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Whyherro123

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Everything posted by Whyherro123

  1. Whyherro123

    Couple Of Protective Suits Id Like To See In Game

    Sure it would. A respirator is all you really need to prevent fallout particles from being inhaled into your lungs. Said suits above would do fuck-all to stop radiation from killing you. All they would do is prevent the Alpha, Beta, and Gamma particles from landing on/phasing through your skin, AKA "Beta Burns". The "best" defense against the various types of radiation is a couple of feet of dirt and concrete, mixed with time. 'Real World" radiation fades after a couple of weeks. A "Fallout"-type scenario, where radiation persists for years and years, is almost impossible. The reason places like Chernobyl remain "irradiated" is due to the fact that there were radioactive particles mixed into the soil and water, and the plants and animals absorbed said particles. The actual "Exclusion Zone" is rather safe, so long as you don't eat/drink anything growing/living there. Shit, people live in the 'Exclusion Zone', and there are guided tours! Sure, a firefighter suit would protect you from fires ala Molotov Cocktails, but if you wear a firefighter suit around on the off-chance someone lobs a Molotov your way, you are seven different flavors of stupid. The handicaps of the suit (weight, bulk, heat, loss of senses, etc) would FAR outweigh the benefits.
  2. Whyherro123

    Rotting Corpse Loot Spawn

    So long as the food was fully encapsulated (cans or packaging), and you heat it up properly, there is no way you would get sick by eating food you find on a corpse, even if the corpse was rotting. Now, HANDLING the corpse, on the other hand, is dangerous if you have scratches or other wounds on your hands. But that is what gloves are for.
  3. Whyherro123

    Couple Of Protective Suits Id Like To See In Game

    1) There are no nuclear power plants in South Zagoria. 2) There are also no sites of nuclear-related disaster or bombing Therefore, radiation-suits are 100% unnecessary Also; 1) there is no evidence of there being any sort of forest-fire in recent history in South Zagoria. In fact, the terrain and plants is the "wrong type" for spontaneous fires to break out 2) Currently, fires made by players cannot spread. Therefore, fire-resistant suits are also 100% unnecessary As a slightly-related aside, have you ever worn fully-enclosed suits, like the above? I have, as part of Hazardous Waste removal training, and believe me, they are about the epitome of uncomfortable. Heavy, clumsy (you are barely able to walk, much less run, and handling things is a pain in the ass beyond description), HOT ( I wore a "Class A" PPE + SCBA for about 10 minutes, and I developed hyperthermia as a result), and you only have about 20 minutes of air with the tanks we used. You won't be doing any fighting, or running, or looting. So.... you won't be having any fun while wearing these types of suits. Hell, even wearing a respirator was a pain in the ass. Constricted vision, almost total loss of hearing, all you can hear is your breath and your heartbeat, etc etc etc.
  4. Whyherro123

    will there be a Boeing AH-64 Apache someday for Dayz standalone?

    Why? Why would we need that?
  5. Whyherro123

    Persistence Hunting

    Which is why "endurance hunting" only really works in the tropics and savanna. In colder (read: temperate, which is where Day Z takes place), humans teamed up with wolves (AKA domesticated them) so we didn't have to do all the work. We would injure the animal, and the wolf, later dogs, would track it down. A relationship almost as old as mankind.
  6. Whyherro123

    Persistence Hunting

    Hunting should be hard, unless you have a firearm. It should be the hardest "method" to find food, but the greatest return. I dislike how you only get like 12-15 steaks from a deer, and are capable of eating 5 of them in one go. A hunted animal should be a massive resource, with more than enough meat to feed a single person, to the point where you have to preserve the meat somehow. A "medium-sized" deer is probably capable of feeding four people for about a week, assuming ALL the food available on the carcass is eaten (organs, fat, lean muscle, etc) In "ancient times", very few people actually had the skills to hunt. The majority of the population was either farmers or foragers. Also, hunting (if not by bow and arrow), was usually done in large groups. 1 group would chase the animals into the waiting weapons of the second group. ANd, I've totally hunted game with a bow before in Day Z. Hint: go prone, use terrain, and move from bush to bush.
  7. Whyherro123

    What about Russian Spam?

    SPAM is pretty good (so long as you heat it up) and has more recognizable ingredients than your standard hot dogs. Literally just ground pork shoulder, ham, salt, water, potato starch, and sodium nitrate. I am willing to bet that most people's problem with SPAM comes from when they were served it improperly cooked. Eaten cold/not hot enough, it does indeed taste like ass. However, throw it on a skillet and let the outside caramelize? Delicious.
  8. Whyherro123

    so much for the struggle

    1) It really REALLY seems like this isn't the "right game" for you. 2) Survival mechanics should not be tertiary to the main game, they should be the main game. Everything else should be based around the survival mechanics 3) Well, good thing you don't have to grow potatoes, then? You can forage for food, hunt animals, fish, or try to scavenge canned food. 4) If they died of starvation on the shore, then they obviously weren't trying very hard. Pick apples until you aren't dying, then run inland. The phrase of advice for newspawns in Day Z since the early mod? GET OFF THE COAST Besides, what is the definition of insanity? "Doing the same thing over and over, and expecting a different result"? Yeah..... 5) That was intentional. The devs want players to move west, and "grow" as they do so. Remember what happened when all the spawns were put around the NEAF? People (mainly PvP-circlejerkers and related streamers) refused to leave the NE corner of the map. The only players you found west of Novo were the players who got sick of being killed on the beach and made a run for it. 6) Good, "early PvP" needs to die a messy death. PvP should be something you do after you get situated, not the entire focus of the game. "Players running around on the coast in pink dresses, fighting with broomsticks", as Hicks quote went.
  9. Whyherro123

    Hand Held Backpacks.

    I ... don't really know why you would want to carry a backpack in your hands. You have a perfectly-usable .... back to carry said backpack with. Not besides that carrying such a weight in your hands would be tiring and uncomfortable. If it is for "carrying more loot", that really isn't needed. I can carry everything I need to survive in the "Improved Courier Bag". Instead, I would like to see things lashed/suspended from the outside of backpacks. In reality, I wouldn't put a cooking pot inside of my pack. It would be tied to the outside, with my sleeping and cooking equipment inside. Or, attach some MOLLE pouches and such.
  10. Whyherro123

    DayZ Standalone Alpha Review

    1) firstly, welcome! 2) I am willing to bet you are exaggerating a little bit. You can run across the entire map in about 30 minutes. (I've done it). Also, when you spawn in, look for apple trees and berry bushes (look them up on the Day Z wiki). You get small amount of food and "hydration" for each one. Knowing what these trees look like, and where the wells are, essentially prevent starving/dehydration-related deaths. Everyone who complains about starving/dehydrating is either new to the game, or "too good" to pick said fruits. 3) No, I disagree. Death is supposed to be painful, and losing all of your items when you die is a part of that (THE major part, actually). If you know where you died, you can actually run back to your body and loot yourself, if you get there fast enough, or have friends strip the gear so it will stay there until server restart. Many players find that cheap, however. 4) If you have any bladed weapon (with the exception of the Stone Knife), AKA any single-hand tool that you can open cans with, you can commit suicide with it by pressing F11 then Mouse1.
  11. Whyherro123

    Item Durability

    Which is why I want the medical system to be revamped, with "external bleeding", like we currently have, which could range from insignificant (capillary bleeding, from punches and scrapes) to hazardous ( from blade-slashes and such), and "internal bleeding" (caused by stab/arrow wounds and bullets), which is essentially a death sentence. There is almost no way someone without advanced medical training and, more importantly, advanced medical equipment, will be stopping internal bleeding. Don't want to suffer from internal bleeding? Easy, don't get shot. External bleeding can be treated with bandages and rags (in the case of "insignificant" wounds) and a suture kit (in the case of more serious bleeding). The major threat of external bleeding, after blood loss itself, is the chance to develop infections. So, a "zombie" won't kill you outright by beating on you, just cause you to bleed and weaken over time, and probably cause you to get infected wounds.
  12. Whyherro123

    Item Durability

    It is a gameplay mechanic, made to make things actually, you know, difficult. If things in your clothing were safe from damage, then the game would be even easier than it already is. As for the staircase/second-floor glitch, just vault when you get above the ground. The glitch happens when the game thinks you just fell from the X-story due to lag/desync. By vaulting, you "reset" your position, and the game updates your position without breaking your legs. Been doing that for months, haven't broken my legs once.
  13. Seriously. You eat apples/berries until you stop starving, then travel on. Not "eat until you are healthy". Not even touching the fact that it has NEVER taken me 15-20 attempts to find an apple. 5 minutes to find 5 apples, enough to run to the next town.
  14. Whyherro123

    so much for the struggle

    Oh, for Gods sake! The "Bear Grylls wannabes', as you so elonquently put it, do not want PvP or "infected" to be removed. We want a realistic/authentic survival game, instead of the "loot n shoot" PvP-circlejerk we have going on right now. There are BARELY any actual survival mechanics currently in-game. I want the environment to be the enemy, as much as the players and the infected. I don't want to be able to survive for in-game days of a can of peaches, nor do I want said can of peaches to be almost certain to spawn into certain buildings, AKA "food/gun houses". I don't want to be able to loot for 5 minutes and be able to clusterfuck on the coast. I want there to be fear in almost every aspect of play, and, most importantly, I want there to be choices. With consequences. You know, like there is in "real" wilderness survival. Not, "hmmm, do I take this M4, or the AKM?", but "Shit, I really need these bullets, but I won't have enough room for those antibiotics....", or "Shit, there is a player! I've only got a few bullets, maybe he won't kill me?" instead of "BANG BANG BANG GET REKT 'insert expletive here-" I have no problems with PvP. Hell, I engage in PvP almost all the time. However, to me, PvP isn't just "killing other players", it is also "competing for resources". Right now, food is effectively limitless, as is safe water. Seriously, so long as you park your ass next to an apple tree, and know where the wells are, you can survive. Much less actually knowing where loot spawns. No skill or difficulty involved. Just run to the nearest gun spawn and start killing anything that gets into your sights. Oh, and complain about apple-picking. Because 1/2 an hour out of your 3-hour PvP session is "too long/boring" That needs to change.
  15. Whyherro123

    so much for the struggle

    Note the last line. "Not to make the shareholders happy", I am assuming. Again, your point is invalid
  16. Whyherro123

    so much for the struggle

    -ahem- These are quotes from Brian Hicks, AKA the Lead Developer. Your argument is invalid.
  17. Whyherro123

    so much for the struggle

    You can MAKE the only survival gear you really need: make a Stone Knife. With said Stone Knife, cut an Ashwood Branch and make a bow. Use the knife again to cut down some bushes for sticks, then sharpen them. Search through chicken coops for feathers to make arrows. Boom, go hunt animals for food and leather and bone. The only thing you need to "go into town for" is rope and fertilizer, and if I had my way, you would be able to make "survival gear" without using either, AKA make your own rope and tanned leather. Aw, you sat at an apple tree for 30 minutes? Well, that is your own fault! Eat some apples until you aren't hungry and thirsty, then move inland. If you get hungry/thirsty again, stop at another tree and eat until you aren't hungry/thirsty. As you bounce from tree to tree, be on the lookout for canned food. Nobody said you have to sit there until you are "bright green" energized/hydrated/healthy. If that is what you whiners are doing, then you have poor critical thinking skills. Me, I stopped picking apples as soon as I wasn't hungry. Took me 5 minutes and 5 apples.
  18. Whyherro123

    so much for the struggle

    Could you actually link to the quote, or post a screenshot? The images on Gibonez' thread are not available.
  19. Whyherro123

    Most wanted feature?

    That aspect of the "suggestions" forum makes me sad. SOOOO many "MOAR GUNZ" threads, instead of "improve the survival mechanics" threads As a caveat, fix desync/positioning, and all that, and add some more "swings", instead of forcing us to use shit-tastic melee.
  20. Whyherro123

    so much for the struggle

    I took that ratio of meat/fat straight from Wikipedia. Take that as you may. I am sure people who make/made it know better. But, I have made Pemmican (with deer meat and deer tallow), and where I am from, I prefer to use blueberries and cranberries. They are exponentially easier to find (cranberries grow in literal carpets on the ground, and there are whole thickets of blueberry bushes). I can gather hundreds, if not thousands of berries with only about an hour of dedicated gathering. Use what you've got, I guess.
  21. Whyherro123

    What's the fascination with having pristine clothes?

    A Ballistic Vest can stop a knife, if you hit it in the plate. There is a nice "open" spot on the sides of the body, right above your kidneys, where I could slide a knife in nice and easy. Modern ballistic body armor is noted by authorities to provide substandard piercing protection, as a result of construction materials and methods. The addition of hard plates is what provides the protection (against rifle rounds, anyways), and even then, the plate is really only good for a couple of bullets anyways. Soldiers still have to take cover; the ballistic vest is for those "OOPS" moments. Gear in a backpack could feasibly stop bullets and knives, but..... not really, and not reliably. That tin can/cell phone/etc etc etc might stop one round, but what about the other 29 in the magazine? And not full-sized rifle rounds either. A 7.62x54mmR round to the chest should kill you, regardless of what you are wearing. Stuff in a backpack might stop a pistol round, or a glancing assault-rifle (AKA "intermediate cartridge", smaller than a full-sized rifle round), but not a straight-on shot. It also shouldn't be something we rely on. It should be "Hey, this book stopped a bullet! AWESOME!", not "Alright, let me stuff all my inventory slots with books and shit, so I can survive a couple of shots" Clothing, with very few exceptions (the Riders Jacket, AKA LEATHER, and designed as protection), should not provide any protection whatsoever against cuts, scrapes, and so on and so forth. I can cut through a pair of jeans into the flesh beneath with a single swing of a knife, and a sweatshirt will do nothing to protect you from rocks and concrete (I should know. I fell down climbing a mountain a few years back, scraped my back up and tore up my sweatshirt). Finally, as for your "clothing protects against smashing damage" comment, do me a favor. Wear a sweatshirt, hell, wear 3, and let me bash you in the torso a couple of times with a hammer. When you are lying on the ground with broken bones and ruptured internal organs/severe internal bleeding, remember that 1) hammers are the "go-to" weapon for the post-Apocalypse and 2) Tempered steel plate armor can't stop the force of a hammer blow from killing you. If you decide to throw on a Ballistic Vest, remember the above points as I crack the ceramic chestplate with a baseball bat (which would both knock the ind out of you, knock you down, and probably break some ribs. Remember, just because the plate "stopped" the force, doesn't mean you don't feel the impact!), then give you a couple to the head as you lie on the ground. And, yes, specially designed pieces of equipment, like skating pads or hockey gear will "stop" smashing damage. However, you will still 1) feel the force and impact of the blow and 2) overheat due to the insulation properties and weight of the equipment. So, while you are leaning against that wall, exhausted and dehydrated due to your assorted pads and such, you will fall over due to a blow from a bat, and than you will be easy to kill, pads or no pads. Tl:DR Clothing, with very few exceptions, should provide no protection from damage, at all. Anything else is metagaming, and as such, is HERESY.
  22. Whyherro123

    What's the fascination with having pristine clothes?

    Which is Grade-A STUPID. A sweatshirt will not protect you from a bullet or a knife, nor will a rain-jacket, nor a cloth/nylon pouch (on the various vests). The only thing that should stop bullets (but not knives) is the Ballistic Vest, and the only thing that should stop knives (but not bullets) is the Anti-Stab Vest. NOTHING should offer "armor" from smashing weapons.
  23. Whyherro123

    Insane Elektro Longhorn Sniping

    That, my young friend, is neither "insane", nor "sniping". You shot someone from >30m away with a full-power rifle cartridge. Not that hard.
  24. Whyherro123

    Authenticity: Time Acceleration vs Night Lights

    The runway lights at the airfields might be solar-powered. It makes sense; if the airfield loses power, you don't want the airfield lights to go off. As for the powerplant in Elektro, which is NOT the only powerplant in South Zagoria, the wiki says that it is coal-powered. However, the larger dams in the region could also be hydro-electric powerplants, and the wiki says that the Topolka Dam near Elektro is confirmed to be hydroelectric.
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