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Everything posted by Geckofrog7
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Some things are better off without it. I'm looking at you, Battlefield.. (I'm sure modders will probably make a nice little story or something, though.)
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>implying the same devs creating 3d models of clothes also have the job of fixing bugs I understand your frustration, but it's not quite as simple as "okay guys, today we're going to fix all the bugs." Believe me, they'd have done it. xD
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Pretty much this. ^
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The thing is, I've passed up extremely rare weapons just because I know I'll never find the mag for it. Is the occasional chance of spawning with an empty mag that game breaking?
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If DayZ had the combat (and movement) mechanics of Red Orchestra, I don't think I'd ever leave my house.
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I think they should add Kirovs.
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Sane person meets stranger Sane person is given a canteen by stranger Sane person empties it and fills it up at a well Sane person hears the stranger's strange random laughing and crying Sane person trades the stranger a handful of 7.62x39's for all their gear. Problem solved. Counter Terrorists win. B)
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First time cooking - what am i doing wrong?
Geckofrog7 replied to jprime84's topic in General Discussion
he obviously killed the dear with a flamethrower or some kind of incendiary/thermobaric weapon. -
Why is it being so bull headed? Even a mere graze from your bullet could mean death!
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Darude - Sandstorm
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Semi auto/bolt action does not always equal more accurate than an automatic weapon. (That's why they have firing modes.)
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Well, technically..
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Peter Nespesny: "So it's official, vodka is now configured."
Geckofrog7 replied to Tatanko's topic in General Discussion
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After reading the DayZ wiki's page on planned weapons
Geckofrog7 replied to 5mirkeh's topic in General Discussion
awww but just look at it! -
2012 is now nostalgic? I do agree with Steak, though. Dat flecktarn.
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Showing off the first V3S I found to my friend. I then told him that someone stole it right before he got to Green Mountain. (He still believed me because I had on roughly the same outfit, bar the goggles, vest, and Kobra.)
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Agreed with the revolver. Should be pretty common realistically as well.
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The Communitys Official Vehicle/Vehicle Idea Thread Version 1.5 (Now with constantly changing polls!)
Geckofrog7 replied to d.walker43's topic in Suggestions
that seems a bit hypocritically hostile. :huh: Anyways, to answer OP, new land vehicles are coming 2nd-3rd quarter of this year IIRC. Including most the things you mentioned. (Nova is a bit iffy. ^_^) -
!?@#$%^&*!!!! why does everyone think flamethrowers run on gaseoline!? (Most of them run on a sort of kerosene + tar compound basically.) In any case, I love flamethrowers and would want nothing more than to put them into the game. But it's just not plausible for a WW2 flamethrower. How many ROKS 3's were leftover from the war in operable condition, and what are the chances that they'd end up in Chernarus? Why would they even be stored if no one is using them? On the other hand, the RPO-Z incendiary launcher would be very plausible, as much as any AK variant or RPG. An improvised flamethrower, much like that seen in Metro 2033/Last Light, would be excellent, especially one mounted on a vehicle.
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I'd take a second look that store page, OP.
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why are the titles of every one of these threads questioning the psychological stability of the loot?
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Wouldn't that make you a friendly shrub?
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wut. The Map Editor is one of the strongest features of Arma. It's been in every game.
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If I remember correctly, it's because it's a smaller gun (a pup) with the same bite as a normal size rifle (a bulldog). I could be completely wrong, though.