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Whyherro123

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Everything posted by Whyherro123

  1. Spears Spears are some of the oldest weapons developed by mankind, and were the most common weapon on every battle worldwide up until the 1800s for very good reason.
  2. Whyherro123

    Crafted Leather cloths

    A thing to note about leather is that it is pretty much the in-game color in real life; a dingy kind of beigey tan brown. You make it that color by smoking it.
  3. Whyherro123

    Any plans for 3PP immersion?

    THIS The element of surprise is the element of surprise, people. If you have it, you are probably gonna win, regardless of perspective. In fact, in 3PP, "surprise" counts for LESS, as the ambushee can merely "peek" around the corner using the camera. I still support 3PP over 1PP because: 1) even with the headbob turned all the way down, I still get nauseous playing straight 1PP servers 2) Melee combat is clunky as FUCK on 1PP (not that it is much better on 3PP......). And, even so, I use 1PP exclusively when firing a firearm in 3PP-servers, I don't "fire from the hip". If they fix 1PP to make it not-nearly so disgusting to play in (my view), OR change 3PP to some of the above projections, then we will actually "solve the issue". Until then, both sides are essentially screaming DON'T LIKE WHAT I DON'T LIKE
  4. Whyherro123

    Here, Devs, a word in your shell like..

    -emphasis mine- HAHAHAHAHAHA I know what you actually mean, but that up there is FUNNY.
  5. Whyherro123

    Crafted Leather cloths

    But yeah, other than the storage vest with its very useful 10 slots, it's not really worth the effort unless you are playing a natural survival\wilderness hunter type. And no, not waterproof either. 1) Change the leather-making process to only involve the hide and "brains" of the animal, and it will be worth the effort. All the materials you need to make leather IRL can be found on an animal corpse. (http://en.wikipedia.org/wiki/Buckskin_(leather)#Wet_scrape_method) 2) Leather isn't waterproof because it was formerly the skin of an animal. By brain-tanning and smoking the hide, you make it so the leather doesn't turn into rawhide when it gets wet. Stone-Age (which is a misnomer, as the "Stone Age" lasted for over 200,000 years.) peoples used hair-on hides to repel water, or woven-grass capes.
  6. Whyherro123

    thoughts on loot spawns / volume of drinking swigs

    You are supposed to drink about 2 liters of water a day if you do nothing else than laze about on your ass. Running around, carrying equipment, up and down hills all day. 8 liters easy, AT LEAST. I've climbed mountains before, and generally I aim to drink at least 1 liter of water for every hour of climbing. If I need to drink more, I drink more. Yes, you piss a lot. You are supposed to: that is how hydration works. If you don't piss clear/slightly-yellow at least once every hour (depending on activity, temperature, etc), you aren't drinking enough, simple as that. The hydration mechanic in Day Z is working fine, from a realism standpoint. If anything, jack up the hydration requirements even higher, and make pond, stream and standing water not safe to drink from. Also, remove 95% of the pumps in Chernarus. There is no reason to include water purification tabs, boiling water and such if there is perfectly safe drinking water every 5 minutes. I want people to be dying from dehydration and water-borne diseases.
  7. Spears: One of the first purpose-made weapons invented by man,the easiest to make in a survival/apocalyptic situation, and the easiest to use. Lets you keep the enemy at a safe distance still within killing reach (melee), as well as being fast to thrust and recover. With some skill, can be thrown with enough force to easily kill a deer-sized target, people included (range and accuracy not included! Practice needed!) Probably the only downside to a spear is how it effectively becomes useless once the enemy gets inside your reach. Tracking and stalking: In The Long Dark, once you shoot a wolf/deer/bear, it won't die right away. Instead it will bleed out over time, which is usually more than enough for a deer to run away, or a wolf/bear to get pissed off and charge in to wreck your face. You have to spot and follow the blood trail (not easy during a blizzard!), until you find the expired animal. I also want to see animals become MUCH HARDER to hunt (prefer to remain in woodlands/along the edges of forests, run away from players from MUCH farther away), and for there to be some form of tracking implemented. Finally, animals should offer MUCH more in the form of resources: lots more meat, hides, bones, tendons, intestines, all with varied and important survival-related uses (bones for "primitive" sewing kit, spear/arrow points, guts as water containers, bone marrow as food, hides and furs for clothing, tendons as rope, etc. Foraging: plants should be useful for food, for medicine, or for other survival-related purposes (firestarting, food-preservation, shelterbuilding, insulation, etc). Deciduous Temperate Forests (which Chernarus is located in) hold a lot of food/useful materials in the form of plants, and that should feasibly be available to the enterprising survivor, with a little work and some know-how. Maybe "field guides" in the form of books could identify plants and their uses? Food preservation: Right now, food doesn't deteriorate. You can carry raw meat on you for days, with no effect. My idea: all food rots over time, barring preservation of some form or another. If not eaten within a few real-world days, it becomes inedible. Canned food does not rot unless opened, making it an effective "OH SHIT" fallback option, but of course, it will be rare. Smoking meat, drying vegetables, salting fish, all should be available to preserve the bounty.
  8. Whyherro123

    Death by Overheating.

    Read the Wikipedia page I liked to. The part about "reaching over 120 degrees F" doesn't say anything about "but only when moving". Think about it: a Ghille suit is little more than MULTIPLE layers of heavy burlap, all of which is heavy (makes you exert more just to move it) , absorbent (absorbs the sweat you give off), and insulating (holds in the body heat you give off). Ghillie suits are, frankly, stupid. Do they camouflage you effectively? Of course, but not necessarily any more than you can get when wearing the appropriate-color hoodie-and-cargo-pants-combo and using clever and effective concealment and positioning.
  9. Whyherro123

    Death by Overheating.

    http://en.wikipedia.org/wiki/Ghillie_suit Considering how the "temperature inside the suit can reach over 120 degrees F"......don't run around with it? Don't move when not necessary? Drink until you are "light green hydrated" AND stuffed? I don't know, I don't wear an-essentially-next-to-useless, heavy-as-shit piece of clothing (that takes a lot of material to make) in a survival game.
  10. Whyherro123

    Server Hoppers Plus A Video On Peaches.

    Considering how you don't need uber-awesome guns to survive, and we are ostensibly playing a survival game, yes, you should run to the next area even if it is barren. Protip: I've killed more players with the Blaze and the various shotguns than I ever have with an assault rifle. Something about assault rifles makes the overwhelming majority of bandits and KoS-ers (that I have seen, mind you) stand in the middle of a field/the street and mag-dump at you. Having a 30rnd magazine sucks all the intelligence and tactical thinking from their brain. Plus, nothing puts a smile on my face quite like listening to just how MAD your kind has a tendency to get when they get killed at all, much less with a supposedly-inferior weapon.
  11. Whyherro123

    Server Hoppers Plus A Video On Peaches.

    Considering how it takes about 30 minutes to run across the entire map....yeah, I kinda expect you to not be a lazy d-bag. Much less abuse an exploit. Of course, my favorite thing to do while bored is sit at Veresnik or the Pavlovo military base and wax server-hoppers as they search for gear. So long, and thanks for all the guns!
  12. Whyherro123

    instaghillie, SKS and "in hands" items

    As for the SKS, there were more than 15 million of them produced "officially". The AKM had a little over 10 million "officially" produced.
  13. Whyherro123

    Some things never change.

    Considering how the OP said he "spawned into a road in the middle of nowhere, and got shot".......not really his fault. Skipping blithely through the center of Berezino? Yeah, learn to sneak. Spawn in on a random road in the woods, then get shot? Not likely a personal issue. Although the OP likes to exaggerate, so I doubt he got shot in the middle of nowhere by two kitted guys.
  14. Whyherro123

    Some things never change.

    Considering how there are about 6-10 zombies in all of the main section of Cherno (exaggerated, but only a little. There really aren't that many zombies yet)....don't herp-a-derp through the center of town? I do agree that the random KoS is an issue, though.
  15. Whyherro123

    I wonder...

    Well, I would actually enjoy scalping. Not nearly so.....distasteful as cannibalism or wearing skinned foes, and it would give a handy indication of how many players someone has killed..... Interesting. I like.
  16. Whyherro123

    Primitive equipment: possibilities and such

    I do, in fact, play Skyrim, modded to shit with all the survival and realism mods I could find (Frostfall, Hunterborn, Realistic Needs and Diseases, Realistic Archery, SkyRe, Combat Duel 7, etc). I don't play Day Z for the zombies, I play it for the survival. Something that, even with all that has been added, is still sadly lacking from Day Z.
  17. Whyherro123

    Barret 50. cal?

    That.....isn't how debating works.
  18. Whyherro123

    Barret 50. cal?

    When have I EVER said that a .50 AMR is a 'crew-operated artillery piece"? Do not put words into my mouth to bolster your own argument. I just don't think it is a good thing to add to a survival-oriented game, and outlined my reason why.
  19. Whyherro123

    Primitive equipment: possibilities and such

    This is why I want canned food spawns to be severely cut back. There is other food available, whether animal or plant based. It just actually requires......well, WORK. To me, the game should be about "surviving" on a whole, not "how fast can I get my healthy buff and a gun so I can go shoot people".
  20. Whyherro123

    Barret 50. cal?

    So....tell me what a plate is, instead of snarking? Are you referring to ballistics plate? If so, there isn't any ballistics plate in-game. And you still didn't answer my question about climbing mountains with weight on your back.
  21. Whyherro123

    Barret 50. cal?

    1) What is a plate? 2) What would occupants in the helicopter use the M107 for? M4's and AUGs are standard-issue SF assault rifles, so your point is moot. You still didn't answer my question about hiking/backpacking with heavy weight. In a situation where ounces of weight and the functionality of an object are paramount, what justification do you have for using a mono-purpose Anti-Material Rifle that weighs as much as the rest of your gear put together, over a lighter, more useful .308/7.62mm battle/hunting rifle? Just how many vehicles do you plan to take out? And, most importantly, for a game that focuses on survival, what does adding a mono-purpose anti-vehicle weapon add to the game? Hell, an RPG adds more to the game (anti-vehicle and anti-structural) and I am still leery about adding them! Not touching the fact that RPGs would definitely be more common and more useful than an Anti Material Rifle.
  22. Whyherro123

    jumping off a deerstand

    Still possible to damage something. Twist the wrong way upon landing, and you fuck something up. Then you and your friends got lucky. I have a friend that jumped off the bed of a pickup (about 3 feet or so off the ground) and twisted his knee slightly upon landing. Instead of transferring the force of impact from his body to the ground (by bending the knee), he transferred all the force into his knee (or so he told me, from what the doctors told him). His kneecap ended up on the side of his knee, and he still has to walk with a cane.
  23. Whyherro123

    Barret 50. cal?

    "it only weighs about 30 pounds" "IT ONLY WEIGHS ABOUT 30 POUNDS" IT ONLY WEIGHS ABOUT 30 POUNDS Tell me, have you ever done any hiking or backpacking, especially in mountainous, rough terrain? Because in that sort of terrain, ounces, much less pounds, is important, and "mountainous backpacking" is essentially what we are doing in Day Z. I regularly carry about 20 lbs of equipment (backpack with plenty of water, change of clothing, food, blanket, survival kit, tomahawk, folding saw, etc) on me, regardless of where I am hiking, and I consider that EXTREMELY heavy. And all of that equipment is either necessary or extremely useful (read: I consider necessary) for survival/continued safe travel. Meanwhile, that 30 pound rifle can be used for.......shooting large bullets. Thats......it. There is literally no other use for a .50 Anti-Material Rifle. As for "un-fun".....this was originally supposed to be the "anti-game". "Fun" came from overcoming challenges and surviving another day, not taking potshots at vehicles with a mono-purpose rifle that is useless for anything else. Finally, we are not in a "military zone". We are in a mostly-rural region of a Post-Soviet state. The largest military base on the map is minuscule compared to an actual military base, and shares room with an equally tiny airfield.
  24. Whyherro123

    jumping off a deerstand

    You do realize that you can snap your femur stepping off a roadside curb wrong, right? A 10 foot fall is likely to cause strain to the ligaments and tendons in your leg (read: sprained/strained ankle/knee) A 15 foot fall is likely to break one of your legs. And this is all when you don't have 40 lbs of equipment on you. There is an old wilderness saying: Don't step over what you can step on, and don't step on what you can step around. I, for one, would love it if there was a mechanic implemented where if you run on anything other than flat terrain (read: a road), you had a chance of tripping, falling, and spraining/breaking something. IRL, only a dumbass sprints across a grassy,root-covered field, or down a root-strewn hill full tilt.
  25. Whyherro123

    Primitive equipment: possibilities and such

    You can use "guts" from slain animals, but that leaves the question of just how you kill the animal.... I just want some grass 2-ply-twist cordage :( Also, I was taking a look at some of the plants that grow around Chernarus, and I have seen several that are useful in survival Cattail: aka survivors best friend. My personal favorite. Why these can be found growing in brackish water along the coast, I don't know <_< , but whatever. These are edible, burnable,weavable, etc http://prepforshtf.com/survival-uses-for-cattails/#.VN7BqPnF9yw Numerous different trees: can confirm birch, oak (maybe different types?) different conifers, willows, of course ash, etc. Birch is STUPID useful: the outer bark contains oils that will catch fire even when the bark is soaked, as well as being water-proof, the green inner bark can be eaten, the sap is DELICIOUS, and a fungus that grows on birch trees (chaga) sucks up the oils in the bark and is excellent as a firestarter, etc. Oak is just generally "good" wood: for tool handles, for burning, etc. Pines provide resins for tool-making and water-proofing, the needles are high in Vitamin C (prevent scurvy, lads!), boughs make great insulation, and start fires easily. Willow branches are great for making baskets, as well as providing a natural pain-reliever. (http://willowhavenoutdoor.com/featured-wilderness-survival-blog-entries/5-trees-every-survivalist-should-know-why/) Various fungi: different mushrooms are edible, can function as an antiseptic/antimicrobial, or serve as firestarters or "coal-transporters" by smoldering instead of burning. KNOW YOUR MUSHROOMS BEFORE EATING. http://www.survival-manual.com/edible-plants/mushrooms.php As a matter of fact, that whole site in the last link gives good info on edible plants.
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