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Everything posted by Deathlove
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Looking forward to seeing what kind of parts its going to require to function right. If its going to be like the M4 in terms of part separation or more solid like the mosin.
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To be honest i see no issue leaving the mosin the brown color that it is. It honestly blends in just as well depending on the cloths your wearing as the environment around you. Unless maybe like wide open grassy plans but still. But once that bug is fixed im definitely going military camo with it probably.
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I agree some kind of warning system should be in place for this. Especially in the case if your in the middle of dropping a weapon to get gear or maybe your making room in your back pack for something by temporarily taking things out to to rearrange things. The risk of a suddenly loosing the stuff you spent hours looking for can be frustrating lol.
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Sounds creepy and cool ill have to go up again and visit it when im around.
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He never said he was leaving lmao.
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Its not really complaining just showing concern that none of us that are true zombie fans want to see endless updates on gear while zombie AI and pathing takes an entire year or 2 to develop. As long as progress is being showed monthly on what there doing that will alleviate allot of ppls fears where the game is headed. Again since Warzs initial release since its alpha for almost a year and a half there has been literally no improvements or skin variety whatsoever to the zombies since than. And with recent things like F10 being implemented if you havent read up about it have completely alienated the community from the developers and there standpoint on the game itself and what its about. Im confident in the zombie progress due to seeing the new few new skins they added so hopefully those changes and variety continue to show. And the developers continue to do a great job on this open world horror game.
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Its only in the new city currently but its an amazing piece of design infact all the city is designed with a completely different look that makes it unique from allot of the other places. I cant wait till we get more types of guns and gear. Im sure your going to see some very good gear and weapons come from that place in accordance to police standard issued weapons. It wont be all the time but im sure theres going to be some nice loot depending on how they do it.
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Hopefully along with fixing zombies walking through walls and fences they can fix zombies being able to climb things. Standing on a set of stairs is a huge advantage when fighting them atm. Zombies being able to climb every single stare case after you is a truly terrifying thing if they can pull it off.
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Because she moans, groans and pants like a man. XD It reminds me of this.
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I keep Forgetting My Characters A Woman
Deathlove replied to Deathlove's topic in General Discussion
AHAHAHA xD -
Melee is just all around bad atm. Even in most real wars it really is a last ditch effort in any desperate situation. You also risk getting gear ruined to if your melee is not precise or worse dying without any cloth to stop bleeding if theres none close by. But i have faith melee is going to get a HUGE overhaul once they start focusing on it when throwing weapons get placed in.
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I keep Forgetting My Characters A Woman
Deathlove replied to Deathlove's topic in General Discussion
Yeah im sure it will be good once they get things going. :P -
I dont think theres problem with showing concern though it shows ppl care about what happens to the game.
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I dont think anyone is venting we just want to make sure this game dosnt stray from what allot of ppl want and thats the zombies. PVP is fun but the focal point should always be both the zombies and survival. And i dont see anyone swearing or calling this game bad yet.
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To the ones saying guns and ammo are impossible to find.
Deathlove replied to rydekk's topic in General Discussion
Some one more than likely placed the ammo in it. Because all the ones iv found and doors are closed when i enter to have no ammo in them. -
Its not about that its about continuing to update zombie mechanics and behavior. Yes its alpha but we dont want it to take over a year for small things to change. Ill give it 4 months at best any thing over that and you would surely question i would hope where the direction of the game is headed. Its taken WarZ/ISS over a year to do anything and they scrapped one of the big changes to allow zombies to grab players on higher ground because pvpers would find it "TO HARD" to play through.
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I keep Forgetting My Characters A Woman
Deathlove replied to Deathlove's topic in General Discussion
Haha i could just see it now x'D "DAMNIT MY CHARACTER IS GIVING AWAY HER POSITION!" -
I keep Forgetting My Characters A Woman
Deathlove replied to Deathlove's topic in General Discussion
lol ITS FINE. xD Im not taking it serious lol -
I keep Forgetting My Characters A Woman
Deathlove replied to Deathlove's topic in General Discussion
lol no Im sure it will be fixed but it definitely brings a certain amount of humor to the game right now. -
Most of us actually want to see PVE progression with this game. PVP is just a side hobby. To be honest the main driving force of this game is the zombies. Without them its just another call of duty sim. And im sure allot of players dont want that to happen especially hard core zombie nuts like me. I only bought this game for the zombies as i hope most others would have.
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They did add some new zombie skins though if you didnt notice.
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I agree some of us have been beaten down the point to where enough is enough for alphas. Hopefully the zombie AI gets nailed down quicker but again i see allot of other things being done first so it can be troubling to see this.
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well in real life if any of that shit hit period im sure the person would be down because of the pain if they survived a pelt blast.
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But if it STILL takes an extreme amount of shots to down some one than its best just to take the M4 any day in most situations even in close quarters.
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NEVER! Also i know they could make the weapons better. I also still play it. It takes 200 consecutive shots to the head to down a super mutant zombie.