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Everything posted by Caboose187 (DayZ)
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Doubtful. If anything it'll bring more people back and make a better community here.
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I LOL WHEN I SEE ''DONT KILL FRESH SPAWNS''
Caboose187 (DayZ) replied to iDLC's topic in General Discussion
Tell that to Ron Jeremy... -
Petition to have Gaming Deluxe servers REMOVED
Caboose187 (DayZ) replied to Aj90lfc's topic in General Discussion
Logs of in an unsafe area, gets killed. Blames server host. Makes sense... -
You didn't miss much. It was just Arma with zombies
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For a game that's suppose to be about survival, the devs sure have missed the mark on survival but as it is still alpha I'm certain, at least hope, the devs will tone down the Rambo spawns at some point.
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Have no fear. Once modding is released the DayZ we know won't exist and we'll have Arma 4.
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Here's another no brained. DayZ doesn't have zombies.
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I feel like an asshole
Caboose187 (DayZ) replied to The Aquatic Land Walrus's topic in General Discussion
Don't feel like an asshole. They would have done the same to you if you went afk for a moment. -
except those who use wall peeking. Those are the ones opposed to any changes.
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Actually it does otherwise any moron would be going to war out east. Oh wait.... Murica
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It's funny that people want the ability to stealth yet don't want to lose their all seeing eye.
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Nothing will be super rare as long as server hopping is allowed.
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Meh, we should just go back to the original Doom style and have 10+ weapons.
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It's funny that you say it's abused where the 3pp crowd calls it a legit game style.
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To answer your question, no. the forms will explode if they took away the all seeing eye.
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The moment I can't find a 1pp server with 20+ players on it is the moment I stop playing.
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Why is such a drastic increase in enterable buildings considered a good thing?
Caboose187 (DayZ) replied to BC_Hawke's topic in General Discussion
What are you expecting? A little China area, an area like New York, an area like Zimbabwe? Go have an actual look at the topography of the area Chernarus is based on and you'll realize the devs have actually done a stellar job. -
What do you think will be the lifeblood of this game?
Caboose187 (DayZ) replied to gankaskon's topic in General Discussion
If it's just server/clan wars then Bohemia have failed to deliver. Until the devs can find a way to quell the server hopping, survival is not going to matter in DayZ. -
DayZ:SA in dire need of optimization
Caboose187 (DayZ) replied to The Dayz Dawg's topic in General Discussion
Which is why SOE folded and had to be bought out? -
When you know you play too much Dayz :p
Caboose187 (DayZ) replied to martink8190@gmail.com's topic in General Discussion
When you give a homeless man a can of beans and say, good luck finding a can opener. -
physics of objects are totally broken atm - why not just disable it for the time being
Caboose187 (DayZ) replied to joe_mcentire's topic in General Discussion
It was advertised on steam but it clearly had it's own warning not to buy this game. A lot of other early access games don't have this warning. People are just too ingorant this day and age and cannot comprehend simple warning messages. -
Why is such a drastic increase in enterable buildings considered a good thing?
Caboose187 (DayZ) replied to BC_Hawke's topic in General Discussion
Then don't search 100 rooms. It's not rocket science. -
physics of objects are totally broken atm - why not just disable it for the time being
Caboose187 (DayZ) replied to joe_mcentire's topic in General Discussion
Uh, they do tweak performance. Not everyone has issues. The game is playable. If it's not, it's most likely caused by user error by not keeping their PC up to snuff. -
Why is such a drastic increase in enterable buildings considered a good thing?
Caboose187 (DayZ) replied to BC_Hawke's topic in General Discussion
And the one in the mod was way too small to be used as a storage warehouse.