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Everything posted by antykain
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Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
same.. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
I had to keep restarting Steam for it to work.. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
There we go.. after many Steam restarts, the update comes. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
This would be cool.. Although, come server reset time, all that hard work putting graffiti all over the place, gone. Now if there was a way to keep all that hard work to stay in place when the server resets, now that would be cool.. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
I can't even try the test servers out. Can't get the update via Steam on my end for some reason. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
A shotgun with a lot of kick. Sounds like they did it right then.. :) -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
Still can't get the Steam update on my end.. still on the 114008. And yes, experimental is toggle in the options. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
lol.. I hear ya. Hopefully today sometime we'll have some luck.. patience. :) At least I'm off from work today! -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
?? Umm, while I do agree that that mouse acceleration needs to be "off" in DayZ, and every other FPS style game for that matter, it hardly makes it unplayable. Learn to adapt. At least until the option to toggle off mouse acceleration actually works. I hope you are exaggerating about the unplayable part.. surely you are, lol -
why cant i play with new update?
antykain replied to user is my name's topic in New Player Discussion
There are still down I believe. They, the devs, found some bug they needed to squash with the newest patch and delayed it. It was pulled from Steam and everyone, mostly, was reverted back to the previous version. -
Welcome to DayZ.. you'll have many other adventures to come your way. Maybe many not as lucky as you just were.. :)
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Yes, this is true. Cold weather in the SA does not effect you ingame, yet. :thumbsup:
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I've found them at Rify (the beached, broken ship in the NE). Found them there on multiple occasions..
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Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
Hopefully it'll be ready by the time I get outta work tonight.. Would love to check it out. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
Svetloyarsk I betcha is the area to the West of Guba. There are roads already laid out for a City there, train station.. IMO, this will be the place that Svetloarsk will be. It does say harbor in the patch notes coming.. Looks like the only likely place that it will be placed. Place some bets?? B) -
USE FOR PAPER IN DAYZ! a.k.a. How I play DayZ
antykain replied to Sinphaltimus's topic in General Discussion
Gaming Keyboard and a nice macro setup would work too :P -
Can someone point me in the direction of a good full day/night cycle server?
antykain replied to Mojojoejoe_91's topic in General Discussion
Look for the Veteran servers.. :)- 1 reply
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less M4s in a week... will everyone make a run on them?
antykain replied to unicornsmustdie's topic in General Discussion
i'm kinda hoping there is a wipe.. Even tho I've spent a good few days gathering my nice collection of goodies (Stab Vest/press vest), this update will be worth it. -
Rolling Changelog: Stable Branch: 0.32.114557
antykain replied to rocket's topic in News & Announcements
Awesome update! Looking forward to testing this out! Thanks Rocket! -
Resident Evil 2.. Surprised no one answered this yet. lol
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This.. 'nuff said.
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Don't underestimate them.. lol. Please, don't. I run with a girl in our crew, she'll talk to ya all nice and sweet, innocent like. Then, lol.. you're dead. She's a fellow bandit hunter.
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Going to give this Dxtory a go.. Not tried it yet.
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So why do people refuse being held up?
antykain replied to Mays (DayZ)'s topic in General Discussion
Anyone approaching me with a gun out, down or not.. Is hostile intent in my book. You can guarantee I will be aiming down my sights at anyone with a gun out approaching me. -
So why do people refuse being held up?
antykain replied to Mays (DayZ)'s topic in General Discussion
As far as hold-ups go.. If you want my gear, or anything I may have on my person, you're going to half to forcefully take it. Anytime I come across a bandit, robbing a bambi, or whoever, myself and whoever is running with me will come to the aid of the person being held up.. Without payment. I am usually stalking the coastal areas these days, looking for those bandit pests. But if I am put in the position and have no real weapons to defend myself when encountering a bandit, my fists will go up. Not my hands..