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Everything posted by robbyj
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Community Servers - What to Expect from the Switch to 0.63 & Release of Server Files
robbyj replied to eugenharton's topic in Servers
Maybe make a post regarding these threads that keep popping up: -
Cannot download server files using SteamCMD (No subscription)
robbyj replied to sxp2high's topic in Servers
Go to Steam Library Tools Dayz Server What happens if you try and download it that way? -
Linux not supported yet. No further information on the subject. @uFloody what's the performance like on one of these Linux WINE servers?
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1. Please use a better thread title next time. 2. Please read this thread. https://forums.dayz.com/topic/239695-dedicated-server-does-not-show-up/
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As everyone is talking about in this thread, I would just give it a day. No one knows how often that server browser is actually updated.
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OP wait at least a day and see if it comes into the server browser. No idea how often that list is actually updated. If you can join by IP that means you've done everything correctly.
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If no other option is provided. There is nothing stopping you from writing a script to ban everyone who joins your server. If you want someone to join just check them against a list you make when they join. checkWhiteList(String playerID) { if (whitelist.contains(playerID) { //do nothing and let the player join } else { ban(playerID);//return however you want } }
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Community Servers - What to Expect from the Switch to 0.63 & Release of Server Files
robbyj replied to eugenharton's topic in Servers
Finally, I've waited so long for this -
why is the price to host a dayz server so high? the premiere experience to own and operate a private hive sixty player server for a year goes for about $1,676.00 (€1440.00). i can't think of any way to justify this price.
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why are server prices higher than other games
robbyj replied to robbyj's topic in General Discussion
thumbs up to getting public server files and modding out there. personally i've been waiting years for that and if you have any more details on when players can expect that please share. but unless you want to make the case that all of these third party companies are gouging the price of dayz servers by ridiculous margins compared to virtually every other game out there, you're selling the game to these companies for too high of a price to begin with. -
why are server prices higher than other games
robbyj replied to robbyj's topic in General Discussion
would it cut the price in half? an arma 3 sixty player vps costs way less than that per year. ($550.00) the price of running the server on linux changes the price by about fifteen dollars a month. -
why are server prices higher than other games
robbyj replied to robbyj's topic in General Discussion
That's all fine and dandy. Sharing one machine with measly ftp access should cost the customer less. For that price I could rent a dedicated machine. -
why are server prices higher than other games
robbyj replied to robbyj's topic in General Discussion
Clarify what you mean by "server instance" -
why does the first timeline circle on https://dayz.com/ have the caption "Early Access Launch" and point to a status report from february 2015? early access launch was december 2013.
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yep.
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0.63 Developer Live Stream - 14th March 2018
robbyj replied to Baty Alquawen's topic in News & Announcements
if you care about the development and overall success of this game you would hold developers accountable when they make mistakes. assuming you've played dayz mod, you know how insignificant melee combat was. as i showed in my previous post, a steady decline of players can be observed ever since the alpha was released. one of the main reasons for this is developing features grossly out of order when sorted in terms of importance. three years on an animation system (which looks great) before a bike was added to the game? come on. it's just silly. melee combat isn't a selling point of dayz and just never will be. foolish to think otherwise. -
0.63 Developer Live Stream - 14th March 2018
robbyj replied to Baty Alquawen's topic in News & Announcements
no, im not making large generalizations. you're sadly mistaken if you believe enhanced melee combat is even close to as essential to the success of dayz as base building is. you said it yourself, people literally forget there was a difference between epoch and dayz. because the only mod everyone played and still play are epoch, overpoch and spin offs there of that all include base building. -
0.63 Developer Live Stream - 14th March 2018
robbyj replied to Baty Alquawen's topic in News & Announcements
225 km^2 map. focus on melee combat. pick one. you know how wrong this looks? that's the result on wasting time on dumb features. no one bought a copy of dayz sa for the melee combat. true staples of dayz such as base building created this game's cult following and the developers continue to push off core features that made dayz so unique and appealing. -
0.63 Developer Live Stream - 14th March 2018
robbyj replied to Baty Alquawen's topic in News & Announcements
My notes from watching the first hour and twenty minutes of the livestream. stamina bar - no one asked for this on a 225 km^2 map. especially without common bikes, cars, or helicopters. listening to the guy on the stream say the reason for adding the stamina system was so people to plan their routes to include stopping at smaller settlements along the way to their destination is poor. everyone will still fire up their autorun script and "jog" to the nearest military base. if you want people to check out some of the lesser known places on the map, add quality loot in all locations and more of it! the biggest problem right now is there is no quality loot worth looking for in smaller settlements. focus on melee combat - no one cares about this, and no one will care about this. this isn't street fighter or mortal combat. This is dayz. message to developers, stop trying to make this game something that it is not. focus on the key features that brought everyone to dayz in the first place instead of adding a million extra features. diseases from bloody hands - killing a chicken and then eating the meat while your hands are bloody could get your player sick. seems just annoying more than anything. running while eating - good. status bar for ongoing actions - good. unique animations - good. ambient spawning stone - why? now we can't "search" for stones? indifferent. running uphill - great. weapon sway - really good. weapon animations - really good. ladders - really good. slowing down combat - potentially really good. swimming - really good. falling - really good. -
Can a Small Pile of Guts also be used to craft an improvised rope? Pile of Guts Description Small Pile of Guts Description
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Keep in mind that this video was published Sept. 21 2015
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Most Dayz servers run twenty-four hours a day, seven days a week. Which means, unless you play twenty-four hours a day seven days a week, inevitably, there will be change to the server that you can not control. Before building a base, one must consider the location, to determine how likely it is for players to come into contact with the base, and if enough supplies have been obtained to finish construction in one sitting so loot may be safely stored inside. The Dayz map is large, and there is plenty of good hiding spots for a base. When the time comes, if you believe there aren't proper tools for you to protect your base with while offline, then don't build one. To answer your question regarding public hive, public hive is bad. As far as I can remember, no one asked for public hive. As you may know, the Dayz community was built on indy server providers and loosely connected developers who built a brand with their individual servers. That was part of the fun. You could find a niche server to call home. The public hive ruins all of that, and introduces other, much harder issues to the game.
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Twitch Clip I would like to extend my deepest thanks to everyone listed on this page for continuing to give the community nothing but the finest gaming experience. Even after three whole years, one can never anticipate what DayZ_x64.exe will throw at them! Second Twitch Clip for Context
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What's wrong with "3PP Wall peek" on a server with third person view enabled?