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pilgrim*

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Everything posted by pilgrim*

  1. pilgrim*

    Please Bohemia can we get character locked servers?

    Yes - what I meant is that if you play on a character locked server - many people are going to play on a bunch of character locked servers, so they will have one character for each server.. that might be three different servers or it might be 20 (thats how it works on PC at the moment) . If you limit them to only playing on 3 character locked servers, then IMO you're restricting players ability to meet each other even more.. DayZ should be a game that you play online across the world, if you want to. But yes, I wouldn't object to having a strong penalty for changing servers quickly. No Problem. If you log in and log out inside 10 mins, then you could have a 5 min penalty before you can log in to another server, for instance, and it could increase the more you did short logins, and decrease the longer you played on one server.. When I log on to a server, I expect to stay there for the whole game session.. The only problem about anti-hopping penalties, and no-logout zones (eg mil camps, where if you logout inside the camp you automatically die) is that whenever these were suggested, there was always a heap of argument and rants.. "suppose my mum tells me to stop playing now" or "suppose I loose my connection when I'm fighting in NWA"... so no one came to any conclusions. Just arguments. A lot of people said "private servers is the only answer".. but frankly I don't find those to be "really great". The same "clan", having the same buddies every time you play might be fine, but you should have the freedom - I mean "you" your Tune.. the one person you play in the game, you in that skin - should be able wander around different DayZ servers you've never seen before, and interact with unknown players that have different attitudes and different ways of playing. I wouldn't want to have to kill myself to change server. But if you play on a private server and decide to go look at another server, then that's pretty much what you have to do, respawn from zero. That's why I mainly play public servers. Xbox should have at least a range of choice similar to what there is on PC. = some character locked servers, some 1pp only servers.. and then see what kind of problems turn up. You know if there are character-locked servers, some of them are bound to be taken over by a "clan" who run it as they like, or just for laffs.. etc..
  2. pilgrim*

    Stashes and tents vanishing

    I don't understand your "passive-aggressive" thing - I mean the thing you have in your head about it - you have some kind of obsession about this buzzword. I don't want to know what it means. Deal with it. I can be aggressive-aggressive if you PREFER that.. ? No In fact I was making a totally serious suggestion. Have you LOOKED at the job offers on Bohemia's site ? Do you know MUCH about that company ? Do some research. I worked as an independent IT contractor for many years, so getting a feel for a company is standard, IMO. See what they have, what they want, where they are going. This is how I made my living. - You say they have a problem - You say the solution is obvious - You say you are an expert - For me that is 1 + 1 + 1 = 3
  3. pilgrim*

    Game Concept: 1 Life Servers

    There is no powerful incentive to play any game at all "at this point" (is there?). Who would want to get to the end of Pokemon or wander around in some Minecraft world ? and OMG what is the POINT of GTA ?? And why do people talk on Blogs.. ? It all don't make any sense. I'm a Buddhist so I'm OK with it, but I feel for you slightly. * Or look out for Survivor GameZ .. then you'll be able to have short pointless Battle Royale style games pointlessly, over and over again ! - You'll love it.
  4. pilgrim*

    Cant change keybinds after 1.0

    Navré, mais bizarre - ca a marché pour moi sur PC aprés 1.0 pour mettre les directions sur le clavier numerique, parceque 'suis gauché - et depuis, pas de prob. = Mais je n'ai pas joué depuis une semaine = Alternativement : I'l y a aussi un script pour le fair, fait par Biohaze, 'ya pas longtemps. (encore un gauché). Faut chercher le Blog un peu ? ou bien :
  5. pilgrim*

    Stashes and tents vanishing

    Yes, BI probably don't have anyone with your skills. Most likely Microsoft don't either. And it seems no one else has come up with good code, either inside OR outside BI. Send BI your solution after negotiating a price. We know from their record they are very open to an approach. Off the cuff I'd say $30,000 ? - Seems reasonable, but in the past I have always tended to undercharge corporate clients. Play safe, ask for just 20,000 as a friendly gesture. Then they'll come back to you first with any other problems.
  6. pilgrim*

    Cant change keybinds after 1.0

    If you save your own keybinds and leave the keybinds window - and then at the next Steam login open it again, you'll see "your" keybinds set all to "0" - ingame you can't do anything. BUT : At the top of the keybind window you have the choice "default" or "user" settings. Select User to get your own keybinds showing - do this after you have opened DayZ from Steam and before you log in to a server.
  7. pilgrim*

    Why did BI Remove Faces from the Billboards?

    because Microsoft. xx
  8. pilgrim*

    Stashes and tents vanishing

    Yes - what they need is an automatic system to backup player related items on console servers.. they could call it Persistence, and just use it until Persistence got fixed
  9. pilgrim*

    Stashes and tents vanishing

    Yes its a real pisser BI are working on it. I'll bet their devs are EVEN MORE freaked out about it than YOU are.. bad dreams, caffeine overdoses, night sweat, nightmares, horror, stress.. WOW.. you have it easy compared to them. I'll bet they'd LOVE to sit down in front of a perfect beautiful DayZ right now, with a blue sky a tent that never despawned and birds singing in the woods.. they would sure love that. They'd probably think they'd died right there at the keyboard. I guess they are not despawning your tent on purpose to make you hate them. OK? I think they have REALLY REALLY NOTICED this problem. IMO
  10. pilgrim*

    Please Bohemia can we get character locked servers?

    PC That's not the way I play - I play Hardcore - there is a world of DayZ around this planet - my ONE character plays it, takes risks with 5,000 - 50,000 other online players. I don't want to have "several" different characters on different risks in different environments - to me that's just like playing on a LAN. I gear up as I go and then ..what?.. PVP? .. that's short-time play.. I'd rather turn up in a strange place that might be high risk and scout it out, find out what's happening when I hit the ground, if it's empty, if its got hidden stashes, military style police squads, mad players, hunters, bandits, backwoods folk, car freaks, solo artists, It's always a pleasure to be outwitted by a smart player in DayZ, but if you're stuck on one server with only 30 regulars, you don't meet many of those.. SO if there are Shard servers (there are), that's FINE by me, I think a good percentage of PC players want to play that way (you do). If there are plmayers who want to play whitelist only, that's OK, it's just not my thing. Myself I like DayZ the way BI set it up originally, deliberately, where for every X private servers hired out, there had to be one extra open public server provided, on the public Hive. It's fine with me if players who hire servers want them to be Private Shard or Public Hive, either way.. their choice. But the servers I go back to regularly (almost always play on) are Public Hive. If I make a bad move on one I lose on all of them. That's the game. I don't have "plenty safe backup personas" on several different private hives. I just live till I die. Xbox players should have the same opportunity as already exists on PC, where some servers are Shard (private, one character) and some are Public Hive (same character everywhere). Then players would have the same choice PC players have: if they think hoppers are wrecking the game, they can join a private shard. If they want to do <fast gear up and Deathmatch> on Saturday night, they can do that too. Both types of server exist. IMO If all servers were "character locked" I wouldn't play.. I don't want a list of 7 or 30 different characters at different stages and try to remember where I am and what I'm doing and what gear I have on each one, or where I stashed my barrel ? (I just kind of live out of one barrel stashed on one server somewhere on the planet earth) .. nah. I'm ONE player, one personality, I go where I like, I communicate in whatever language the locals speak, bullets, skill, voice, as much as I can, I'm one Toon. So I die when I die. - Put a 1 minute logout timer on DayZ, that would stop ghosting and combat logging. - If you don't like hoppers, go on overwatch and kill hoppers for fun (that's a game too). You know where they will show up. - OR go to a Shard server where there are no hoppers. - OR on open servers don't go where hoppers go. and if you go there, expect them. Plan for them like everything else in DayZ. - OR put a five minute logout penalty if a player leaves a server after less than half an hour. That would slow down hoppers a lot. But all this has been argued through extensively for .. 4 years...??? - For instance, I was pushing for no-log zones about 2 or 3 years ago. * Something should be done for Xbox players to give them the same options PC players have already. xxP
  11. I guess you know that you can only get M4s from mil sites ? .. Everybody knows that mil sites are full of deadbeats looking for M4s - that's the definition of a mil site. enjoy
  12. well, if you're asking for good advice, I'd say YES ! THAT IS TOO MUCH TO ASK. If you want to <<gear up>> go to a mil base - that's what they are for. If you want crash sites - on this blog players have even posted maps of locations and the fastest way to get round the most sites.
  13. You can/ or could/ or will-be-able-to-again/ make a silencer with a pet bottle and duct tape. I have never made one, or used a 'real' silencer either - seem more trouble than they're worth - so maybe a silencer expert will give you advice. There are different opinions on how well they work. a silencer is just extra weight, to me. <when all the guns are in the game, I'd 100% rather have a Longhorn pistol.. generally underestimated & extremely multipurpose>
  14. pilgrim*

    Please Bohemia can we get character locked servers?

    It's also good for meeting new people - or (at least) for being in an environment that has unexpected people in it. Playing on the same private server after a few weeks I get bored by the "community". Why limit DayZ to a always-the-same-30-players game when you can play all across the World ? If you like those 30 regulars on that server you can go back and hang out with them when you get back from Russia or the USA or England or Australia or Denmark or Saudi-Arabia .. <for instance>..
  15. Having an objective is good for survival keep totally away from cars, cars are death don't build bases you need : bandages or rags, a metal knife, a hand axe or splitting axe, a hat and a flint knife civilian brown green gray are best colors to wear go west first before you go north.. or go west before you go south military bases are full of deadbeats, why go there ? at sunrise or sunset you can walk right up to cows and chickens in the twilight if you walk round an orchard twice, the second time round you find another fruit or two then see the world and find out what happens * always log out in a safe place, against a tree in a bush away from buildings there is no best player
  16. well - quick fix you could have taken their loot and shot them, seeing they were a friend of yours
  17. pilgrim*

    Despawn time of Dropped loot

    is this what you mean ? : greater or shorter despawn time for dropped loot - thread on it
  18. pilgrim*

    What version number do you think DayZ deserves?

    oh, a Scientology poll - neat !
  19. having the data available to hackers was what destroyed DayZ Mod and rendered it totally unplayable - as we all remember so well. ( - just saying). You can give access to game info to players when the game is an ArmA based cooperative game, because all players are friendly and cheating is uninteresting. This is not an option on a public server where any data locally available will (definitely) be exploited. Hence, rapid total non functionality & un-playability of the DayZ Mod. But your points are all interesting. I think they will be read and discussed. (too bad you went for a Windows server - at least this shows the sincerity of your commitment)
  20. yes - this could be your chance for fresh meat, go sneak up on one in the dark or it could be a berserker
  21. pilgrim*

    Play dead

  22. pilgrim*

    How to not lose your gear

    damn, I didn't notice.. damn, I used to be a Helicopter Hunter
  23. pilgrim*

    How to not lose your gear

    .. backwoods .. solo .. don't like uniforms coming into my space .. y'know? .. way it is ..
  24. pilgrim*

    Sling backpacks and Messenger bags

    blankets .. flies .. ponchos .. bags .. handbags .. cellars .. etc https://forums.dayz.com/forum/128-suggestions/
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