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Everything posted by floj
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Make sure you're in 'non-combat' mode (fists/weapon lowered) so it's a vault rather than a step - double tap 'w' to sprint and then do the vault.
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A4 paper? The pen is still mightier than the sword I see
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The main issue was changing the engine from client based to server based. Please read up on this and educate yourself, cuz I can't be arsed. Must taste a bit bitter saying this a few hours before another patch is announced less than a week after the last one. You're really trying hard to be one though, just failing miserably. Bit rich coming from someone that must have 2/3 of all their posts in a single troll thread. Hence why they're changing to server based instead of client based architecture, see point 1. Thanks, I'll be here all night.
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What can be made into Rags should be fixed because of the Zeds' infinite bleeding damage hit super power
floj replied to hannibaldaplaya's topic in General Discussion
[redacted] -
It has just been implemented so there might be false positives at this stage - file a bug report and hopefully they get it fixed soon...till then remember the whole 'might not be playable' part of the alpha warning :(
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Two nice threads about further medical stuff: http://forums.dayzgame.com/index.php?/topic/161763-medical-system-for-dayz-part-1-%E2%80%93-self-treatment-of-wounds/ http://forums.dayzgame.com/index.php?/topic/161874-medical-system-for-dayz-part-2-emergency-care-for-other-players/ Correct
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Custom content always ends in x rated material/rocket cocks. (no pun intended) - I'm not offended by such things (had great fun scrawling them on classmate's homework 15-20 years ago :D ) - but they do take you out of the immersion. I like the idea of medic badges since it's a very simple geometric shape that can be painted or stitched onto almost anything without too much effort or resources required as well as be found in pre-existing forms on medical clothing and vehicles. The idea of completely personalised detail for your squad makes me wonder where they got them all made, or who spent the time stitching all the little fabric pieces together. So I'd argue for a middle ground, give us some basic geometric shapes and a simple editor (something similar to Eve's corporation/alliance badge creator but less intricate designs and more basic building blocks), make us require the right coloured paint/material for each part and allow people to craft their own in game.
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Now the basics of gun, food and drink mechanics are already in the game I suspect it's pretty easy to modify/add existing content within those realms of the mechanics. Probably make an xml file for each object and tie it to a model(s) and texture(s) and that's more or less done. Other stuff involving adding mechanics, changing AI, changing server architecture takes longer - and is probably done by entirely different members of the dev team.
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I was kinda hoping the last line was in the actual dev update :)
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Only two issues I was having have been fixed? Awesome sauce ty
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...has no idea of how an engine works.
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It's desync...same happens to me if I end up too close to too many other players with too much in my inventory. Think it's a bandwidth issue which'll need fixing at some point - hopefully quickly, but I'm not the one to decide :(
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http://steamcommunity.com/games/221100/announcements/ 16th December - Launchdate 18th Updates 20th Update + Status Update from Rocket http://forums.dayzgame.com/index.php?/topic/156129-confirmed-upcoming-features-for-dayz/#entry1564197 31st Update last update was 6 days ago... Someone call a waaaaahhhhmbulance
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Hey MODerators, suggestion for a suggestion thread
floj replied to DevilDog (DayZ)'s topic in General Discussion
I think there should be a suggestions subforum...and a whine one -
Unarmed / Low Tier Melee Players not Listening to Armed Guys
floj replied to hannibaldaplaya's topic in New Player Discussion
If you don't play in groups, the chance of you seeing a group before being spotted yourself is much higher (unless they're a properly organised group with a decent point) EDIT: Or you're playing on a TPV server and the group is all hiding behind walls (forgot to mention that) -
Gah, just spent 20mins trying to find the clip from the deer hunter to post, but it seems Universal Pictures have lawyered up too well :(
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Hmmm, I went and asked my neighbours what kinda weaponry we'd find in their houses if we looted them after a zombie apocalypse: Plenty of super soakers and nerf guns. Two air rifles. and one of my teenage neighbours had both a pistol and rifle bb gun.
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Weirdly I've found it can be fixed by holding 'B' and right-clicking - has helped others on TS with the same issue...
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If you're lucky enough to find one of your group has o- blood then you can just use him to fill up all your blood bags and can use them on anyone... but you gotta give him lots of time to regenerate in between donations.
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Shoulda had a virginity test for alpha testers
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At the moment it's completely unbalanced. Saline bags return full blood levels, blood bags only about 20% This will most likely change EDIT: Just saw you'd already mentioned that - so yeah - I agree :)
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Seems you know an awful lot about that
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Go play the mod then kthx bai
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Toys. Pram. Throwing.