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Kryskon

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About Kryskon

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    On the Coast
  1. Kryskon

    Women Clothes

    Imo as bambi you should be able to even look like whore. But as you progress cargo pants should replace your sweet sexy stocings because of storage space... or you can hide beans in corset, break legs in high heels and die with style.
  2. Kryskon

    [NEW] MODULAR MILITARY BACKPACK

    http://assets.suredone.com/1791/media-photos/ilbemfw-hb-lid-rp-ap-hydsys-73-usmc-ilbe-main-pack-complete-and-hydration-system-w-assault-pack-go.jpg The lesser one have 25L :P and is already in arma 2 Looks like nice heli/van crash loot. You can add loads of pouches to these molle straps
  3. Kryskon

    Item degeneration and maintaining

    I'd rather see degradation in simpler way... If not touched by owner for 7 days, it starts getting durability lower every day, 24h after getting ruined, stuff dissapear.
  4. Kryskon

    Equipment belts

    I totally agree with this idea, it's outstanding! (tbh I've been thinking about this today taking shower but as I see you've been first :p) -Military molle belts ale called 1st line (you can take off your plate carrier, but belt contains the most necessary equipment). I think it would be good idea to make them work like plate carrier in dayz, useless compared to other vests (storage) but op with attached pouches. Imo molle belt should be used with: ifak (molle medikit), pistol holster, mag drop bag, and pistol/carabine mag pouch. (we are talkign about endgame stuff, be generous with space :) http://www.gearsoc.se/viewtopic.php?f=26&t=6018&start=90 -WW2 military belts... they require too much ww2 era stuff to be useful, and these are not so common these days :p -police belts are a must, another good loot in poice stations. No more handcuffs and keys running around backpack :p -craftsman tool belt= BRILLIANT! finally something worth a damn to look for at work sites. -medic and hunting belt- Not really necessary i think :p I'd rather suggest civillian waist pack: http://www.nylonbagshop.com/2495/walking-waist-pack-army-green-waist-pouch-black-waist-packs-for-walking.jpg Except dedicated Ifak and wepon holsters, all these should be raw equipment slots. I have work belt and I can put gun there with no problems :p Keep in mind that DayZ canteen have Alice clips at the back of pouch. That mean they can be attached to any belt :)
  5. Hello there dear survivors :) Im there to suggest some things i have invented while playing :) First thing is about the point in trying to stay alive. As many sandbox games i have played, all of them had some thing that have keeping you pushing further. For example in new new stuff: Don't Starve. At first look you just have to keep your stomach full, prepare for winter etc. But when you Make your "home" and have all you need to survive, you can start explore new content: Goin into caves for new stuff, then deeper for even better items that are harder to get. What i'm trying to say there is that DayZ actually have nothing to offer after you get best items that are easy to get if you are playing on low populated servers, after spawn you can just run to nearest military base, and get all you need. Then swich server to get items one more time... over and over (there should be some kind of lock in my opinion: like 3 server changes in 1h max- except of your death) So, in my suggestion there should be something like TIERS of items and zones you can explore. Now we have just one: All loot guarded by regular zombies. In MY opinion you should have something like that: You start normally and gather civillian grade items from cities and villages. Then, when you have food, water, some meele (or low-grade ranged) weapon, you can go explore military zone. Why not earlier? Because in military zones you can find MILITARY personel (zombified ofc). That mean some of them still wear bulletproof vests, helmets, knee-pads. They are just harder to kill. Anyway their equipment still be worn and infected so they won't be point of farming. After you equip well (but not so good to have night vision googles and sniper rifle) and get "hard medicines" from army medical stuff (like adrenaline -should be, why not :p) you can explore deeper in Chernarus, to trying find random heli explorer's crashes that can spawn... sciencist bodies! This can give you for example: Anti-radiation clothes, masks, medicines, geiger detector and other stuff. What's that for? To allow player explore radiated zones (far at north) for best possible equipment. Largest and hardest to explore military base in the area would be nice. Offcourse no mutated or stalker-like zombies :) just soldiers in that https://www.google.pl/search?q=iotv+full+set&source=lnms&tbm=isch&sa=X&ei=f7O8UtucF8Hw4gS3t4DIDg&ved=0CAkQ_AUoAQ&biw=1440&bih=784 This will make people having the reason for pushing further, and gathering into groups, to get in areas where exploring solo mean fast death. Now we can just grab m4 and... world is yours :) I hope you understand whan i mean :P Cheers form Poland!
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