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Everything posted by pilgrim*
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Yes its certainly true in DayZ you have to be careful about running off the edge of anything at all. I have broken a leg in the past (in DayZ), running down the school front steps. This hasn't happened for a while - I don't know if its because the damage levels have been adjusted or if its because with experience you get used to the dynamic - what you can do/what you cant do. Ive noticed that if you run a long way your boots wear out. To replace "looting" what are your thoughts on any alternative ways to collect equipment and food to stay alive in the game? (I always found looting to be fairly exciting and dangerous, unless you are alone on a server or in a team - hence all the 100s of posts about 'hoppers' etc..) Can there be a survival game without 'boredom'? - my Real Life survival manuals tell me that boredom kills ... 'lack of concentration, routine, carelessness, repetition = error = death'. What do you suggest to replace "looting"? What do you think about the combat dynamics and the available techniques for player interaction in the game, the hunting, use of meat, intestines, bones (including human) etc, and the many varied crafting aspects that have been integrated since last year? I'm not keen on the newly introduced vehicles (myself) but that's a move in the game structure towards long-term survival, instead of "just" survival. (saying "Grand theft Auto" was a joke about realism in games) Are there games you can list or recommend, that you find more realistic or more pleasing than DayZ; or that you play often ? xx pilgrim
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I apologize spittle8 if my reply is offensive. It is not intended to be. I understand that a first-weekend beginner could find the game "unimaginably broken" but it is not. xx pilgrim Also I apologize to DayZ for saying it is "a bad mean unfair game" please think of this as a couple giving each other little love-bites. I enjoy it when DayZ treats me rough.
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I've been everywhere man... - A diary of a traveler
pilgrim* replied to Jesterarts's topic in General Discussion
Strange, when you go looking for players you don't find any.. but just try sneaking into a city hoping you'll avoid people ... lol - I was in the middle of NOWHERE one time, and five guys with spades ran up and beat me to death. keeps you on your toes, I guess. ( I mean, getting beaten to death with shovels keeps you alert ... right?) right ?? -
So let me get this straight: - You have not played for one year - You then play for one weekend - You sound like an expert explaining exactly how well you kitted up with cool gear, where you did it, how you planned it, and you know the map by heart.. you go through the routine like an old timer who's played 500/1000+ hours - But in fact you played just one weekend in the whole year and it was 'incredibly boring' (that's a total of how many hours play per year?... 16 hours? 10 hours or less?). So I guess you must be an 'old timer' with 20 or 30 hours on the clock since the game started... - You don't like searching for loot. ... [ ??? ??? !!! ] - Sounds - to ME - like you had a bloody good weekend play .. what went wrong? - you kitted up like a full battle dude.. you went into action and .. some zombies ripped you apart? AND you broke a leg?... in this DayZ game that kind of thing HAPPENS, friend.. it's like the point of the game - if you were an old timer (or a beginner with maybe 60 hours a year) .you'd know how to deal with that.. most probably.. .. then the rhetoric "has this system progressed over the last year of development ? " My answer: Yes, damned straight it's progressed - but I guess you can answer that question yourself, instead of asking? You're the guy who played one weekend last year, one this year, so you should see the difference, right? And (sorry, but this made me laugh) Are the devs aware that it is broken? (lol) - that's such a deep question .. * If you really don't like the game - there are games where you start out fully equipped (so it's not boring), where the AIs and the landscape cause exactly predictable damage so you never have to feel nervous., and If you decide "the realism is applied arbitrarily" - wow, you should try Grand Theft Auto... But - no hard feelings I hope, You seem to dislike the game, even though you don't play it much, but then you put so much time and effort into detailing how bad it is. there must be hundreds of games you don't like (I have many I don't like..) .. hope you don't waste your life complaining about them all. that would be ... strange.. - you should know DayZ is a bad mean UNFAIR game and it's meant to be like that... once you get that idea, then it's all fun.. The thing that finally baffled me is you saying: "I've jumped out of seven-tons with over 100lbs of battle rattle" So you seem to claim some military background, right? My question is.. Sir, in your real-life experience, have you never ever heard of anyone getting HURT doing stuff like that? xx IMO sounds like you had a good weekend - but I LIKE the game, so i don't see where "unimaginably broken" fits in ? But thanks for not rage quitting - that's noble. IMO don't be so worried about gearing up, and look out for zombies, some players bare fist fight them and never get a scratch, but they can rip your clothes to shreds and with one hit they CAN ruin a gun right in your hand..they is BAD zombies ..also, find out how to make a splint. - I've known people IRL who fell over on slightly lumpy ground without ANY battle rattle and broke a leg. but that's in real life, not in the game. Also I've jumped out of aircraft carrying gear, and not hurt myself.. but ...dude, you CAN hurt yourself doing that stuff, ya know... hmmm? Sorry mate - I like the game and I hope it never gets smooth, slick, predictable, "fair", and perfect. If/when that happens I'll stop playing. But I guess that's when you'll start? I wonder if the devs know their game is " unimaginably broken ", heh ? Let's ask them ? [edited] xx
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Some good advice in this topic already.. you can see how players have all had to deal with the same stuff... Well, I aint a Prepper .. by a long way but you know what they say about the Apocalypse - "the one big danger you NEED to be ready for is - other people" I don't know if you live in a city - but do you get a lot of strangers IRL going out of their way to be helpful and friendly in the street? Do you always trust those folk? If right now IRL, on the street you go up to someone and say "I'm Friendly" what kind of reaction do you get? Is it always good? ok - add an apocalypse to that. Also add that many players (but not all) come from a 100% gaming background of shooting/war/weapons games. And sure, fighting games are exciting and dangerous.. but that's not the only way to play DayZ. You don't even have to collect loot or gear-up or carry a gun, you can live with just a raincoat and a wood-axe if you want, - if you learn how - you don't NEED to loot barracks You have food but the other guy does not. He wants to stay alive - he can stay alive twice as long on your food if he gets rid of you. Or maybe he's really just the same as you, he's friendly and honest, but now he doesn't trust anyone .. so he thinks it's not a god idea to turn his back because he doesn't know what YOU will do. Or you make a move he doesn't understand (maybe you are calling your friends to come and help you kill/loot/handcuff him?). Maybe he's got enough problems already. Maybe he's just scared. In fact, DayZ is NOT a shooting/war/weapons game.. it can be many different things.. it depends totally how you play it.. I know for sure there are long-time players out in the woods who hunt and craft, cook their food on a wood-fire.. and they use bushcraft and learned skills to get around any stranger they see coming into their area, check him out before he knows they're there.. they know how to talk from a position of security, they decide for themselves when to take risks.. no way they need company, but they can be helpful or team up if they want to; Usually, they don't hang out in airfields. And, at the other end, I know for a fact you can team up with someone and play together all day, and at the end of the day the dude says "see you around, friend" and shoots you in the head. And then there are people like http://forums.dayzgame.com/index.php?/topic/160262-need-medical-assistance-in-dayz-sa-find-your-medic-here/#entry1610175 So you have to find your OWN way of playing, don't let a bunch of military control freaks, gangsters, or some solo mad sniper in a tower,.. don't let them convince you that their way of playing is what the game is about. Those people have a lot of fun playing their way, and part of their fun to screw up your game - but that's LEGAL PLAY in DayZ.. it's one of the things you have to learn techniques to deal with.. If you are a beginner: starvation, zombies, hypothermia, falling, and other players - are ALL major causes of death. So? - it's an apocalypse.. not everyone is nice, some are pretty bloodthirsty, some are indifferent to strangers (you live or die, it don't make a difference to them..might be fun to axe you, might be fun to give you beans, maybe they don't care either way).. some might even EAT you. And some can be VERY helpful and you can make real friends. So the game is about trusting your own judgement and learning from your mistakes. * [which is kinda what "Catch 22" is about too] xx
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How do I get to weapon under blue trailer?
pilgrim* replied to vfxtodd's topic in New Player Discussion
In the quoted case it was an axe I put down to pick up firewood, and couldn't recover, but was definitely a shotgun I put down to dig a garden, and it stayed on the ground under the earth squares, you could crawl into the earth far enough to see the whole gun, and part of it was sticking out of the earth square but I couldn't target it or pick it up. After I harvested the garden, I noticed the protruding gun had vanished, so I thought that was the end of it .. but passing by a while later I saw the garden square vanish, went to look and the shotgun was on the ground. I've observed on persistent servers, that if you move something directly from your inventory to the ground, it can vanish immediately - for quite a while - but eventually comes back if you wait around. this with a good ping, say 45. -
How do I get to weapon under blue trailer?
pilgrim* replied to vfxtodd's topic in New Player Discussion
ok Im amazed. I never tried this. If I have no coat on I can pick up the coat, if I have no boots I can pick up the boots. For the cutting down tree - maybe sometimes. Or the tree falls on top of your gear and then its hidden and gone until the tree recycles. If you put loot on the ground and then dig a garden square, the loot vanishes under it and you can't pick it up. You can see it if you crawl around but you cant target it etc. Then if you wait long enough until the garden square vanishes, you can pick up your loot again (if you're there at the right time). But I never tried taking my boots off to pick up a pair of boots. Makes sense. -
How do I get to weapon under blue trailer?
pilgrim* replied to vfxtodd's topic in New Player Discussion
Crouch is a good option. The other two above have the right ideas too... But sometimes you just cant get that thing. If you ever get bored trying to catch loot from under the blue van, go in the bus garages and take the boots or the jacket off the top of the locker. I don't think anyone ever got those boots. Also on the ground floor of the school, right in from the main entrance, there's a chair with usually something lying almost underneath it.. a hat, a shirt, pants.. maybe a gorka jacket?.. No one can pick it up.. don't worry about it... BUT - hey! - NEVER put your gun down in a bush, OK.. or you stand a GOOD chance of it staying there forever (or any gear you really want to keep). it will be hanging in that bush for a week unless you're really cunning. If you want to get a second weapon out of a bush, and you can see it in your inventory.. exchange it for your first weapon.. that works.. the new weapon you put down will be further in front of you than where the first one was, crawl forward, repeat.. gradually you can work your way out of the undergrowth moving the weapon forward each time, until you can shoulder one weapon and pick the other up in your hands. once I was crawling around like a fool trying to get my gun out of a bush and I could NOT.., and a guy suddenly turned up with an axe, (heh).. So I stood up and said "hi friend, here's an SKS I don't want, you can have it - and it's loaded too" ... so he put his axe away.. ... xx -
If you are alone, and the server is NOT Persistent - drop a can of beans on the ground and log out, log back in and the beans IS GONE. OK? - The sever is NON-persistent. If the server is Persistent the beans is STILL THERE. This is not rocket science. You got to understand there is 100% difference between a loot item spawned on the ground and an item YOU put on the ground. They are treated in a different way by the server. As soon as you pick something up, and put it back down, it is NOT a spawned loot item any more, it is one of your items On a persistent server it will stay where you put it, on a NON-persistent server it will de-spawn as soon as there are no players in the area. understand that persistence is not 'buggy' it is an ongoing development, there is a lot behind it that the player don't see (even if it looks like an on/off switch, it aint) enjoy playing the alpha, I just found a boat with 12 pairs of boots .. so I got to choose the coolest best fit.. nice! [edit - AND there is now started up - a thread detailing persistence from the devs side, check it out] xx
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I agree, AND the first couple of t-shirts you find you tear them up to make rags. Throw away your torch and battery, tear up your own t-shirt if you want. You need at least 6 rags all the time. Even if you win a zombie fight you'll probably be bleeding. When zombs hit you they usually damage your pants first, more than other clothes, so keep rags in your backpack or other pockets - if they are in your pants, then when you need then you'll find they are destroyed and you cant use them. If you have less than 4 rags or bandages, go look for more.
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Late at night can I find a server where it's not late in the game?
pilgrim* replied to vfxtodd's topic in New Player Discussion
I live in France - the trend here is to have the remaining Public servers set to real time.. this is kind of dumb because here in winter it goes dark around 5pm-5.30pm, so many local servers are on nighttime by 18:00 hours. Kiddie servers maybe? But then, if you hunt around you also find rare ones that stay night ALL the time, for the night freaks, And there are one or two that reset to maybe 8am every 12 hours (instead of every 24 hours) And some that have shifted daytime back by 4-5 hours, so it starts getting dark around midnight real time. And some 24h daylight servers. The servers run by the service suppliers are reliable (they don't change around the daylight settings) because no one from the company touches them unless they have to. 1) Now that a lot of servers are Private, it's more difficult to find a Public server to fit your own playing timetable, for sure. 2) Mainly - some of the people who hire Public servers just change their minds a lot - and change their timetables manually. So not many servers are completely reliable (but the ones that are reliable, ARE reliable) .. so 20 minutes after nightfall in a game that had 10-15 players (who all log out), drop back in and you'll often find that server back at 9.am gametime, with just 2 or 3 players on it. The dude who runs the server can shift the hour on the server anytime he wants, or whenever he feels like it - or depending if his mates are online or not ... or if he wants to be alone.. whatever. Mainly this happens (in Europe) from after 11pm-midnight real time.. I work late so its OK for me.. except that the players who "want to be alone" on their Public server, might tend to kick you. You just have to search and make a fave list of who is good, who is bad, who is reliable, and who is not. But even that list will change a bit from each week to the next. xx pilgrim -
Stone knife yes! : This is why we only spent 50 years in the digital age, but thousands of years in the stone age. It was better. - ok - and it would have been really great if we'd had raincoats.
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Starting out in underwear from the beach (or wherever) is the most interesting and most difficult part of the game. You die 20 or 30 or maybe more times before you begin to avoid starvation, not get killed by zombies, how to open cans, how long a full belly of water lasts, how to approach other players, how to avoid hypothermia ... all that stuff, plus how to be lucky... that's a tricky one to learn, this game is TOTALLY FULL of bad luck, heh .. not getting into bad-luck situations (unless you want to) is one of the big things to learn. You die a lot first and then you learn it bit by bit. You can learn all this the quickest by NOT going near any military bases - in fact going to a big-loot location gets you killed faster, pretty much it doesn't get you guns and food and clothes. ... work out how to survive and get reasonably good at it - then later work out how to be mean and bad. When you can survive AND be mean and bad too, then you can check out the military places where all the mean bad players hang out to kill each other. normal places like factories, town houses, schools, sheds even, have shotguns, pump-guns, revolvers, SKS, Mosins.. ammo for these you can find anywhere (sooner or later). look at the map and go away from the high loot areas where all the players get together to shoot each other.. you can find plenty of quiet towns - you need a stone knife, a plastic raincoat, and any backpack.. to survive. and any melee weapon that is good for you to kill zombies with (your personal choice). for instance, an automatic is a bad choice (you find them around) because you need a magazine as well as ammo, so its harder to find all three of those.. wood-splitting axes are good for zombies and other stuff, you find those in any kind of buildings.. get a shotgun and saw off the barrels.. if you really need food eat apples and berries.. it takes time but you can stuff yourself with apples right off the trees. get a raincoat. ..ok, so this is just my advice .. find out how to live in this game first.. then go looking for top kit later. When you're an expert, you'll know that starting as a newspawn is really the most difficult and interesting part of the game. IMO.. ps - the online DayZDB map gives you the complete spawn lists for any individual building you click on.. that map is "fairly" up to date but you don't need it much.. go where other players don't go, you'll find food, weapons, and a raincoat and backpack.. start from there.. xx pilgrim
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Ah - I sense.. the Force is strong in this one .. see - I was reading the score of 'Tristan und Isolde' at work, trying to figure why 2 conductors have died while bringing the orchestra through the second act (IRL) - Doing this because I had free time at work, I'm the weekend solo technician on call 24/24, And from this reading I got involved in the French and English translations of the vocal score, and how a translation might fit better into the orchestral music - the music itself, right? - (instead of simply 'translating' the words, ok?) Because for instance if you watch a video, the subtitles are part of what you see on screen (David Byrne would understand this); so written word textual rhythms - visual and phonetic - either go with the music or against it, independent of how they validly translate the German original. And I had these 3 languages in my head, and the French term for being the guy on call, who stands in when no one else is around is "Permanence".. yep, and I work in France but I'm English and I'm reading a German language opera vocal score figuring better translation for video subtitles .. so I used the word Permanence (in English) in the forum instead of Persistence, I guess I was thinking you-all would get my meaning, or without thinking much at all. So that's how it was. So there ya go: Lissen People: The New York Metropolitan just did a bloody good version of Wagner's Ring Cycle (2012), you really should get it and have a good time (Im serious, don't knock it till you've tried it). They truly got their digital tech sorted for that production (check youtube) And the rest of it - Wagner's bit - is (natch. ) - deeply mega-brilliant anyway. +++ In the earlier post I was getting at the different WAY that the server handles loot objects, between the non-P and the P. Persistence involves continuous infiltration of loot objects to preserve an equilibrium on one server (don't it?) so 4 hour restarts are obsolete and anyway dont have the effect they used to in non-P. isn't that the case? This makes a difference if you're a hopper.. right? xx pilgrim
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... because you cant keep looting the same airbases ? because the server doesn't reset with a fresh new load of loot every 4 hours ?
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..<<hop to the most recently started server, loot, and repeat>> This doesn't work with Permanence, right ?
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If you are only changing the options in the Windows "List all Modes" and you are still getting "frequency out of range" and you have to restart, then the problem must be with the frequency of your VDU.. try setting it to 60Hz (the screen refresh rate) Control Panel/Display/Change Display Settings/Advanced/Monitor/ 60Hz is the standard base refresh rate for all the monitors I've heard of.. many won't do anything other than 60Hz.. If you have this problem just with windows (not even DayZ) when you change the screen definition, then the message must definitely mean your monitor is trying to run at a refresh rate it can't deal with... Like I said - your "Nvidea Control Panel (or the Same Thing for whatever graph card you have) might also have a bad refresh rate set in it, and it will override windows.. so check you have 60Hz in that. If you got any literature with the monitor, look at it, see if your VDU is standard 60Hz refresh or standard 72Hz refresh.. (that covers about 90% of monitors) If you have no problem with windows, and only a problem with the game, then do as BleedoutBill suggests - when you've done that, you'll find on these forums how to get Steam to check your PC game files, in case you don't know yet how to do that.. but if its a problem with the DayZ resolution settings you should be ok following the steps suggested.
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"Survival of the fittest" Howdy doody Ignoble ..an YEP I surre 'nuff DO know what "Survival of those Species most Apt to Survive" means, cause i was right there when Darwin wrote it. An here I IS on the internet too.. what a neat doodad! But I gotta say, you got you're "road to hell" a little twisted..(heh) but.. what the Hell, you're on the right road I guess. Kinda Seems to me you' (or somebody)'r just'bout mixing up one or two ideas and quotations from Saint Bernard of Clairvaux, with Milton's "Paradise Lost", with Goethe's "Faust" there, (and yo probly' sure nuff heard that mix 3d hand, so it aint yo fault) .. because some Christian with good intentions been done tried to fit his own morality onto someone else's fiction. by socialism you mean "democracy" of course... mmmuuahahahahahahaahha: Ideas remain Void unless they become Actions. xx Mephistopheles
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From the main menu, you can open the options menu and change the video options on DayZ.. if you have time- but I guess the main page is already at the wrong screen definition, I don't know how to reset this if the main screen crashes on you except by going into the DayZ files on your PC. I don't know where the video options are located in those. Anyone know where the video config options are in the DayZ files, so DrCoochie can set his screen definition by hand, ..to help this guy ? If you're in despair you could try deleting the config files which are located in your Documents folder. The next time you start DayZ it will not find the config files and it will automatically create new default ones, including the standard DayZ resolution. Make a backup of what you want to delete first, in case this doesn't work. Just in case doing this gets you into a mess.. you can then get Steam to check your DayZ installation and replace any bad or missing files. That only takes 5 mins xx pilgrim
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Did you try what I suggested ?
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Sounds like your display frequency, maybe .. Look at Control Panel/Display/Change Display Settings/Advanced/Monitor/ - and see what refresh rate is set for your display. If you look in Control Panel/Display/Change Display Settings/Advanced/Adapter and click on 'List All Modes' - you have a list of the valid display modes you can set (this is a list of what you can choose from that will work)... whatever you have set in DayZ has to correspond to one of these.. ok? This is a list of what will work with your graphics card on your screen. This is what I would look at first, 'm not saying its the solution, but it's a place to start. OK - if you have an Nvidea control panel (or some such) it will want to override these windows settings, depending on what you have told it to do.. but same thing there, your VDU wont deal with anything that is not in the list "List all Modes" above... so start off with standard basic settings that work - eg like 60 Hz for frequency - and if those are ok (they will be) , then work up to the "cool" settings one change at a time. Tell your Nvidea Control Panel (or whatever it is) not to mess with any settings or "special game settings".. (you can play with those later when you want to experiment) Now, in DayZ - OK..for instance if you have Windows or Nvidea control setting your VDU frequency at 72 (another common setting) - and then in DayZ you have set some huge resolution .. then your VDU - or your graphics card - will not be able to deal with that many pixels at that speed and you get an error message when you try to play. So - set DayZ resolution to one of the settings in "List all Modes".. Then if you mess with the modes you CAN use, you will find one that gives you a DayZ screen that suits you. xx pilgrim [no one replies to you because everyone's waiting for DayZ to come back after the Wednesday morning break, so they all too stressed out - or it's just come back and they're too into starting to play and WTF-ing ..it's just player stress.. don't worry about it, the rest of the week everyone's OK ]
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Tell me if I'm wrong: On a P-OFF server, anything the server has spawned is 'spawned loot', so it will stay there until the next restart. BUT if you pick something up it becomes one of your objects, so if you drop it again and go away, after a while it will vanish - it's not spawned loot any more, no one is around, and the server recycles it. Sometimes this happens pretty fast (in a minute or so). Drop a can of beans, come back 5 mins later and see if it is still there. Or log out and come back. Isn't that right? Seems to work like that. ??
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This will update any Intel drivers in your PC. It will NOT do any harm to use it. But - you say you have done this one week ago, so no need to do it again. It will not update your NVidea card, it is only for Intel. Perhaps you can look at the NVidea website and find the update for your Nvidia Geforce 610M. Did you do this already? You say you used the factory reset disk - did the disk also update your Nvidea graphics card? It will do this if the Nvidea Geforce 610M was already in the computer when you bought it. Or, did you buy the NVidea graphics card afterwards and add it in to the computer yourself? If you bought Nvidia Geforce 610M after you bought the computer, go to the Nvidea website and get the newest driver. Then do what Applejaxc says in number 9 in his post. I think what he says is a GOOD idea. Then please tell us what happens? * Also - What is the make and the name of your computer, please? Also - What version of DirectX do you have ? To find out, do this: Click Start, and then click Run. Type dxdiag and then click OK. On the System tab, see the version of DirectX on the line called 'DirectX Version' On the DirectX Files tab, check the version information for each DirectX file. When you are finished checking, click Exit.
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Find the locations of rivers and lakes - drinking there is much safer than drinking from pumps. Fill your water bottle then "drink all" your bottle, then fill it again, and "drink all" again.... this is a lot faster than "drink water" with your hands (and filling your bottle afterwards).
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Guide to etiquette? How to be new right?
pilgrim* replied to CabbageNPeas's topic in New Player Discussion
ENO75 comment made me think of some stuff: If you have a mike, a good idea is to start to talk to the other player from some place where he can't see you or you're well covered.. where you can see him in 3d person view, from behind a wall or round a corner, etc.then so you can make voice contact and also see how he reacts. And you have a way out of that place if he starts coming too close. It's very hard to locate where a voice (or any sound) is coming from in DayZ... so if he can't locate you right away, you have a chance to see how he reacts as well as what he says, and you have a way out away from the danger area in case he's a crazy person. Another thing I look out for - If you talk together, and he does strange pauses while you're talking, - if he does that once, it 85%sure... but if he does it twice its 100% certain hes calling his mates on teamspeak. That means you clear out of the area Right Now. . Bale out, bale out, it may be too late already.. or kill the dude and leave - do not stop to search the body. But you CAN have great conversations, funny or helpful or serious.. it's not all bad, and the other player is not always looking for ways to kill you (just a lot of the time he is, because he wants to use his M4 because he has it, so what else is it for?). But if you meet an experienced player, so if he wants to talk with you he can deal with it - who is not paranoid and not a killer with 75 notches on his new gun - meeting those kind of players is REALLY interesting. From what I understand, Musty Gamers are not a "group" or a "unit" - they are a collection of individuals..So if you meet one of them, it can be interesting and good.. or unusual. There are many comments from Musty Gamers'z ( Musty Gamer-ers? Musty Gamer-gamers?) around on all these forums. See what you think of them. Hey - they don't really have big ugly moustaches, that's just a myth to strike fear into the enemy. In fact they're all totally bald (every hair) due to the same genetic defect that makes them almost immune to zombie bites. OK, maybe one or two of them are cannibals who only ever nothing except eat human meat, but it's good for you, and they do it with style (roasted with applesauce). - This is not an ad for MG. I'm joking, but ENO75 tells it true.. BUT - there are a hundred different ways to play - If you want to go some other way you can join a clan of 100% organized streetfighters, Some are very, very good at it - and they live just for that, they know every back alley, every shortcut, every line of fire, and do that ALL the time. On the other hand, cunning and sneakiness can sometimes deal with even these guys, or those military 'police style' squads, even if you're solo. (I'm kind of a woodsman, solo resistance fighter myself). Any organized, kitted-up squad just makes me want to drop in behind them, take out their 'overwatch' (they always have one because they all know the field manual, so they're easy to outwit) or take out one flanker, and then get back into the hills ALIVE. xx pilgrim (stay at a distance and I'll talk to you, no prob) ps - some Public servers kick you for NO reason (the 'reason' is - so they can play privately with 1 or 2 friends, and loot up). It's totally against the rules, but they do it anyway. They DGAF. You can (you should) complain about them but it's hard to have evidence. Check these forums for many threads about instant kick for no reason, and how to lodge a complaint. Mainly, spend your time finding servers where that does not happen. Shortlist your 'good' servers.