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Everything posted by Arthur Dubrovka
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Exp Update 0.61.136067
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
...those sunsets! DAMN!- 254 replies
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Exp Update 0.61.136067
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Ok, character status was saved. @Test1 -
Hey guys, http://paxaustralia.com.au/schedule/panel/dayz-0.62-and-the-road-ahead just want to ask if someone was there at Pax 2016 in Australia? The only news I found was this picture on DayzTV: It looks like they plan to overhaul the envoirnemet... woods included! O_o Holy If you have any news or now something about it. Go ahead POST IT!
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Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Yes! Had my first wolve encounter! I had no ammo and a few meters before Pustoshka they managed to chase me down. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Yeah zeds got inventory and loot again ^^ -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Was Zele right now... great! My mate and I we started to take down the Z´s @ milbase. I shot maybe 10-15 and he the same. Another dude we met there helped us. Then they swarmed in from every side. After we killed maybe 30 there were almost 30 or more left . Then another dude showed up and killed me but the Z count is realy nice! @DaveB Yes found two or three in those little shacks as always. -
DAFUUUUQ!!! thnx mate!
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Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
@Influence_X You where right was this thread :) @ori42 maybe we will see new infos soon *fingers crossed* -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I don't know in which thread hicks mentioned that the devs are aware of this but it's on their to do list ^^ -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
If you get angry because of those bugs maybe its better to play stablebranch. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
There are realy more Zombies, they implement a new dynamic spawn system for them... but as always, it´s the first iteration in this patch and they are hardly fighting against servercrahes. I played two times new exp. The first stresstest and the fourth. I saw Zombies everywhere I was, small towns big cities but not in the woods or streets between towns. The count varies. Sometimes there were two or three but there are vids on YT with a big horde out of 20 zeds so... we have to wait and test it further after they released a more stable exp version. But it seems VERY promising. Heres the vid I saw: Its just at the beginning @00.25 -
Enfusion Q&A with Lead Engine Programmer Filip Doksanský
Arthur Dubrovka replied to SMoss's topic in News & Announcements
I have to say, it´s realy good! Made very professional, the answers are very detailed. And @philbur, there are a lot of other questions here in this forum or at twitter, which maybe will get answered in upcoming parts of this Q&A. But I have to say I like it a lot how its produced, with this cutscenes out of your office, gamescenes etc. I´m excited for part two ;) edit: Maybe it would be nice to edit the first post of this thread and put the vid on top - and maybe sum it up in textform. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
...mmmh ok so let's try. But I don't see any advantage in this feature. Why we shouldn't know how many players are on a server? -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I don't know if it is good to hide playercount, because if I want to play in a team I want to now if the high population server has enough slots for our all of us. For solo play no problem but for teams it's just impractical. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
... and I had that feeling, that vaulting is working much better than before. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
for me exactly the same XD edit: I jumped in after 30 secs I saw a guy, tried to talk, he restrained me and killed me with his axe ^^ -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
... should we meet somewhere to check desync stuff? -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
2gig -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
Here you can read what will be new on exp .61 -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
ok, did it. -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
But its on the to do list, am I right? Not for .61 but till beta or 1.0... -
Exp Update 0.61.135961
Arthur Dubrovka replied to Hicks_206 (DayZ)'s topic in PC Experimental Updates
I will help asap to gather data :P -
Advanced Weapon System (AWS) - Modular Firearms in DayZ
Arthur Dubrovka replied to RoninGotPicks's topic in Suggestions
What I like in the core of this system, is that high tier military guns are extremely hard to stick together what increases their value a lot. Someone opened a threat a few days ago where he rant about the fact that its easier to get high tier mil guns with fitting ammunition than a good package of civ weapons. This problem would get solved. But I don´t think that it will find its way to vanilla because its a lot of work to do and this will ad A LOT extra work to the existing. But maybe a mod like Ronin said. -
Status Report - 25 Oct 2016
Arthur Dubrovka replied to Baty Alquawen's topic in News & Announcements
+1 thats exactly what I mentioned! -
Crazy Zombies = Unification?
Arthur Dubrovka replied to DigitalMillennial's topic in General Discussion
Oh yes™! edit: How could I miss that vid? edit2: OOOH and someone on twitter recognized this...