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hannibaldaplaya

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Everything posted by hannibaldaplaya

  1. hannibaldaplaya

    Temporarily buff Melees to make them Useful

    They spaz out like crazy. All of you guys who say you just need to 'aim for the head' really agitate me, as sure, you can try, but the zeds glitch around so much that its not exactly 'easy'
  2. hannibaldaplaya

    Temporarily buff Melees to make them Useful

    Why would a machete be like a kitchen knife? I'm pretty sure a machete can kill a zombie in 1 - 3 hits if you aim for the head, though this is nearly impossible as there is no shove / stun mechanic, so you just spaz around the enemy, spamming your attack. The only thing similar between a kitchen knife and a machete is that they are bladed weapons. It is like comparing a butter knife to a steak knife, there is a clear difference.
  3. hannibaldaplaya

    Temporarily buff Melees to make them Useful

    This is a good idea, but they aren't going to implement this until later. While we wait, we have to deal with a strafing contest that literally frustrates me because of how repetitive it is. Taking out the zeds isn't hard, it is just annoying. There is no fun to the melee combat, nothing feelings rewarding. I feel as if I'm just fighting the game's dodgy mechanics when I have to fight a zed, even with an axe, as though it is easier, everything just feels rough around the edges.
  4. hannibaldaplaya

    Temporarily buff Melees to make them Useful

    What about the machete, bat, shovel, and other weapons? 10+ hits with a crowbar is unacceptable, especially due to the fact there is no stun or shove mechanic in the game right now. In all honesty, all weapons except for the very puny ones should be 3 - 4 hit kills, with the axes, machetes, and more deadly weapons being in the 1 - 2 range. Then, once you fix the zeds, you up the amount they are, and now the problem is being overwhelmed instead of hit by a glitchy no clipping zed that can withstand several crowbar bashes.
  5. hannibaldaplaya

    Temporarily buff Melees to make them Useful

    Uh, yes they do. In the current state, the melee is literally a strafe-fest unless you have an axe. Instead of using any sort of melee system, you spam swing as you move around the zed, repeatedly, until it dies. You waste your time and get frustrated as the bugger clips through walls, fences, and just doesn't act like a zombie. Compare this to other melee systems- You go up to the enemy, or the zombie, you can power up your swing, shove, etc. You have more control over what you do. This is what we need. Of course, that will take a while. I'm suggesting a damage buff to the melee until the system is better fleshed out and reasonable.
  6. hannibaldaplaya

    SKS Is terrible, never use it.

    lag
  7. hannibaldaplaya

    About masks

    Calling someone a moron who is doing something original and creative, yeah, okay.
  8. hannibaldaplaya

    Creepy Animal Masks Please

    GLAD TO HEAR YOUR SUPPORT.
  9. I'm sick of everyone screaming ALPHA when someone makes any sort of complaint. ALPHA TESTING is about providing FEEDBACK so that the game can improve. This isn't a linear rollercoaster we're riding, we can CHANGE it so that it is better. Also, I know the disclaimers told me to not buy, as the product would be buggy, but I can deal with that. What I can not deal with is a community that literally YELLS AT EVERYONE WHEN THEY SUGGEST SOMETHING.
  10. hannibaldaplaya

    To all of those who yell ALPHA at any sort of suggestion

    I'm talking about how my CONSTRUCTIVE THREAD about melee was dismissed by people who said that since the game is in ALPHA there is no need for the flaws of the melee system to be pointed out and suggestions on how to fix it to be said. I've seen ALPHA yellers on lots of constructive threads.
  11. Also known as why you end up getting shot when you're unarmed / have a melee like the bat or crowbar, maybe even the hatchet. Me and my friend held up a guy in Elektro, outside of the Firestation. I got him to put his hands up and told him to drop everything, and we waited a minute, telling him over our microphones to drop his things. He didn't, so we shot him. Instead of just shooting him on sight, we tried mugging him since he didn't have a gun. If you are mugged by someone, listen, and you'll probably be able to get out alive. You'll probably be shot if you have a gun, though. Off topic, but the best part about us killing that guy? It helped us out in the long run. His corpse was right outside the game, so when a server-hopper we spotted in the Firestation was about to leave, he went to loot the body and we shot him with our pistols. I guess he picked the wrong server to finish his hopping on, or he may have just been in the area- He really came out of nowhere and luckily my pal spotted him.
  12. hannibaldaplaya

    Bambi's Knocking Out Geared Players.

    No, this needs to be removed, fuck everyone who thinks it is a good ability. Not everyone is Mike Tyson. When I'm wearing a helmet and gasmask, there is no way you can knock me out with one weird punch you swing at me while you run at me. There is no fucking way. This "feature" makes it so that freshspawns aren't defenseless, which defeats the fucking purpose. The game is supposed to be harsh and making it so you can one-hit knockout fully geared players defeats the purpose. Also, I've never been knocked out with a one hit punch, mainly because I either avoid or shoot defenseless assholes due to fucks like you.
  13. I'm late to the party... I'm waiting for people to hear this;' It's 'Harry' from managment. We have a problem! There's big mess over by the Condos on 122nd se st! One of the residents' water pipe burst, wet all over! The whole buliding is gonna be flooded soon... hope you can get this shit ASAP... Don't go easy on the mop!
  14. hannibaldaplaya

    Ammunition should be extremely rare

    When I go into a military camp and find enough magazines to fill the largest ingame backpack, we have a huge fucking problem, especially when each magazine is completely and utterly full. And this is only for 5.56mm. 7.62mm, .357, and .45 acp are like 50 times harder to find. I've found thousands of 5.56mm magazines, but only a couple .45 acp magazines (though I have found tons of bullets for the weapon) and only a handful of .357. When I've had a mosin, I've found that I have to drop it for an M4A1 because I couldn't seem to find any ammunition for it. Ammunition should be rare. High caliber ammunition should be extremely rare. 5.56mm shouldn't spawn more then food in some locations.
  15. hannibaldaplaya

    Ammunition should be extremely rare

    *antigame Its supposed to be realistic and harsh, not necessarily fun/exciting.
  16. hannibaldaplaya

    Do you combat log?

    noope, firefights are fun (ouo)
  17. hannibaldaplaya

    Zombies Attack Animals and attracted to dead players / animals

    Yes. Me like.
  18. hannibaldaplaya

    I Proclaim a Humble Opinion

    The fists are overpowered and neeeeeeeeeeeeeed fixed. Its so trollish and unrealistic. Oh, I punched you in the back of the head and you're knocked out cold despite your ballistic helmet! Makes sense, right?
  19. hannibaldaplaya

    How to OPEN A CAN with BARE HANDS

    Add this, devs.
  20. hannibaldaplaya

    Stream Bandits.

    I stream sometimes, not DayZ though. If I did stream DayZ, I should expect to die as I am telling others where the hell I am.
  21. Me and my friend, last night, we're surprised to see a player not log out once we handcuffed him and basically decided to steal his blood. The fact of the matter is that it takes a lot of maturity to not just log out whenever something threatens you in the game, as he could have just exited and went on another server, with no punishment. Plus, he wouldn't have lost an ounce of blood. This reminded me of the fact there are two types of players when it comes to the meta category- Players who exploit things such as the lack of a log out timer and how easy it is to hop servers in order to get loot, gain an advantage in a gunfight, and escape other players and players who do not do this and try to have the most legitimate, server-hop / logout free experience they can. There are tons of times where I've met server hoppers on servers, and if I kill them, they're loaded with gear (most of the time.) If I kill another, normal player whose looted on military-style area on one or two servers, he barely has anything compared to the hoppers. His gun usually lacks attachments, and though he probably has tons of magazines (due to the spawns), he isn't as geared up as a hopper would. The only thing is that the hoppers and players who are likely to exploit the game in order to gain advantages and avoid situations that may harm them are a lot harder to kill, as they'll simply log off if they see you and then log back on right behind you. Plus, the fact people server hop high-loot areas is actually a bit scary for someone like me. When I finally get to NWAF, NEAF, or any of the Military Installations, I try to be as fast as possible so I don't get caught by another player joining in to get some gear. I'm extra careful. Is this a good or a bad thing? Normally you can scout the area to make sure noone is there already, but now you have to make sure noone is about to join the server to find some loot. Unfortunately, there will always be players who exploit the system to gain advantages.
  22. I recently went to the NEAF and after an hour of running there I began to loot the Airstrip. When I entered one of the buildings, a zed followed me inside and I ran upstairs. Somehow, it hit me from the bottom floor while I was looting one of the rooms, and after using my bandage to bandage myself, I got hit again and started bleeding. So I tried ripping my raincoat into rags. Nope. So I tried ripping some pants into rags. NOPE. So I tried ripping anything rational into rags. NOOOOOOOPE. In only a few minutes I went from near full blood to black and white, and I then died. I died because a zed hit me from the bottom floor, caused me to bleed (apparently until the end of time), and I couldn't rip any of my clothes into rags. I was expecting to die from a sniper or another player, but instead this got me. My suggestion, based on this experience is- WIDEN THE AMOUNT OF THINGS YOU CAN TEAR INTO RAGS.
  23. hannibaldaplaya

    How about no private servers?

    WHAT THE FUCK. So if I'm getting lag from shadows or having a high view distance, I shouldn't be able to turn it down because of what reason again? HOLY SHIT YOUR LOGIC IS FLAWED. What if I find a certain set of controls uncomfortable? Oh, boy, I should just deal with it! Moving that voice chat key or changign which button opens the inventory is going to make the game SO SOFTCORE! WOW! No, no, no, no. MAPPING / MODDING = YES SHITTY PRIVATE HIVES WITH SPAWN WITH SNIPPERS AN GHILLIES = NO
  24. hannibaldaplaya

    How about no private servers?

    So lets throw mapping out of the window. Lets force players to only be able to play one way, or the highway. Maybe I'd like to see players making maps and other things for their private servers? I never even played Chernarus on the mod, I always played Namalsk or some of the other maps. Why? It was refreshing to have the option of where to survive.
  25. hannibaldaplaya

    How about no private servers?

    What? I'm not allowed to have control over my gaming experience? Should I not be able to change my graphical settings or controls, too?
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