Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

doctorbadsign

Members
  • Content Count

    979
  • Joined

  • Last visited

Everything posted by doctorbadsign

  1. doctorbadsign

    Stop DayZ from turning into a Twitch shooter

    I agree, travelling across the map should feel like more of an undertaking than it does currently. Something that is a survival decision, that requires some degree of forethought. Will I have enough food to make it to Zelenogorsk from Berezino? Where can I stop along the way to get supplies? Things like this should be a consideration when travelling in DayZ. It should feel like a journey, not a boring double tap W and hold it until I get there kind of deal.
  2. I always have a twinge of regret when I don't have the heart to kill someone. I often see folks running blindly around towns from my vantage point in the trees, I stalk them for a bit and then I decide I would be a bastard if I got the jump on them and killed them. But inevitably I question this and think about how fun it could have been if I was a psychopath.
  3. doctorbadsign

    How much food is too much food?

    If you play well you rarely take damage. The risk of 15% more is worth it in my opinion. I prefer the ability to be able to wait patiently and meet other players on my terms than to ever find myself having to run around after food. I order my inventory on the fly so that ammo, first aid are at the top and food is to the bottom. I don't suffer any issues with this. I have suffered many a time through no having any food though.
  4. doctorbadsign

    How much food is too much food?

    The majority of my loot space is food. Stocking up is never a bad thing, it means you only go into towns when you want, not when you need. It allows you to hold a position for an extended period if necessary---which can be a big advantage if you are hiding from/stalking someone. It means that you can get energized at any time---which is handy if you get injured. I personally would not heed the advice of those who don't carry much food. The last person you want to be is the guy running wildly around a town cause you just got mauled by a zombie and you're hungry.
  5. doctorbadsign

    Video Card Suggestions

    I use a GTX 770 by the way. It runs everything on high to ultra settings at 1080p with it generally above 40fps at all times and mostly higher. To be honest I'd get a new rig rather than putting a high end GPU in a PC that doesn't look like it was made with gaming in mind. I'd get a decent PC with say a GeForce GTX 650 or something with an eye to upgrading that at a later point. Sticking a GPU in that PC might not have the desired result of making it good for gaming. At the same time however, It would obviously improve your gaming experience, but I'd say you'd be better off not spending too much on a GPU right now. Basically I mean don't get a 770 yet. Lol sorry to ramble.
  6. doctorbadsign

    Video Card Suggestions

    What is your total budget? I really, really recommend not skimping out on the PSU to spend more on a GPU. Get a good PSU and a decent GPU, you can always upgrade the latter. Go for a reputable brand of PSU something like Corsair, Seasonic, etc. I use a Superflower 750W PSU and that serves me very well.
  7. doctorbadsign

    Hopes for 0.50 stable

    All I want is for servers to stop fucking crashing every single time I fucking play
  8. I didn't understand the question... I voted based on what I thought you meant by the question alone. I thought you meant if DayZ was released with the same rate of progress as it is having now, but the devs did not keep us informed of updates ("nobody knew what was going on") would you be happy? In which case I would not. You could do with rewording it to something like "If the Standalone was released now at 0.49 rather than when it was released last year would you be happy with the content?" The fact that you said "nobody knew what was going on" totally threw me because it seemed important to the question.
  9. doctorbadsign

    New hub and spawns[?]

    I really hope they fix the spawn points. Everyone sticking to the same areas makes the game super boring for those who like to explore.
  10. doctorbadsign

    Any of you guys wonder what time period dayz is in.

    Seeing as there are no domesticated dogs, I think we can safely say that DayZ is set over 10,000 years ago
  11. doctorbadsign

    Boring.

    Trying to find a server that doesn't crash is a good start...
  12. doctorbadsign

    Discussion: Barricading and Raiding

    I think it can easily. Once a building is barricaded it becomes a occupied zone and anyone other than the base owner cannot log in inside it. I places them outside again.
  13. Boats and islands is what I want. That's why I fell in love with Taviana.
  14. doctorbadsign

    cutting down on snipers

    It isn't I think it will be funny if they do make sniping much harder and watching all the current snipers crying when they don't succeed at their point and click mini game
  15. doctorbadsign

    cutting down on snipers

    I don't think so, I think you'd just see more dead, failed snipers
  16. doctorbadsign

    Advanced Animal AI Discussion

    Beyond the scope of the engine probably but the ability to track animals and players would be awesome
  17. doctorbadsign

    Can we give sporter 22 attatchments?

    I want a rocket launcher attachment for it
  18. doctorbadsign

    Can we stop this instant-ruined-everything stuff?

    I agree its a bit mental that everything gets ruined with a single shot, but I guess its something that will be sorted later.
  19. doctorbadsign

    gut feelings

    Well I think those who kill for fun are open about it. I've killed for fun on occasion (and felt really bad after). There's not really any reason to lie about your motives in a video game. I think there are many, many ex-friendlies who kill on sight because of their newly developed trust issues. I've felt like that at times.
  20. doctorbadsign

    gut feelings

    Well that is in itself a moral question raised implicitly by the game. Would there be morality after the breakdown of society? Or even the meta-game question; can a game ever really establish a morality system that is directed by players alone? (For some I truly believe it can.) Sure some people shoot everyone without caring and that does raise the question of whether an individual's morals can survive under such conditions, for many in DayZ it seems that they can't. But those are interesting conditions for the rest of us. Even those who do kill on sight do so because they do not want to trust others---which is a moral decision. Anyway what I'm trying to say is DayZ does raise some interesting moral dilemmas and questions---whether you care about it or not. I think a black and white moral system based on killing is antithetical to any interesting discussion about the morals of DayZ and would ruin the game for those who do like to think about such things.
  21. doctorbadsign

    cutting down on snipers

    I think sniping should be harder for certain. Not even because that discourages people but because it would make you feel awesome for pulling off tricky shots.
  22. doctorbadsign

    Board games or Cards any one?

    I'd love to see cards. Betting on poker with bullets would literally be amazing.
  23. doctorbadsign

    cutting down on snipers

    Not far enough. Remove all other players and replace zombies with bunnies :)
  24. doctorbadsign

    How do I not panic/shake when I get in a gunfight?

    Get to cover. It helps if you try to stick to cover all the time. Breathe, take a second and compose yourself. You'll never not panic when shots fly, but you can do a few things to keep you alive long enough to fight back.
  25. doctorbadsign

    gut feelings

    My point still stands, a moral system that allows for retribution by killing is flawed as hell. It isn't that black and white. I've killed loads of fresh spawns that attacked me. I would have helped them if they weren't such morons, but alas I killed them to defend myself. Say for the purposes of this discussion I have to do that 3 times in a go on a particularly bad day. Say on the same server there is a guy camping Electro shooting fresh spawns for sport. The system proposed here would say that we are morally equivalent. Everyone knows that is not true. In real life morality is not a meter that is either full or empty, and that can be replenished by doing good things. I can't kill a child in cold blood and then give £1m to charity to make up for it. Nor can I spend my time killing bad people to make up for it. Some would say that killing is always wrong whether it's bad people, innocent people or in self defence. At the end of the day it depends upon your outlook and on a lot of things. DayZ is awesome in that it deals with some heavy moral issues without it being an in-game system. It all happens in the player's head. It should stay that way. I feel like a bad person sometimes in DayZ, I question my actions. I don't want the game to do that for me by saying "you earned the bandit achievement" so to speak.
×