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petersen

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Everything posted by petersen

  1. petersen

    Any stories you feel bad about?

    OK this is pretty bad I guess. Me and some mates where cruising the cost in a PBX and saw a group of three people swimming to Drakon. We promptly pulled the boat over to the coast and I ended them with 1014 pellets. The reason that they where swimming to Drakon is that earlier in the night I had marked a Heli crashite as being on the island in the Map.
  2. Many times i have had to run the agro train due to not knowing how my character was going to be moving. A simple indicator added to the ones allready on the right that indicates the stance (prone, crouch or standing) and speed (slow or fast) would be invaluable.
  3. petersen

    Smell (need to bathe)

    this would only work if they got rid of the anoying drop everything in water thing
  4. petersen

    Pouches for toolbelt?

    i like this idea, could really work
  5. petersen

    Fix bags (If something don't fit!)

    Also what needs to be fixed is the bags forgetiing what items are in them. I just got a bag and moved all my gear around for it. The i had to logout to go do some stuff. When I logged back in(same server). All the gear had changed.
  6. A simple way to curb the over use of the area denial tools would be include a 10% chance of self injury when setting up. Razor Wire would make you bleed and put you in shock. Hedgehog would break your leg and put you in shock. Bear trap would break your leg, make you bleed and put you in shock.
  7. petersen

    Razor Wire, Hedgehog and Bear Traps

    i had a zed break my leg and fall on it, only death I've had from it. there should be some kind of risk attached for all the hell they create
  8. petersen

    New Air Vehicle

    this is a good idea
  9. petersen

    Razor Wire, Hedgehog and Bear Traps

    the bear trap is a massive spring, and the tank trap heavy. mistakes happen. the survivors might not know what they are doing. there are a million ways it could go wrong.
  10. petersen

    New ammunition and magazine idea

    this is the best solution to a problem that shouldn't exist in a mill-sim. +1
  11. petersen

    Ghillie suit Idea

    Bump but needs to be contextual
  12. I have stopped enjoying this game. Can't not agro the zeds. can't stop them when you do. 1 hit at the start and you will be running till you bleed out. i get that it trying to be scary but the general game-play was better in 1.7.0. Have been unable to find any morphine in the past 8 or so lives so a broken leg ends your game. the hatchet taking up a weapon slot is now meaning that i can't hunt to get back blood in the case that i do end up evading the zeds. In previous version on the game i have loved every minute. Thankyou for your continuing work on what I hope will return to being a wonderful game.
  13. petersen

    An-2 Colt (Large Biplane)

    all i can imagine is someone using this to suicide kill a chopper.
  14. petersen

    Include server name in debug monitor.

    You can allready view the server name by pressing "I". Just an FYI
  15. petersen

    More Status Indicators. Stance and speed.

    This is more for those of us who prefer the veteran servers where you can't go third to check stance. In terms of the speed, the issue is not for when i am on the move. The issue is that i will stop moving and then have no idea what speed i will be moving when i start moving again. As it seems to change. This is similar to the issue when prone at the threshold of the building and your character decides to stand and run.
  16. vehicles need to show how much storage they have
  17. petersen

    Rough models for the green pouch items.

    yes please +1
  18. petersen

    The lonely Crossbow

    all that it would take to "fix" the xbow is to add the ACOG from the M4 variants to it. Also on the quiver, is it a possability to have it as a tool.
  19. petersen

    An-2 Colt (Large Biplane)

    bumpety bump
  20. petersen

    Beards

    hahaha, this is the best timelog feature ive seen so far. yes a million time yes.
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