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Everything posted by Exorade
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I took out two heavily armed guys with my firefighter axe!
Exorade replied to BaBooN671's topic in New Player Discussion
Doesn't sound like they were that heavily armed. -
For some reason zombies felt like utter horseshit today. Bunch of dudes shooting with their AKs and mosins a hundred meters away, what do I and my partner do? Absolutely nothing, I sit still in a bush and they aggro on me. He lays on the ground fifty meters behind me and they aggro on him. Constantly, constant stream of aggroing zombies for doing fuck all. It's almost as if whenever someone kills a zombie it respawns and aggroes whoever is nearest to it on a kilometer radius.
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Jesus, you're one bitter man.
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Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Killed some dude. Tried to loot his backpack but didn't see the contents, put it in the ground and didn't see the contents. I even tried switching it with mine but I didn't see the contents. Really sucks because I didn't get to see what was inside and it was in a heavy traffic area. So time was of the essence. :| That's been happening to me for as long as I can remember, but I've always been able to fix it by placing the clothing article to the ground. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Hmm... Nope, not feeling you bro. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Pretty much. There have been a couple of times I got to play for about 30 minutes without a distraction. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Also I really wish that in the future, when your character breaks a bone in Dayz, you'll have to rest for over a month in real time. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I don't have any need to see servers that i can't play on because of said high ping. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I really have no idea what that means but all I'm seeing is this. I know there have been a lot of questions about what causes this and what needs to be done to fix it, but so far I haven't seen any explanations, official or unofficial. Am I 'entitled' because I want to know the answer for this great mystery? I don't know, I don't care. -
Experimental Branch: 0.48 Discussion
Exorade replied to Super_Duty's topic in PC Experimental Updates
Way off-topic, but, In reference to what? -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Hardly any flaming in here. Just people voicing their concerns on experimental being unexperimental. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I don't know, last time I played on a US server I got kicked twice for high ping. That was a few months ago though, so regulations might chance. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Glasses and masks have a separate slot. http://i.imgur.com/kBmJMcm.jpg -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
It's that time of the year again. One 40 player server vs whole Europe. "All right Europe, get in. Unfortunately the seats are limited, so, you'll have to fight for them... By tapping this button." -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Ah, I see, four lashes for replying to the developer in the form of lecture about entitlement. Maybe I should have phrased that better. I was merely pointing out how it seems like it can't be prepped in time for a good smoke/regression. So therefore why not release the patch without the additional fixes. I don't see anything in my messages that implies heightened agitation. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Nope. Not when it's such a big step backwards. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Kinda starts looking like it can't be prepped in time for a good smoke/regression testing so how about release the patch you were supposed to release yesterday so people can at least play? -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
There, I fixed it for you. -
Unlike in Walking Dead in Dayz you'd probably get an infection or a disease out of it pretty fast.
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Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I doubt it. I haven't gotten any updates since that announcement and I've restarted steam twice. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I*m not sure how AM and ASAP are connected. But I'm pretty sure he referred to the time when they get back to work in the morning. It's not the end of the world, but an estimation is an estimation. When you give one it creates expectations. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
I was referring to the part where he points out the time frame inside which the fix is supposed to come out. Don't say "yeah it's coming out in six hours" and people won't expect it to do so. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
This is why they shouldn't make such statements in the first place. -
Experimental Branch: 0.49 Discussion
Exorade replied to haknslash's topic in PC Experimental Updates
Well,two hours and AM ends. -
It's maintenance day, not update day. The stable gets the 0.49 update after they get it running properly on experimental. Next week, maybe.