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Everything posted by freethink
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are door states ever going to be persistent? if lockpicks can wear out then there's a lot of emergent gameplay from that whole idea especially if you can't shoot/punch open doors.
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Happy Christmas all. Congrats to the team getting a solid release to stable. Let's not do any hotfixes until the new year.
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they seem mostly blind now
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servers back and characters wiped
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no wipe but the server only stayed up for a minute for me.
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I tried a no apple (or berry) challenge and it made for a much better game.
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could be worse, they could've tried talking to you on voice chat. that's the real horror
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I would love if apple trees were broken in the next patch.
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pro tip: run away and hide from heavily armed people. think of them as zombies but with automatic weapons. no one ever said "Oh great I have an akm with a drum mag, let's go to the coast and make friends with fresh spawns."
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the infected ai after they are angered is a bit silly. it's basically just a radar where they know exactly where you are. inside/outside it doesn't matter until you are out of range. What I noticed today is once in chase mode the radar will pick out players the infected hadn't previously seen and also know exactly where there are even if they haven't seen them. I watched (in 3rd behind a fence) a guy being chased by a zombie then i presume he got away because suddenly the zombie started running towards me despite there being no way it could've seen me.
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I don't play on public servers. Interesting you claim to know how a server hopper speaks. I don't.
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just go back to giving the actual server population numbers. If people want to gear up on empty servers or just play by themselves...so what? What I want to do is play full servers with friends. If I see a server 40/50 that's the server we'll hit because we'll bring it up to 45 and it'll soon be 50/50. Stop trying to hide information from players. There's absolutely no reason to hide the player numbers from private shards so why do it at all? The only reason I can think of for hiding the player counts is you want to give people paying money for failing servers a reason to pay next months bill. The only meta gaming going on here is tricking people into thinking renting a server on public is a good idea.
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my view distance isn't under 3 meters. viewDistance=1600; preferredObjectViewDistance=1400; most every thing is set on high
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Disappearing trumpets - click to play
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Cannot recreate (because I can't get back in) and but I think I may have inadvertently taken down two servers.
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I got in for an hour. 5:30am and all the servers were full lol. Although I like that stuff can be other stuff i.e. cans in clothing etc, it just means we spend even more time in our inventory. The hotbar seems to work a lot better now. That was the bane of my life in 59. I think i prefer not having the health status indicators. You will lose stuff in your hands a lot. Gib moar serbers
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The nobility, skill and courage of french #dayz players summed up in 67 secs
freethink posted a topic in Gallery
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The nobility, skill and courage of french #dayz players summed up in 67 secs
freethink replied to freethink's topic in Gallery
I'm honestly not suggesting all french gamers are terrible at games or terrible people, it just amused me that they acted exactly like the stereotype. I act like a drunken irishman a lot of the time too. -
The nobility, skill and courage of french #dayz players summed up in 67 secs
freethink replied to freethink's topic in Gallery
I was in the process of baiting a zombie so I could get a southern spawn when I saw them. Even though they struggled against that one zombie I doubt I'd have been able to escape five heavily armed players. -
Even if this hotfix or subsequent hotfixes seem to be working, please don't push them to stable. We have a well received stable version running right now, let's not ruin the holidays by trying to fix something minor and breaking a load of other stuff. Put it in .60 exp and test the hell out out it. It's what Jesus would want.
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:D