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Caboose187 (DayZ)

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Everything posted by Caboose187 (DayZ)

  1. Caboose187 (DayZ)

    Try Our New Epoch Server

    Well ya, that is what I meant, I should have put "mod" in my post when I quoted :P
  2. Caboose187 (DayZ)

    Try Our New Epoch Server

    This is everything wrong with what DayZ turned into
  3. I have stated the lack of content numerous times in numerous kos threads. People just aren't getting it.
  4. They have sold out of that package but here is a link https://robertsspaceindustries.com/store/337-the-completionist
  5. I posted above earlier why they have a bigger staff. This post is to show the difference in how the development stages work. DayZ you purchase it for a set price and the development continues, SC you purchase different ship packages to put money towards building the game
  6. I need to add this. There was a package you could purchase for Star Citizen that was approximately $15,000 USD. It gave you ships and some other junk, mostly all the ships in the game. So ya, they are milking money out of people just to design the game.
  7. You don't follow very good do you? KoS is not the flaw, it's the amount of KoS that is the flaw. Why do we even have infected, thirst, hunger, bleeding, broken bones, sickness when everything is just guns guns guns. We've basically have a deathmatch going on with a couple of obstacles in the way. I'm going on faith the the development team can put something together to make this game more than a military sim. Oh, wait...
  8. Caboose187 (DayZ)

    Will bullet hit delay get fixed? Was it fixed in the Mod?

    Oh I know, I just had to say it :p
  9. Caboose187 (DayZ)

    Will bullet hit delay get fixed? Was it fixed in the Mod?

    0.37 will be deployed to Stable during scheduled maintenance on Wednesday, 5 March 2014 GMT. Changelog will be distributed at that time. LIES!!!
  10. Caboose187 (DayZ)

    Casuals and DayZ

    Snipes with NVG!!! You forgot about the NVG, you have failed us!!!!!!!
  11. Caboose187 (DayZ)

    DayZ feels American

    My tribute to this thread and Americans http://www.youtube.com/watch?v=b8zO_DV09QE
  12. Caboose187 (DayZ)

    I've heard troubling rumours...(no helis)

    Lol, wtf? :huh: :facepalm: :facepalm: :facepalm: :wacko:
  13. Star Citizen is a huge space MMO. The majority of those working on it will get laid off once the foundation is set as they are more than likely temp workers. Same thing happened to Planetside 2, SWToR or any game for that matter. It's how it works. Companies have their main staff then hire outside help
  14. Caboose187 (DayZ)

    Will bullet hit delay get fixed? Was it fixed in the Mod?

    Haven't had an issue with bandaging but for the delay in shooting, if it hasn't been fixed then, it won't be fixed now.
  15. Caboose187 (DayZ)

    DayZ feels American

    Lol, what?? bahahaha
  16. Caboose187 (DayZ)

    Casuals and DayZ

    But the moneys and the 13 millions players!!!!
  17. Caboose187 (DayZ)

    Do you believe people who shoot on sight are terrible at DayZ?

    Imagine that!!! A mod working on a full released stable engine!!! Who would have thought??? :rolleyes:
  18. Caboose187 (DayZ)

    Casuals and DayZ

    Sorry bud, I'm far from a casual and I do not want to see heli's. There is also multiple threads about all three points you just made. Good day.
  19. Caboose187 (DayZ)

    global chat

    That's cool. I never knew it had a range but that would only make sense. They need to not use fisher price radios. 1km is not very far.
  20. Caboose187 (DayZ)

    global chat

    Ahh, as long as others are on the same channel I believe you can talk to other players.
  21. Caboose187 (DayZ)

    global chat

    No global chat. No global voice. Proximity only
  22. Caboose187 (DayZ)

    Why co-operate if you're gonna get shot anyways?

    Where is this magical server of peace and happiness? :wub: :wub:
  23. Caboose187 (DayZ)

    I've heard troubling rumours...(no helis)

    Two reasons why I quit playing the mod: 1) Hackers 2) Servers where the admin and their buddies fly around killing everyone. Whoever owns the heli runs the server. Plain and simple. They give a complete unfair advantage to fresh players who can't defend themselves. You can't hide in trees or anywhere that's not in a building. Plus in the mod, the majority of buildings you couldn't enter so finding a place to hide was almost impossible and even if you did hide, you'd end up starving to death because you couldn't move. We'll also have to wait and see what happens. For fuck sakes, this is early alpha. Nothing is in the game yet, not even bicycles so quit asking and begging for helicopters because it's so far down the list that no one cares. But do not worry, once Dean is out of the picture, in 10 months or so, the devs at BiS who only know how to do military sims will most likely turn this into more of an Arma game than a DayZ.
  24. The network coding is what's going to kill it for the consoles. People think this forum is putrid and vile, I can't wait to troll the console section of DayZ :D
  25. Caboose187 (DayZ)

    DayZ feels American

    Change your default character
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