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Everything posted by Bottlerocket
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Nice story - shame about the result. I'd say you got a disconnecter ther too. One thing to remember when engaging a sniper - running at them in an evasion pattern (unpredictable moves right and left) makes it very hard for them to hit you at close range. When you are close up you will dance in and out of their crosshairs, forcing them to swap to their side arm. Also - when you've got the drop like that with an AK, full auto is the best way to make sure.
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Does morphine still spawn? If so, WHERE?
Bottlerocket replied to wasrad's topic in DayZ Mod General Discussion
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Ah thanks man, I was in tears of laughter reading that.
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Does morphine still spawn? If so, WHERE?
Bottlerocket replied to wasrad's topic in DayZ Mod General Discussion
Spent ages sneaking into a hospital, shooting the glass (you have to shoot THE DOORS btw), getting morphine... Found a deerstand 10mins after leaving the city, shot one of the military zombies .. and it drops morphine. Gah. -
I knew that last steak tasted funny!
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This is udderly over-powered. I herd that snipers were a bit bullish, but this is milking game mechanics a bit too much. I'm on the horns of dilema whether it should be declared an exploit! But the OP desevres, and will probably get, a pat on the back for such inventiveness.
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Content request: Evil Wizard skin
Bottlerocket replied to Survivor-Kyle's topic in DayZ Mod General Discussion
An ultra-rare Sasquatch skin for freaking the fuck out of people hiding in the woods! A cardboard box skin so you can loot cities without being detected. You just stay totally motionless when anyone/thing comes near! -
Rocket Disciplined for 1.7.1
Bottlerocket replied to mtuckner's topic in DayZ Mod General Discussion
I think a lot of the posters on here, and yes, I mean a lot of the newer ones, need to sit down a bit and read up on what DayZ is. I mean, what and Alpha is. This is not a 'game' in the conventional sense. You did not buy it. Your are not a customer. You have no right to ask for anything. You are a tester - you are testing the Alpha build of a mod to show that the overall concept is workable. This is a privilege. Maybe one day - and that really is a maybe - this may move onto Beta, and things will get more concrete. At this moment, I'm pray to god it is a closed Beta. I do not expect an invite. I say all this to try and point out the ridiculousness of the thought that the devs may be 'disciplined' for any changes they introduce. What they are doing is introducing things that we - the players - test. We give feedback, they make changes. And so on, and so on, until a finished build is produced. And anyway, Rocket is the guy behind this whole thing - who the fuck disciplined him? Himself? -
is Rocket giving up on Dayz?
Bottlerocket replied to Torothin's topic in DayZ Mod General Discussion
Yes. The rumours are NOT true. -
I'm confused. How is this different to any other night in Electro?
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Cherno sweet Cherno.
Bottlerocket replied to Tfortacos (DayZ)'s topic in DayZ Mod General Discussion
I'll give you a point for admitting combat-logging is shameful. Apart from that - good tale. I like that it's basically a catalogue of disasters that you embraced with a good spirit. -
Why I generally avoid servers at night...
Bottlerocket replied to Kashus's topic in DayZ Mod General Discussion
When I started playing a month or so ago, the night was dark, but not oppresively so. But nowadays it's just a black screen I'm staring at. While I admire the commitment to difficult gameplay, there's no way I'm going to stare at a completely black screen for hours on end. So, yeah, daytime servers it is. -
... prepare for unexpected guests at your picnic.
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Hackers RUINING This Game Completely
Bottlerocket replied to imDudekid's topic in DayZ Mod General Discussion
If this happens, you should note down the names of the people on the server at the time and put it in the bug report forum, I think. -
So, what are you wearing? ;)
Bottlerocket replied to RpTheHotrod's topic in DayZ Mod General Discussion
lighter running shoes that you ... -
UM ... I have to disagree. The AS50 can be heard on mars. The M107, less so.
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Suddenly - Alice pack.
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Batman has access to many tricks, remember?
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So....when will it be playable?
Bottlerocket replied to rinaun's topic in DayZ Mod General Discussion
Broken bones are not an "issue". They're part of the game. -
Have vehicles become super rare since the up-tick in players?
Bottlerocket replied to Bloggz's topic in DayZ Mod General Discussion
I've been playing for a month and have seen one bus in action, a broken down van, a tractor and two bikes - one of which didn't work. Never seen a 'copter. -
Venturing North to kill some Bandits, whose in?
Bottlerocket replied to josuna123's topic in DayZ Mod General Discussion
Um, you'll find most bandits in Cherno/Electro these days. And I think you mean the NW airfield, no? Anytime I've been at the NE it's just me and the zombies. Maybe a cow. I go there a lot. Pretty much because .... it's just me and the zombies. -
Wowzers the luck i've had tonight
Bottlerocket replied to Cassem's topic in DayZ Mod General Discussion
Winnies can mostly be found in barns -especially the ones with stairs inside - and cowsheds (the big long barns) in the corridor which runs off the main room. 'Tis a fine weapon. A Civilised weapon, for a different age. Only problem is it's as LOUD AS FUCK. -
Or just explore and see how long you can survive/how many Z-kills you can get?
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Who you are in real life, impacts on how you play DayZ.
Bottlerocket replied to [email protected]'s topic in DayZ Mod General Discussion
This made me lol. -
I like the way the OP is able to kill snipers ... because HE'S THE GODDAMN BATMAN!