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Everything posted by pilgrim*
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Who actually build bases and repair cars?
pilgrim* replied to Evilsausage's topic in General Discussion
was an entirely serious question - you ask "what term should replace "endgame"? - then you tell us that endgame (which is not a word I invented or like) is in fact "base building" so we define "endgame" as "basebuilding" - cut to the chase, bottom line = DayZ is a basebuilding game. I'd rather call it "a game where you survive until you die" - this is how it was conceived IMO You tell us the basebuilding is ineffectual and needs better rules - it needs a FUNCTIONAL place in the game. @Emuthreat tells us it is already SUPERBLY functional When I point this out - you BOTH get pissed off * - on Xbox, wrecking bases has taken over from KOS as the most fun thing to do - and it's easier to do, the players you mess with don't have to be online. Xbox players have started calling it "base rape" I notice. also, Xbox doesn't offer Mods or Private refereed servers for "special case" base construction environments. It's interesting to see what direction the game is taking and what play styles are adopted. So my question was really about the standard game Public Server vanilla FUNCTIONALITY of "bases". What is it for and where is it going ? Is the focus of DayZ to become a 'Rust-like' ? xxp -
Who actually build bases and repair cars?
pilgrim* replied to Evilsausage's topic in General Discussion
So you see DayZ as a base-building game ? There are already a few on the market. -
Who actually build bases and repair cars?
pilgrim* replied to Evilsausage's topic in General Discussion
duh ? .. Get some .. << What is the point of friends, as a face drawn on a volleyball will serve the purpose as well >> ... wow .. what's the point of dayz when you can play pokemon just as well ?? .. what's the advantage of having a watchtower when you're logged out ? in your dreams o try and be a teeny-weeny bit serious Emu this is a discussion - get real ? -
It's a survival game - FIRST thing you NEED to know is nobody loves you just because you're there As soon as you spawn in - RUN FOR COVER - GET OUT OF SIGHT !! Don't stand around hoping folk will be Nice - why SHOULD they be nice ? DON'T go to places where you EXPECT players. Any place that has good loot will have people with guns who hate you. Players who are worse than zombies. Players who will laugh at you while you die !! - man, they might even EAT you. If you want to start SURVIVING, first lesson = learn to avoid them. Get out of sight, make a PLAN start to Survive
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Who actually build bases and repair cars?
pilgrim* replied to Evilsausage's topic in General Discussion
Problem The only reason to build a base is to attract unfriendly enemy players, and to defend yourselves from them But you are not logged in 24/7 if it takes you 30 hours to build a base, and only a few hours or less to break in - people can break in before the base is finished or secure (unless you play 30h non-stop) - people can break in when you are logged out * If it is easier to break in/destroy than to build - then players will break in/destroy when you are not around If it takes you 20 hours to build a base and MORE than 20 hours to break in - no one is going to bother breaking in - so you have an invulnerable base Then when you have an invulnerable base, what do you do with it? - go break in to other people's invulnerable bases (lol) ? * If it is more difficult to break in & destroy than to build - then players will not bother Outsider enemy players will throw grenades in, snipe you when you are in there, shoot you when you move in or out - they know where your base is and know where are the entrances and exits you must use. If you are killed when you have built a base, is it still your base? Does it belong to whoever gets in there? Can it belong to a group? If the base materials (a wall) take "a long time" to be destroyed by axe or hammer - can they be destroyed by gunfire, by explosives, can a gate be broken open by ramming with a truck? How do you lock your "almost invulnerable" base? Does it have one owner? Can ownership change hands? Can it be captured by an enemy? ALL this HAS TO create a special "Base Game" - a kind of mini-game inside DayZ - but ATM it has no rules at all, and no one has thought of a reason or a purpose for it, so it is ATM impossible to balance.. no one knows what it is for.. how does it in any way fit into DayZ gameplay except for storing stuff (in an obvious easy to find place) and "looking cool" I think a bunch of kids said "WOW it would be great to have a TREE HOUSE.. eh.. I mean.. A BASE in DAYZ.. WOW.. then we can fight and be ultra-cool in our BASE and it will look really cool.. totally.. And that's about as FAR as the plan goes. Maybe bases are so folk can play CAPTURE THE FLAG against each other, in teams? But that game doesn't actually - right now - exist in DayZ. Me, I can not even imagine what bases are for? or what they COULD be for? or HOW they would work? Will need a LOT of game rules and it will turn DayZ inside out to make them work. Perhaps they are only there for the modders and for private clan servers? If anyone can TELL me what bases are actually FOR in the game - what are the in-game dynamics, what is the possible DayZ purpose and mechanics of Base Building.. WHERE do they fit into the Gameplay? - then it would be easy to structure a SET OF RULES governing the basebuilding mini game But ATM no one has even one idea of what a string of barbed wire or a gateway or a watchtower is FOR Like - Anyone who builds a watchtower and climbs up it and sits up there imagining that they are in ANY WAY at an ADVANTAGE , is totally damn CRAZY.. - wow !!! right ?? -
Who actually build bases and repair cars?
pilgrim* replied to Evilsausage's topic in General Discussion
My only problem with this thread is = ENDGAME = .. what the hell is that ? Seems to me that many players are gagging to start Engame as soon as they log in. That's what they want, that's what they CALL IT. They boast that it takes half an hour to gear up. Half an hour to reach ENDGAME ? So - log in - get food - gear up - mil gear and "endgame" weapons - then.. er .. get a car build a fort.. that's the Endgame. This is your first play session, an hour into DayZ and you are in "Endgame" .. nah.. that's PUBG not DAYZ An hour into the game and you have "done everything" ?? well, maybe you've done everything but you aint played DayZ a lot Ive spent dozens or hundreds of hours in DayZ with a non-military rifle.. Ive spent whole days of play without ever going near a military high loot area.. So what the EF is this Endgame ?? - is the "Engame" when you Stop Playing DayZ because you finished it ?? - Is this when you get your STEAM DayZ Endgame Achievement Medal ?? Seems to ME - IMO- IMO - That lots of folk have a Totally Screwed Up Idea of what this game's about. In DayZ there has been a REAL Endgame right from the start of the Mod, always the same endgame. It's the black screen you get when you die - There is NO OTHER Endgame in DayZ. How you get to die in DayZ is completely up to you (if you want to play your screwed up ideas - go right ahead, just don't tell me that is what the game is BUILT for). Go the mil weapons way to Death, go the backwoods way to Death Take your pants off on the beach and read the bible and find Death Sit in your fort until Death comes for you whatever If you think there is some kind of get-there-if-you-can Engame in DayZ you are playing it wrong. -
me bloquearon de un server y quisiera saber el porque.
pilgrim* replied to Paliev's topic in General Discussion
Espere al menos 20 segundos cuando vuelva a conectarse a un servidor En caso de un bloqueo del servidor, los caracteres se pueden bloquear durante períodos más largos Caracteres bloqueados se liberan cada hora. Si tu bloqueo de personaje es persistente durante varias horas o días, informa a nuestro Feedback Tracker con tu ID de jugador que se muestra en el menú principal de tu juego. ( ¡ Eso es lo que dice el jefe ! ) -
first you have to get the punters to buy the box + now I know exactly how old you are The line between having $5,000 and not having $5,000 to spend on gaming hardware is "pretty blurred" ../.. - does that make you what Trump & May call "a socialist" or a new liberal capitalist ? - control the media, give the plebs games to shout about (the Romans did it) keep their bellies full and their minds empty.. lowest common denominator is the root of the sales pitch .. etc ztc - So what do you think about OPs question? - is this Blog friendlier, better informed, more communicative, more info exchange, wittier, less dumb and unpleasant, better arbitrated, more intelligent and helpful or more dynamic than other Xbox communities? A higher degree of pro-active input and exchange? Or is OP totally talking about the online in-game player community ? How toxic IS this community compared to games like Ark, Rust, Conan and other survival games? xxp
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byproduct On its release Halo broke sales records; by April 8, 2002, a little under five months after its release, one million units had been sold. PUBG full release for PC & Xbox was Dec 2017, selling over fifty million units worldwide by June 2018 - so PUBG must be 50 times better, right ? - can you imagine another explanation ? go directly to REAL with the satisfied consumer market
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http://forums.dayzgame.com/index.php?/topic/187280-dead-players-turn-to-zombies/
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well, yes - you quote 50 lines of text to make a 4 line comment ?? wow .. that's pleb hybrid ? - Get some. " it’s how much you truly enjoy gaming that makes one a gamer " - totally I can agree with that. I think it must be a Yoda quote right? "platforms are really becoming irrelevant" - when the question is about SALES and markets ?? - that's just STRANGE I never mentioned being a gamer (I mentioned being ROOT sure enough, I guess I should have explained that for console players) .. - say, Halo - isn't that Halo franchise out on : Xbox, Microsoft Windows (PC), OS X, Xbox 360, Windows Phone, iOS, Xbox One, any emulator you can run, & Arcade ?? [ this is totally non-toxic, if @KriegEternal is still listening in Nayte is ma good buddy ]
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good question yes - if you spent time looking for info you found that when you want online serious economic breakdowns statistics and forecasts, you have to PAY for them.. right? heh .. ( let's all meditate for a moment on why that is ) It's a complicated situation: firstly leave out the apps and mobile fun games .. the "little" games... that just leaves us with PC and console, where folk might play "serious", "full-scale" games 1) the reasons for buying a PC and for buying a Console are very different : for instance nearly everyone in the West buys a TV.. why? well, because a TV is a standard thing to have like a flush toilet or a chair or a stove.. and for the same reason - because it's "normal" and "useful" - many many folk have a car. I mean they have a CAR to get around.. that's kind of standard. BUT the folk who buy a MOTORBIKE are people who are REALLY into BIKES .. right? .. (and also they can use it to get around, natch). So if you buy a TV you can watch any channel, that's standard, its just a normal thing in your living-room .. and you can get a Console to go with it, THE MAJORITY of homes in the West have a console, its pretty standard, it's like a TV.. it's a box, you have no idea how it works.. you turn it on it works, that's all.. It does what it does. BUT if you want a GAMER PC then you have to be a fan - like the people who have motorbikes.. all those difficult choices ?. .. I'd go for Kawasaki myself.. seriously dude, get a second-hand Ninja.. listen to that SOUND when it accelerates .. and PLENTY of folk wont agree, and plenty of folk will give you advice on how many cores and which graphics card, and maybe upgrade the PSU and what kind of memory, and are you going to overclock that? (Car is like Console, PC is like Bike = get it?) So I'm saying a Gamer PC and a Console are as different as a Car and a Motorbike .. like everyone will normally get a car, but some folk will really want a Bike.. It is hard to predict the total bike market but EASY to predict the total car market.. the total car market is a function of a simple social statistic (income, parking, habitation density, distance from work) and the total population the area. On the other hand, people buy motorbikes for a whole set of other different reasons. Bottom line is - console sales are going up as they become as standard as TVs.. pretty much every kid age 7-10 has a console in the living room now.. just about.. like kids used to have an Action Man or a Barbie. Why would you NOT buy your kid a console it's a standard thing to play with, want to DEPRIVE your kid? But not many parents are buying their 10 year old a PC right at the moment. specially not a high-end Gamer PC.. Either there's one already in the house for the parents (or not) and the 7-10 year old's will use it when they grow up a little - or, that's already not a PC Gamer household. So HOW you get to be a Console gamer or a PC gamer comes by two very different routes, already.. The console route is a lot easier, right? No one goes in your house and says "WOW, you got a Console!! - Amazing!! WOW- What do you DO with it?" Consoles are getting more powerful and with greater multi-functionality. They are sold CHEAP by very very big BIG companies who PLAN and want and aim to get a MONOPOLY over your buying and playing and viewing and lifestyle and spending habits. They have a whole design philosophy behind them. YOU are not ever "the boss" of your console, you paid cash for it but it is a COMPANY console .. It is ONLY a window that connects you to ONE COMPANY.. This is deliberate (you may notice or not, but it is still the result of huge deliberate planning and design). Plenty of folk think that's great. PCs give you a personal freedom that is limited by your imagination, your skills, any network you get involved with, free info .. you CAN in fact do ANYTHING with a PC.. you are totally ROOT with your PC. Plenty of folk think that's great. I have a console too, but I am sure ROOT is the only place to be, EVER. (scuse me) .. euh .. get to ROOT, TOTALLY.. Maybe PCs attract a different kind of person. But some folk have a car AND a bike.. IMO - I see MegaCorps "'entertainment centers" will max out when they reach the total population (of the planet) that has a high enough standard of living.. kind of like running water. [ unless we all die first ] PCs will never do that.. So consoles are by FAR the clear winner, unless .. ( unless the world financial power structures and the nature of human individuality are totally revised? WOW.. wonder if THAT'S going to happen soon? ) [ And by PC I mean something that is FULLY reprogrammable TOTALLY VERSATILE and not TIED in any way to the manufacturers of any of the pieces. Unconstrained - it's limited ATM only by available technology, speed of light, and your own abilities. ] * * OK - HERE'S the easy answer to your question.. Taking your figures as they stand - you think a market of "only" ONE BILLION over the PC market is not worth competing for? (a little one-and-a-half billion is Soooo TINY, right? I wouldn't bend to pick it up if it was lying in the street, it's only a BILLION.. heheh, 1,000 000 000 (short scale) Look again.. In the market for "serious" "full-scale" games..ATM if you make games for PC you are competing in 47% of that market.. (your figures).. so what company would NOT WANT to add another 35 BILLION of potential market to their portfolio, THIS YEAR ?? .. then instead of competing for 47% of the market you are MORE THAN DOUBLING your sales target, and competing for 100% of the market ?? hmm??
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How about starting with = Boiling Water in an Empty Tin Can = like we used to when DayZ was just a game for survivalists and hobos and psychos with guns ?
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yes - I guess this is why the changes and rollbacks in << DayZ the game itself >> are designed to facilitate a DayZ that can be built as a single unit and THEN forked to PC and to Xbox - because Xbox is where the customers are. Like it or not, consoles are the future of gaming, and a gaming company that does not take this this into account is dead - what other choice do they have, seriously? And if they do take it into account they face competition from THE GIANT world-sized money-machine SHARKS. The people who say "You developed a game? OK, here's a million notes, boy, now take the cash and go away and let us SELL it." Speaking for myself I bought DayZ SA years ago for very little money (I don't even remember how much) - the price of a meal maybe or a couple of bottles of wine or a tank of petrol ? - since then I've paid nothing and had 2000 hours of kicks for the price of a ,night out so I'm NOT complaining about ANYTHING MUCH.. best value for money I ever found anywhere for anything.. So, I'm fine. I'm interested to see how BI deals with the future - the future looks GRIM for Indies .. the last 15 years have been grim for Indies - Minority appeal games are NOT where the money is.. Dumb everything down, make it easy to play, make it popular with average buyers, it's sold by MegaCorporation Ltd and next year they'll do DayZ II, then next year DayZ III, keep the Pay DLCs going, MicroTransactions, keep the money rolling in. Pay to play dude, Pây to play.. Pay to Play.. Sell it remaindered next year to make sure the punters pay for the NEW one. Jeez.. I played this game SIX YEARS and I haven't added ANY income to BI during ALL that time (zero) - and THEY are STILL paying staff to support ME - for FREE - for EVER.. (that's Crazy) Nah.. not me complaining. AND I've seen what BI are trying to do since 0.6xxx up to present. Seriously - what else CAN they do? I've got a free lifetime spectator seat here. I play when I want, I understand plenty of the technical targets and aims, I see what's happening, I see the changes, I follow the economics and the arguments - I get kicks out of that stuff too. I mess with Xbox & PC (compare and contrast) I read the new player comments .. Seems to me there's a new generation of players coming around? - All kinds of different folks and some of them Get The Point of DayZ ... but .. just "in general" I get an impression seems like plenty new players can WRITE but they don't READ so much ? Sorry, but I like BI & I like their style. DayZ is a minority game by definition. I'm happy to see how it plays out. There aren't many REAL Indies left these days are there? Count them on one hand. xxp
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where would you put them yourself if you wanted to build bases ?? - go look there.
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Search : "basebuilding" = 732 hits (just on that one word) - the search function is at the top right of every page right under your name and profile photo Or (HAVE FUN) Search / Topic / Xbox : basebuilding bases persistence : [find any of the words] - mucho info plenty to read - answers, questions, friends, comments, videos, complaints, contacts, funny stuff, suggestions, dev announcements, community ... ya know ?
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they post continuously - you mean - yes.. continuous CR@P is worse than just CR@P once.. the same CR@P time after time definitely singles out JUST a FEW posters. there are a number of folk who post consistently and have done for a LONG TIME .. but their posts are nothing to do with same-same REPETITIVE CR@P & bullshit we are getting from a few posters. My advice to them would be << If you hate the game - Get a life >> but they KEEP ON coming back to say how CR@P it is. They are sad people. If you want PLENTY of toxic people - go compare the forums for games like "ark, rust, conan and other survival games" You'll probably find folk who are toxic here are toxic over there too, because they have nothing better to do than wander the sad Dis Everything circuit - except over there they get drowned in the standard wall to wall CR@P, right ? * If by environmental byproduct - you mean the internet permits to say CR@P that you wouldnt DARE say to someones face or they'd get a fast three mouth-fulls of knuckes .. then yes, sure.. the online environment is a great place for Sad Effers with no life and wrist cramps. I pity them but not a lot. xxp
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WELL - the PC gaming sector is the third-largest category (and estimated in decline) across all platforms as of 2016, with the console sector second-largest. Serious money - 2012 already 2.2 billion video gamers generate US$101.1 billion in revenue, excluding hardware costs. By 2013 Xbox One already had 30,000,000 sales.. now we are 2019, MS wont even say how many they have sold anymore. I guess you think games should NOT be targeted at these bad evil console players ? you maybe need history first, opinion second https://en.wikipedia.org/wiki/PC_game https://en.wikipedia.org/wiki/Video_game_console#Eighth_generation ( this is just for starters.. there are links if you are interested, leading to a kind of TRUTH.. like in Indiana Jones and the Crystal Scull, right? ) An indie developer always struggles against the Mega-Corps.. the last 20+ years is a continuous history of one indy after another being swallowed by X-MegaCorps and Y-Megacorps and ETC. There are FEW indies left and the ones that pop up sell out as soon as they get an offer they can't refuse from a Mega Corp. This makes BI very very UNUSUAL But if you want to be a COMPANY you got to sell PRODUCT.. (that's the way it is).. their aint hundreds of companies building steam locomotives these days, but their used to be MANY. So why is that? .. Maybe because folk want diesel & electric and not steam? Even if it's a REALLY REALLY GREAT steam locomotive (better than diesel and ecologically sound, you name it.. there's just NOT a big market right now). Selling those just will not pay your disco-entry. Going back to PCs ... because SALES of PCs has been going DOWN since 2012 and sales of CONSOLES has been going up, and now CONSOLES are the bigger market by a LARGE MARGIN. Games on console are - wow - billions of revenue ahead and climbing. Most folk who play SERIOUS games (not phone/tablet games, yet) play on consoles. I don't like that and I personally think console owners have made an existential blunder.. I'd always play a GOOD game on PC for multiple reasons. BUT I do not have to personally make a LIVING today by selling games so I can pay my staff. If I was making a living as an indy - I would definitely have NOTICED that 2 players out of 3 are on console, and consoles are going to get bigger in the future.. they are moving SERIOUSLY ahead of PC game sales and the consoles themselves are getting better (technically). My own personal big beef with consoles is you cant root them, they are OWNED by MegaCorps.. and personally I TOTALLY HATE that. [ .. I'm not the only one .. why do I think @Weyland Yutani gave himself that name?] But - "Sales & Internet II & Western Capitalism & Ownership, Right to Root, Indies, Morality & Mega Corps " - is a whole other topic, right ?? Read some Noam Chomsky and we can discuss that. ** ps - The focus of BI is to have a SINGLE DayZ game in the Lab, ONE Game, that is then Forked at the output into a PC version and a Console version.. so they are deliberately aiming to avoid locating resources (programmers/hours) to DayZ Console only. This has been said.
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Definitely the DayZ forum & community here is LESS toxic than those others - that's for SURE... wow - like, WE only have about max. FIVE persistently obnoxious twisted idiots on the WHOLE Forum !
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get some sleep
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Yes - a while ago I suggested a Burlap Sack to use in the forum, when folk talked cr@p.
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- are you still here ? bye
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The Xbox port is an Xbox port. Lot of Xbox around.. PC getting a little OLD maybe ( vanishing minority nerd-generation PC freaks ) - You think Xbox players should STILL be kept away from the Good Games ?
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I think technically these are Beanz Citation : The highest honor and notation and admiration and general OKness as well as nobility honour and awe and more admiration and agreement & etc that can be bestowed on one player by another : BEANZ