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39 GoodAbout hypergolem
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hypergolem started following Zambies kill you even when they're dead., 10 crucial features that will bring DayZ back from the dead, What version number do you think DayZ deserves? and and 6 others
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10 crucial features that will bring DayZ back from the dead
hypergolem replied to Survivor1431's topic in General Discussion
Can we crucify people! Please say yes, please! -
What version number do you think DayZ deserves?
hypergolem replied to Survivor1431's topic in General Discussion
Holidays? What are they in high school? They get ten days off? You have a holiday on Christmas day and on New Years day... other days is work like the rest of us... Unless you take your own vacation, but the whole team, hell no. -
You must double left mouse click and then it opens... for some reason it works that way
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Which is a better experience? Expermintal or stable?
hypergolem replied to G3t0nMyLvll's topic in General Discussion
0.63 as it is right now is extremely boring... barely anybody is playing. Content is minimal. You survive the first 30 minutes then head up north west, gear up and that is it... not much else to do. You can target practice with zombies... they are almost harmless LOL -
Since Exp is understandably light content, when is. 63 stable estimated release?
hypergolem replied to redmantab's topic in General Discussion
Considering all we know about Bohemia and their M.O. I would say not before the end of the year... Good luck everyone. -
I came back to DayZ after a year away from the game to check the fabled 0.63 and after 2 full circles of the map and being fully geared up twice, a couple of deaths I think I can give a personal opinion of the state of the game and here are my thoughts. 1: the engine looks good, graphically solid, the atmosphere is perfect, the ambient and the environmental conditions are really well done. It is also pretty stable. I had only one weird death in the middle of the forest without any reason to die and no crashes during the play. What I don't like is the visible distance, the mist or fog is hiding too much of the distance. I climbed on top of the Altar antenna and you can barely see 300 m away. I hope that is going to change because it was one of the strong points of the game. 2: Gameplay... well this is hard to evaluate since it is so bare bones as it is right now. The infected are good... they should probably see you a bit easier but that i guess will be dealt later. One infected at a time is easy to deal with... a group can be deadly - I LIKE that! They react to shooting and they all get drawn to the shooter. With a bit of stealth action and taking them quietly with a machete or a good knife they are easy to get rid at least until the players bleeding becomes a bigger problem (at the moment you don't even need to bandage or anything - in a few minutes your health is back to normal without any action being required). As usual as soon as you leave the coast and the spawning areas you can easily find basic gear and if you reach the northern areas and the military bases you can easily get fully geared up. Infected still manage to go through walls sometimes... sometimes they are stuck in the floor (I saw them in the small police station and in the small medical centers) but generally they are much much better than before. 3: Future ahead: that is the big question... At the moment the game is really very very basic... there is not much to do apart from getting food and getting a gun and a backpack. Lots of stuff needs still to be implemented and added to the game so I don't expect to see a Beta anytime soon... I hope the development behind doors is at more advanced state than we know, but all considered I don't expect beta before September (I would not be surprised if it ends coming in early 2019) Just my few opinions.
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Well i was about 30 minutes in game. I got hit once by a Zed but I was not bleeding. I was wearing a women's grey coat and the UK army vest. I was shaking (message in red) but I was not hungry and I was hydrated, I was in Chernogorsk in the park near the fire station, running. Suddenly black screen, no sounds, You are dead...
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I played today after a couple of weeks and I died twice already without any reason. Anybody know what is going on?
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Has Anyone Else lost Faith in Dayz?
hypergolem replied to jamiereid_wow@hotmail.co.uk's topic in General Discussion
Loved the Mod, had a blast with it, did not regret spending the money on Arma 2 The standalone? I was very happy to support it, but yeah i'm losing faith and patience... -
DayZ Development progress makes no sense
hypergolem replied to Doomlord52's topic in General Discussion
But you should start worrying where your money went after a while... or are you used to throw your money away? Because a part from doing some sightseeing, the game did not add anything really to what it was last year. Zombies especially... -
Zambies kill you even when they're dead.
hypergolem replied to Ampharos's topic in General Discussion
Zombies (after almost one year) they are still ridiculously broken... Still going through walls, still seeing you through walls. Hitting them with an ax is like winning the lottery. Sometimes you hit them and kill them and then you get hit by the undead undead... Instead of adding items, and towns they should work really hard on the zeds... -
DayZ Development progress makes no sense
hypergolem replied to Doomlord52's topic in General Discussion
Meanwhile Zombies still walk and see you through walls and melee fight is almost impossible to deal with... The core of the game is not at Alpha... it is still at a concept level... Yeah they added more guns, more clothing items, more towns... big deal Oh by the way... I'm stuck under some freaking rocks ... You have quite some road to do before this game will be playable even at Alpha level. -
DayZ Development progress makes no sense
hypergolem replied to Doomlord52's topic in General Discussion
True, everybody can write on Wikipedia but it is also true that if you write BS or wrong information and data, you will get corrected almost instantly by a huge community of writers -
Describe your dayz experience in 1 word
hypergolem replied to AwesomeBeans's topic in General Discussion
Boring -
run, run, run, run, dead...