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Everything posted by Caboose187 (DayZ)
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Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
You are kidding right? This, I repeat, this is not Arma. This thread is full of whine from the get go. Do I agree with the ammo decision? No. Am I going to post discontent and call the developers lazy and incompetent? No. All I can do is see where this goes and check out what they plan on doing with the different ammo types. We are here to help with development not whine about it. Instead of making false claims, not directed at you, about how the development team is lazy and incompetent make a post on what they could do to change how the ammo is done. From Torchia's post it's clear they have a direction but nowhere does it claim that it's set in stone. This is more of a sky is falling thread. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
You are correct. I apologize and my point has been made. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
On the contrary, you are the one who doesn't understand. You don't have to come across so butthurt because BiS didn't Make Arma 2.5: DayZ. They made their own game from Rockets creation and called it DayZ. This is no longer a mod, this is no longer Arma. Once you get that through your head you may be able to get on with life. They stripped out all the milsim aspect from the engine and are doing everything from scratch, hence why we have a game in Alpha and not a fully developed one. Again, I may not enjoy the design decisions that the developers make, but I don't need to whine about the ones they do. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Try enlightening yourself in what is wrong with everything you just said. Maybe if you pulled your head out of your own ass you'd be able to see better. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
There is nothing wrong with his post. Get it through your head that this is DayZ, not Arma. DayZ mod is no longer in the equation. They've stripped down the engine and redesigned it for DayZ. It no longer has the aspects that made Arma. Game companies are allowed to create other game types you know. BiS is going out on a limb here with what they are doing. They are creating an entirely different entity in DayZ. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
I want DayZ to kick my ass, I want to regret not stopping for supplies in that nearby town, I want to freeze to death at night when it gets too cold unless I do something about it, I want to worry about the water and food I ingest. I am here for the long haul and sadly that includes design decisions that I may or may not agree with but I don't need to come to the forums and make ridiculous threads to accuse the developers of being lazy, not having a clue what they are doing, being money grabbers or any nonsense that has to do with the way they develop the game. -
Experimental brings us hunting, do you want to know what this means?
Caboose187 (DayZ) replied to hannibaldaplaya's topic in General Discussion
Which mod? Self blood bags, 1000 vehicles, starting gear? -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
What discussion? I have never seen so many grown men crying in one place over something so trivial. Again, the majority of you are crying about something that is most likely going to be a mod which again, the majority of you want anyway. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Then try acting like one. Apparently there is a loud majority that they are trying to appease. As I have said, I would rather have a more hardcore game but I don't need to come whining to the forums about it. I will take what they create and if it's not good enough then oh well. If we have to use mods, because that seems to be the path they'd rather take, then I will see what is available to make my server as hardcore as it can possibly be. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Wrong, I do hence why I'm not having a hissy fit over it because as an adult I can cope with stuff that the game doesn't deliver. Maybe you should try. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
DayZ is not a Milsim, end of story. Once you soldier boys get this out of your head you will finally be able to find solace in knowing that this is not Arma and hopefully cope with this and not cry in the corner anymore. Myself personally would love this game to be as hard as possible but I am going to take what the developers give me and if I enjoy it, awesome, if I don't, oh well. Again, if you don't like the fact that they don't add every single caliber known to man in the game, wait until mods are released and slap it on your server. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Wow, the ignorance in the post. You will get the game the way the devs make it. If you don't like what they give you, you have the option to stop playing it or use mods to make it the way you want it. -
So how soon before the first DLC? And what effect will they have?
Caboose187 (DayZ) replied to rickyriot's topic in General Discussion
DLC is a money grabbing way for companies to release a not full game and then charge you more money to complete it.. I personally hope there won't be any DLC for DayZ and people will create maps as mods instead. -
That's what the persistant storage is for. It's for when you log out, not for each death but people can find your storage while your offline
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Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Uh, I'm playing the game that BiS is designing, what are you playing? -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
What I don't understand is the majority of you in the thread complaining about caliber types are also the vocal group who want mods in the game. Guess what? Mods will be coming so let the devs create the game and then you can slap on your mods and create your own game. -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Actually he's not. You guys are arguing for pinpoint accuracy like a trained soldier. He's telling you the dispersion is there to represent what a typical non trained civilian firing a gun is like. Anyway, this thread is about caliber, not dispersion. Take the argument elsewhere -
Ammo Calibration : Poll & Discussion
Caboose187 (DayZ) replied to stielhandgranate's topic in General Discussion
Honestly, Gews, what does it matter? Mods are going to take over and players are going to get what they want anyway. -
Southern portion of map seem sparse these days?
Caboose187 (DayZ) replied to Death By Crowbar's topic in General Discussion
It doesn't matter where they put the spawns. CoD kiddies will pick a place and make it there DM area. -
To my dear teletransporter at the NE airstrip:
Caboose187 (DayZ) replied to pizuicas's topic in General Discussion
Video or it didn't happen -
Only a couple days coming back from suspension and already bashing :rolleyes: Anyway, I fixed it for you
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What would be a realistic level of stamina/run time?
Caboose187 (DayZ) replied to UltimateGentleman's topic in General Discussion
I did almost enjoy rust but the type of players who play that game is what drove me away from it but I really did like the sleep mechanic. As for your push for base building what exactly are you looking for in it? If you're hoping to be able to build a super fortress I honestly don't think that is the kind of base building that will be implemented. http://forums.dayzgame.com/index.php?/topic/162376-if-dayz-had-rust-minecraft-esque-style-crafting/#entry1636737 I agree with your last point. -
Will we get more realistic gun sounds and be able to hear shots at longer ranges ala Arma III?
Caboose187 (DayZ) replied to FrostDMG's topic in General Discussion
because it hasn't been implemented yet. -
Will we get more realistic gun sounds and be able to hear shots at longer ranges ala Arma III?
Caboose187 (DayZ) replied to FrostDMG's topic in General Discussion
point is, DayZ has hired their own sound engineer. Were you not able to suss that out? -
Should walkie talkies have text chat?
Caboose187 (DayZ) replied to leefriendfield's topic in General Discussion
not if it's global. Which is why it's not wanted.