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Whyherro123

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Everything posted by Whyherro123

  1. Whyherro123

    Player Controlled Currency System?

    sigh.... for all of you saying that there wouldn't be a currency around after the apocalypse, you are incorrect. While we don't know what an utter and total collapse of society would ultimately be like, we can make a pretty good educated guess, based on human psychology and current and past events. Based on that, it is estimated that organized trade would be literally the first thing to spring back up after communities form again, which, depending on the society, could happen in a matter of weeks after the-shit-hits-the-fan event. Organized trade, by its very nature, requires a "medium of exchange", a commodity that is recognized by all parties as having value, while also being relatively simple to make with a standard level of quality. In real-life events, items like lengths of cloth, measurements of gunpowder, bandages, pre-paid cellphone cards, etc, have been used as this "medium of exchange". In my personal opinion, I would expect hard alcohol to become the standard "currency" in a SHTF situation, due to the relative ease of manufacture, means of guaranteeing quality, and the sheer number of purposes hard alcohol can be used for. I would expect, and like to see, a similar progression used in DayZ, once player communities spring up. This is all conjecture, mind you. An educated guess,if you will.
  2. Whyherro123

    Crossbow being effective

    I am sorry, but do you know the least thing about carving, fletching, and nocking arrows? It isn't just "find stick, glue feathers, attach point" There was a reason there were craftsmen during the Middle Ages who were specifically hired to make arrows. It is a very exact science, dependent on a relatively high knowledge of physics and aerodynamics. The shaft has to be straight, not just "looks good enough" The fletchings have to be put on straight, again, not "just good enough" The shaft also has to be able to resist the forces applied during and after firing, and be of a proper length for the user. The whole point of using alternate weaponry in-game is the fact (that I believe, at least) that after a reasonable length of time, the manufactured ammunition for modern rifles would be gone. No primers, no smokeless powder, no new brass (you can only reload spent brass so many times, with the exception of certain cartridges, of which 5.56mm is certainly not).
  3. Whyherro123

    Crossbow being effective

    Be careful, you could end up spending hours watching that guy fool about with guns... :D
  4. Whyherro123

    Crossbow being effective

    That is because he is using a different mix ratio of the components, the so-called "pyrotechnic powder " mix. It has different qualities. This is what "gun" blackpowder looks like when burning. http://www.youtube.com/watch?v=z4ig3V6MaMI
  5. Whyherro123

    Crossbow being effective

    Judopunch, on 07 Apr 2014 - 4:24 PM, said: Err...... NO? Making gunpowder worth anything is not that easy. If you know some magic formula that ive never seen let me know. It is actually easier to make a sharpened stick with a bit of fletching on the end. Loading a musket, on a good day, probably takes 2 to 3 times longer than re cocking a crossbow. There is no training on a crossbow, you lock the string back, place the bolt on it, aim and fire. For a musket you must: Insert a measured amount of powder, insert wadding, insert ball. Add powder to flash pan (unless you use a primer than you need to replace it) than you can finally get your one shot off. It takes me about 20 seconds to fully reload and prime my friends musket, and I haven't practiced with it as much as he has. All you need to make blackpowder is potassium nitrate, sulfur, and charcoal in amounts by weight. A "standard" formula my friend uses is .100 parts saltpeter + 18 parts coal + 16 parts sulfur. Mix in some piss while milling, and sieve the result through a screen once it is dry. Boom (ha ha). Blackpowder. http://www.musketeer.ch/blackpowder/recipe.html Potassium nitrate can be scraped out of animal piss-covered straw (ie, the barns from around Chernarus) or, off the top of a septic tank. Sulfur, you can find in a drugstore or, simply scrape off the heads of matches. Charcoal would be readily available. Also, you can premeasure the powder, wadding, and ball into a paper cartridge. My friend uses rolling papers and shoves the whole deal into the barrel after priming. The paper burns completely after ignition. This cuts down his loading time significantly. Also, there certainly is training required with a crossbow, just like there is training required for effective use with any ranged weapon. It is just that the musket is easier to become proficient with, in a shorter period of time, than a crossbow or regular self-bow. Look up the rationale behind european militaries switching from "traditional" ranged weapons to firearms. Chances are, that is going to be reason #1.
  6. Whyherro123

    Proper Evisceration & Decapitation Would Be Nice

    If you hit an artery, you are dead. There is no "sewing up an artery" in real life, unless you do it with a full surgical team right there and waiting. Cut your femoral, brachial or carotid artery and see how long it takes you to bleed out. Hell, your femoral artery is as thick as your thumb! If you nick that, you fall unconscious within seconds, and bleed out in 5 minutes or less! Don't fuck about with arteries. In a "real life survival situation similar to Day Z", if someone had arterial bleeding, you'd probably be better off stomping on their head a few times, to knock them out so they die without pain. It would be a mercy, and all you could realistically do in such a situation....
  7. Whyherro123

    Crossbow being effective

    That is for damn sure. Seriously, if I had to choose between a musket and a crossbow, I would choose the musket every single time, with zero hesitation. Here is why: Logistics. Ammunition for the musket cannot be easier to make (melt down lead tire weights, house flashing, etc) Propellant is slightly harder, but doable with some no-how and materials that can be made easily or found in an residential building. Arrows/bolts have to be made for the specific bow, and have to be perfectly straight in shaft and fletching in order to fly with any accuracy.Ease of use. Literally anybody can load, prime, and fire a musket, so long as they can use a ramrod and see down the barrel. A bow has to be made to a specific person's draw weight and length. A crossbow, while easier to use, still has to be manually operated using the users strength.Ease of use, continued. Plenty of musket replicas can be ordered/made with rear sights, something period firearms usually lack. However, since you aren't really going to be making shots beyond 100 yards anyways, the sights don't have to be graduated, and can be improvised relatively easily. Then, all that is required is "point and shoot, until you get better" Bows and Crossbows require far more practice to be able to predict where the projectile will travel. There is a reason early modern armies switched from bows and crossbows to firearms, after all : The learning curve and time it took for a soldier to become proficient was much lower than a bow or a crossbow Power: A .69 musket ball will blow your arm off if it hits you in the shoulder. A soft lead bullet will deform greatly on impact, transferring much of its kinetic energy to the target instead of passing straight through (which makes it easier to recover spent bullets from the target, coincidentally), whereas an arrow or bolt will made a comparatively tiny hole. Also, you can decrease the powder charge when firing at different targets. Hunting smaller game? Use a smaller powder charge (alongside shot) Going into combat? Load that sucker upPersonal experience. I have a friend that hunts larger game, namely deer, with a Brown Bess replica, firing .735 lead roundshot (for improved accuracy and power). He hit a deer in the upper shoulder at about 60 yards. Thing hopped about a bit, then dropped. We came up to check it, to find out that the ball had hit the shoulder blade, shattered it, then left a wound channel in the flesh that I could fit my fist inside of. Don't underestimate a musket!Multifunctionality: A musket can be used for many different purposes. Shoot round ball for large game, then switch to shot for small game and birds. Get surprised, swing the butt about like a club, or (if you've got it), stick em with the point end (bayonet) A crossbow can only shoot one size of projectile, and from what I've seen about their shape, seem really clunky and unusable in CQC.All in all, I'd choose a modern firearm over both. But if I had to choose one, I'd take the musket it a heartbeat. The only thing a crossbow beats a musket in is noise.
  8. Whyherro123

    Crossbow being effective

    You'd have to get through the ribcage first.
  9. Whyherro123

    Crossbow being effective

    Crossbows aren't silent. They don't make a lot of noise, especially compared to a firearm, but they (including bows) aren't completely-silent-death-machines. Think "TWANG" compared to a gun's " CRACK". You fire a crossbow near someone, they are going to hear it. Example: I've got a 50lb (weak for a crossbow) hand crossbow that makes an echo off of the walls of the house next door. Also, how are you going to reload a crossbow that fast? You'd be better off clubbing people to death with your gorilla arms.
  10. Whyherro123

    Crossbow being effective

    Have fun trying to hit anything with a crossbow (or a bow, for that matter) beyond 50 feet consistantly. Unless you are very well trained, you just aren't going to be making those "long-distance 7331 crossbow-sniper" shots. There is a reason most of the world dropped bows and other mechanical projectile-throwers like a hot potato as soon as firearms became more viable; ease of use and much, MUCH lower training time required to become proficient. Plus, firearms could penetrate/deform the armor of the time, while crossbows and self-bows couldn't unless at short range. .75 musket ball vs arrow/bolt at 50 yards. Which would you want to use?
  11. Whyherro123

    DayZ should always be about survival...

    Why? I can build a quick multi-person shelter, with room for firewood and gear, out of general forest materials in roughly 2 hours. I can build a really good shelter (fire reflector, wood drying racks, actual swamp beds) in 6 to 7 hours. For some reason, I think people think of base-building as this massive "mansion"-thing hidden in the woods. That is entirely unrealistic. Your shelter is just for sleeping; you do everything else outside of the base, if only for protection from animals. In real life, wilderness survival shelters and hiking base camps are rather spread out, think "at least 200 feet from each section" spread out. If someone concentrates all of their stuff in one easy-to-see spot, then that is their own damn problem. Don't want someone to find your stuff when you are logged out? Stash it, either in a tree (which I've done in real life. Stashed food in an ammo can up a tree for 3 weeks, came back to it and it was fine) or bury it in a hole. If you leave it by your sleeping shelter, you almost DESERVE to have your sleeping quarters raided by animals or other people...
  12. Whyherro123

    DayZ should always be about survival...

    Yeah, pretty much. I want a game that develops over time, using the playerbase as a springboard. In real life, I wouldn't want to have to constantly move around from destroyed town to destroyed town, braving starvation, the elements, and the beasts in human form, both living and dead, for a can of beans and some ammo. I would want to eventually move into a stronghold, where I can work for a productive end, and sleep at night without fear of being eaten. I am willing to bet that for 99% of the human population, the whole "woo hoo no laws total freedom!" bit would get real old, real fast. Especially once they realize that they now have to work for EVERYTHING they want. Granted, I don't think the engine could support towns, with agriculture, industry, and the trappings of civilization, but I digress. TLDR: keeping the game locked to a theme of loot-n-shoot is foolish, both from a real-life perspective, and from a developmental standpoint. You can only loot the same buildings so many times before you get bored. But, have something to work for, something to LIVE for, and the game will become that much more better.
  13. Whyherro123

    hunting and executing medics LOL

    I'd just like to say that I have been waiting for FOREVER to finally be able to use the phrase "ganks my goat". Thank you, random foolish ignorant OP for this truly wonderful opportunity :)
  14. Whyherro123

    hunting and executing medics LOL

    They stood in lines in open fields because they had to. Tactics and equipment of the times made it a necessity. Same thing with the anti-camo jackets; in a battlefield full of smoke, you had to be able to tell friend from foe. ...woops, now I realize you were being sarcastic/facetious..... :blush: .
  15. Whyherro123

    Fedoras

    Alcohol has so many more survival functions, it isn't even funny. Alcohol: -disinfectant (medical, etc) - liquid calories -water treatment -fuel for stoves/lanterns -solvent -cleaning material -trade good -painkiller Weed: -painkiller -makes you smell like a motherfucker
  16. Whyherro123

    hunting and executing medics LOL

    I am a little confused as to what exactly you mean by "the British pussy ass way of lining up a douching on each other". Are you referring to the concept of Line Infantry, which was used by pretty much everybody in the Modern Era from 1500 to 1914? They had to do that in order to have any sort of effectiveness with the weaponry of the time... Sorry, off-topic. It just ganks my goat to see people totally misunderstand military tactics, and the rationale behind them....
  17. Whyherro123

    Mid-Length AR-15 [Torchia Reddit]

    I would love to see both the M4A1 and the M16 in the game.
  18. Whyherro123

    hunting and executing medics LOL

    I'd wave hello, but you wouldn't see me.... :(
  19. Whyherro123

    hunting and executing medics LOL

    Precisely. The tone makes it rather difficult to take seriously, coupled with the truly horrid diction and grammar...
  20. Whyherro123

    hunting and executing medics LOL

    Why the hell would you post this on the exact same forum where the above thread is stickied? Just...seriously...operational security is paramount in every single military action; you don't want the enemy to be able to find out your plans. I am pretty sure the "medics" read other threads on the boards. You, sir, are an idiot extremely foolish.
  21. Whyherro123

    KoS or Human Nature?

    No, killing someone is not a cowardly act, but killing them without giving them a chance to defend themselves, or even know there is another player in the vicinity, is pretty cowardly. To me, it signifies that you are afraid of the other player, that you are afraid of losing your character in a "stand-up, fair" (as fair as modern combat can be, that is) fight, and as such, have to resort to ambushing or camping in order to "safely" wipe the other guy. Both of which are used all of the time in the real world, of course, but in game-terms could be considered assholish.
  22. Whyherro123

    KoS or Human Nature?

    Damn straight. I am not personally against the action of KOS, as it adds something to the game, a needed fear that the zombies so sadly lack. What I am against, however, is the overall prevalence of the KOS lifestyle, from people server-hopping to get top-tier weapons and parts, backstabbing and betraying others for basically no reason except to laugh about it, to people camping wells over spawn points to shoot spawns as they come to drink. But, what I dislike most of all, is the pants-on-head STUPIDITY of certain KOS-supporters, who scream "REALISM" whenever you point out how much of an asshole their play style makes them. How, "Its an apocalypse, so that's what would happen! GET GUD CAREBEAR!". Actually, in almost the entirety of recorded human history, we have never suffered a total collapse of society and civilization as a whole, so no, we don't know that KOS-fest 24/7 would be exactly what would occur. All we can do is make an educated guess, based upon current events and a study of human group psychology and community dynamics. From that, we can estimate that, apart from initial looting sprees, the death of the modern world would actually be relatively calm, at least in the US/North America. What motivates people the most is long-term stability and safety, so the formation of new communities and forms of organized labor and self-defense would happen relatively quickly. Bandits and other fringe groups would most likely be forced out and hunted down by community militias and SD groups. So would "Robinson Crusoes" and other loners, unless they were recognized by a community as a local. It has been estimated , based on community studies in the Northern US, that "preppers" and "survivalists" would be the first to die off as logistics fail, from injury, starvation or exposure, unlike people who banded together for help. So, to be honest, we don't know what the apocalypse would be like from a human standpoint. But neither do you. It is a game, and an unfinished one at that, and people will do what the enjoy, I suppose. Doesn't mean I have to respect your choices or why you make them, though.
  23. Whyherro123

    Yo Mods..

    There is only one option remaining... BLOOD FOR THE BLOOD GOD!
  24. Whyherro123

    I've finally found a nice house..

    Has not been easy find a tecnician in these dayZ ;) Only in death does duty end. Although, apparently shitty contracting is for eternity :D
  25. Whyherro123

    Go to the forest of trees

    What does a picture have to do with absolutely anything this thread is about? If the thread was about anything to do with the mod, then yes, you would have an issue worth bringing up. But literally, the only thing those pictures are for are for flavor, or for showing locations that were in the mod, and no longer in the standalone. Also, I called you "Mr. Forum Police" because of your demanding tone. Now I am reporting you for your insulting one. Enjoy.
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