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Thank you! :)
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So every time an experimental version is launched. My servers list just blanks...I'm left with only about 6-7 experimental servers on my list with super high ping. I didn't opt in for experimental at all.
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They're hostile if they don't respond to your speech, if they stalk you, if they're spotted shooting somebody or capturing somebody, and obviously if they shoot at you. Though everyone should be assumed as hostile to be honest...I suppose in the end of the day you can't trust anybody.
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I like when people dress the way they wan't to be picked up as in the game. Like dressing as a true survivor. But sadly people just think, guy, danger *shoots*; Whatever you wear. That's why I liked the U.N head gear. It's very easy to spot and if it becomes a thing...Then perhaps a good way not being shot on sight and making friends!
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Why is development time being poured into more new towns?
GenericSurvivor replied to uberfrag's topic in General Discussion
Right now...I think the biggest problem is the zombies going through walls. THE biggest problem. Totally ruins the game. I know it's in Alpha but why not focus most of the efforts on that huge problem? The amount of towns right now is good! Maybe one far north, center of the map would be good. But then that's it. -
I don't know about ye guys, but I love the new U.N Helmets and Berets! I always take them and put them on, in hope people will see me as more of a peaceful player. I mean...The big blue head is easy to spot, so that means they're not trying to sneak up and kill people! I think it should be players who wear these berets/helmets should be considered as players who kill for self defense. Not actively kill. Can we make this a thing? Hahaha
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Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Are we all agreeing that zombie through walls, fall damage problem and zombie hit targets are massively frustrating? -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Love all the stories! -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Unconscious because of blood loss, or being hit in the legs? -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
And with the wood axe it takes 3-4 hits to the damn head to kill a zombie. Damn...how can people be that cold?! -
GenericSurvivor started following Your most frustrating moments.
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GenericSurvivor started following DMentMan
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DMentMan started following GenericSurvivor
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Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
S'all good, DMan. Have a bug/glitch free day! -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Desyncing, then rubber banding back to where you stared, and having "My clothes are damp with blood" on the screen, and a zombie clawing your nutsack off. 10/10 - would rage again. -
Dayz players evolving together with the game
GenericSurvivor replied to ld-airgrafix's topic in General Discussion
I think it's because when you KOS...you don't gain anything but zombie agro, people noticing you're there and wasted ammo. -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Hold up...betrayal story? DayZ betrayal storys are awesome! -
Your most frustrating moments.
GenericSurvivor replied to GenericSurvivor's topic in General Discussion
Yeah that too! A zombie claws at you once, when you have a raincoat+chest pouches...Boom everything ruined. The damage mechanics are a very big problem, and nobody is shining a light on it.