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Caboose187 (DayZ)

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Everything posted by Caboose187 (DayZ)

  1. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    because the game is incomplete. Get that through your head. It has nothing to do with fanboyism as you idiots seem to call it. It's about being realistic in understanding the game is still being built.
  2. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    If you want someone to hold your hand call your mommy or apparently Grimey Rick. They can show you the way.
  3. Caboose187 (DayZ)

    Chernarus is starting to look empty

    So in a desolate apocalyptic world there are suppose to be people hanging out ready to sing kumbaya in a big circle? Someone please explain this thread more clearly?
  4. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    I'm talking to you now son, not the OP. If I was talking to the OP I would have quoted him. Everything the OP has written he can do in DayZ but "you" don't seem to grasp the concept.
  5. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    Again, over your head. This is not an objective based game that has npc's with exclamation marks over their head indicating a mission. You create, understand that word? Create your own objectives.
  6. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    Shhh don't rile him up.
  7. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    Whoosh over your head but that does not surprise me. Do you need your people to set goals for you in life? Do you need someone to hold your hand? If you can't figure out what to do in a video game, how do you survive in real life without someone pointing you in the right direction? The point is, "you", the player, make up your own story as you go. Create your own way of playing. Btw, the game is unfinished but you should have known that when you bought it.
  8. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    If you as a player cannot create your own objective in a video game I honestly don't know how you people get by in life.
  9. Caboose187 (DayZ)

    Dayz Standalone is lacking a huge core piece in my eyes.

    Another one of these threads that appears to need another simple reminder. WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME FUNCTIONING. This also includes lack of features. Bad thread is still bad.
  10. Caboose187 (DayZ)

    My legs broke 5 times last night within 2 hours of playing

    Replace the word broke with alpha'd. It'll sound better. Such as, "I was walking and all of a sudden my legs alpha'd"
  11. Caboose187 (DayZ)

    What's the current hacking status like in DayZ:SA?

    Really orlok? Snop? hahaha
  12. Caboose187 (DayZ)

    And so it begins...

    Quick gear will still be there and if anything it will just cause the rampant server hopping to become even more rampant.
  13. Caboose187 (DayZ)

    In-game Currency

    All of this could have been avoided if they did one character per server.
  14. Caboose187 (DayZ)

    The DayZ endgame

    The vision that no longer exists because the majority of the players couldn't handle it so mods like Epoch ran rampant and destroyed Deans vision of DayZ?
  15. Caboose187 (DayZ)

    In-game Currency

    Oh I agree. I avoid clan servers for the exact same reason. They all duped their gear. Now once the shards come into play, which is a very bad idea imo, clans will have full control even without enforcing rules. They will still control the map, they will still be the ones with all the gear and they won't care if you don't enjoy their server because they control everything.
  16. Caboose187 (DayZ)

    In-game Currency

    Uh, yes they are. Pretty much anyone you see running around with an M4 fully geared out.
  17. Caboose187 (DayZ)

    In-game Currency

    Wrong, clans are the controlling force of servers. It was prevalent in the mod and will be the same here.
  18. Caboose187 (DayZ)

    In-game Currency

    Irrelevant, people will do it just because they can get away with it or, like Rust, admins will have tools to give their clan everything they need to quickly build again.
  19. Caboose187 (DayZ)

    In-game Currency

    Easy, they just shut down the server until they all want to log back on.
  20. Caboose187 (DayZ)

    more zombies?

    It won't help people like him. They don't want a zombie survival game, they want the 1000 cars, self blood bag and weapons galore epoch game. You know, the only version of DayZ mod that actually has population?
  21. Caboose187 (DayZ)

    About that persistent hotfix..................

    No it's actually found here on these very forums. http://forums.dayzgame.com/index.php?/topic/206640-status-report-week-of-04-august-14/ Not our problem if people are too goddamn lazy to have a look.
  22. Caboose187 (DayZ)

    Running = double W / shift+W

    Wasn't really all that hard actually. I've been using my ctrl key for months now. One key, one press. Done.
  23. Caboose187 (DayZ)

    Running = double W / shift+W

    Lol @ those who still use double tap w to run :lol:
  24. Caboose187 (DayZ)

    No more Towns

    Ahhh but according to a tweet, I think it was a tweet, from Mr. Hall, we'll have boats as well as other vehicles. We don't need destroyers and aircraft carriers just to have water, aka the ocean/sea.
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