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Rufert

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Everything posted by Rufert

  1. Rufert

    Regarding the current zombie AI

    Where did you read that?
  2. Even if they were added, boats are made pretty pointless by the fact that they're only usable on the coasts. A few inland rivers large enough to sail a smaller boat up into perhaps Stary Sobor would be neat I think.
  3. I think it would be burly if you could do various things with the shovel. Hide corpse might be faster, or not work at all without a shovel. Making gypsy wells for less risky water. And digging small caches, like a small mound you can hide a few items in that stay in the world. (the items would however lose a level of quality every day or so, and when every item has been destroyed it is removed from the server)
  4. Rufert

    Map Markers.

    I'd suggest being able to add markers to the map item if used with a pen. Anyone looting the map henceforth will also see the markers.
  5. Rufert

    Break legs.

    When mousing over a restrained target with a blunt melee weapon, I'd like to have an option in the context menu to break their legs, without them taking too much regular damage.
  6. Rufert

    Break legs.

    Well you can screw up a guys kneecap pretty easily if it's what you're going for, without doing too much damage that would go towards killing him. I just wanted an alternative to wailing on his legs potentially killing him.
  7. Rufert

    Spawning: Less-frequent Ammo

    I think the current way items spawn are percentile. And since there are very few items in the game so far it is spawning a lot of the few items there are. That having been said pistol ammo seems really rare.
  8. Rufert

    Coloured markings.

    At the rate most of us are currently going through clothes, it's kind of hard to know friend from foe. I'd like it if the rags you can tear from clothes can retain the colour of the clothes. So my friend and I would be able to tie a red ribbon around our arms and know each other by this. This would also allow gang colours and the like.
  9. I'd also like to eat people.
  10. Rufert

    Coloured markings.

    Oh sorry :(
  11. There's been a lot of discussion about killing people on sight, and removing incentives to do so. This usually is focused on the aggressor and not the "victim". It think it boils down to this: At present there literally is no incentive not to defend yourself if you get attacked. Sure we've all seen the awesome videos of people being robbed without getting murdered, and that is all well and good. But consider this. When you've been robbed, you'll in 99% of situations be worse off than you were when you spawned. A robber will take all your good stuff, possibly some of your blood. You'd literally be starting from scratch, but with less health. There is no reason not to just want to respawn. Meaning there is no reason not to take the fight directly to the guy trying to hold you up, regardless of how slim your chances. Personally I find it much easier and faster to acquire decent gear than recover lost health. So I'd take a death and being robbed over being robbed and living any day. This is a bit sad and I'm not entirely sure how to give people more incentive not to want to start over with full health. Since everyone starts at the coast, washed up I assume, some sort of hypothermia that takes a while to get rid of? Having your character cough and alert zombies and players for the first few minutes of the game might make people think twice before just wanting to respawn on full health. I dunno. ´ _ ,
  12. Rufert

    Idiots.

    I'd like more of an opportunity to be an idiot. Arma is a military simulator, and as such the controls and actions you can take are those of trained military personnel. I'd like more options that'd be more commonly taken by a scared armed civilian stuck smack dab in a zombie apocalypse. I want to be able to shoot out the windows of cars spraying wildly at the countryside. Throw myself against doors opening them as I sprint through, stumbling as I go. Jump through windows possibly to my death(always seemed silly that if cornered with your back to a window in a small room, that you don't have the option to jump out). Stuff like that, things untrained people with guns would in fits of panic or extacy. Also I'd like to be able to mount things on the hood of my car, like that dishwasher in that pile of rubbish that's everywhere.
  13. It's probably purposefully over the top currently, to help put players into all the different states of hunger and test them out more frequently, I'm fairly positive it will be adjusted later.
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