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Everything posted by doctorbadsign
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Pending Changelog: Experimental branch: 0.34.XXXXX
doctorbadsign replied to rocket's topic in News & Announcements
"You are getting wet" *giggles* -
I bought SSD disk as Dean rocket recommended, but
doctorbadsign replied to Rivals.Joho's topic in General Discussion
Yup. Unless you want a machine that will provide you with the unique ability to play games and make toast/heat a small room at the same time. -
Yeah I mean you should be able to get something from Balota, maybe scopes, clothing and perhaps a pistol, but to get an M4 you should have to head inland.
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Do away with the loot at Balota. All problems solved.
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Is that a gun in your pocket?......
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Is there anything being planned that incentivizes not shooting on sight?
doctorbadsign replied to alleycat's topic in General Discussion
I agree to an extent that more threatening zombies might stop some people from killing on sight. I guarantee though, people would still kill you on sight. -
Is there anything being planned that incentivizes not shooting on sight?
doctorbadsign replied to alleycat's topic in General Discussion
We already have it (gear getting ruined). It doesn't stop people. Not really sure anything will I'm afraid. -
I was asking for opinions on a random idea I'd had. FYI I do play on hardcore servers. However I am also aware that many 3PP players agree that the exploits need fixing.
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A console version would kill this game tbh..
doctorbadsign replied to scaramoosh's topic in General Discussion
I don't think they could port DayZ to a console. If they did it would be super dumbed down. How would you map the complex controls to a controller for a start? I don't think it will happen. -
How would 3PP players feel if the Alt key head turn thing was disabled? That would certainly solve some of the exploits. Of course I'm not saying you should have it removed, just wondering what people think really.
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Yeah they should add loads more 'Kill me on sight' markers into the game :)
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36.115442 - What what what...can we expect?
doctorbadsign replied to Super_Duty's topic in General Discussion
I hope they add Velociraptors -
I don't care what people do on their 3PP servers (I use them for messing about) and I wouldn't want to dictate how they should play etc. All I would say is try 1PP for half an hour you'll love it. I was once a 3PP lover, but after an hour or so on a Hardcore server, I didn't want to look back.
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This logout system seriously needs to be deleted
doctorbadsign replied to dokibaxxi's topic in General Discussion
5 minutes isn't that long to wait really, just go pee or get a drink or something. If anything it's too short and doesn't stop server hoppers. -
Regular or Hardcore? There's no difference!
doctorbadsign replied to Benjow's topic in New Player Discussion
The difference is huge. You can't see around corners and take peeks over walls in Hardcore servers. This makes a massive difference to gameplay. -
Looking For Good Scripters To Help Me Set Up My Dayz.st Server (Mission and Server.PBO's)
doctorbadsign replied to UnDeadHeros's topic in Mod Servers & Private Hives
Is this for a DayZ mod server? If so you posted in the wrong section, but I suspect it will get moved if that is the case -
Possible hack/bug? Anyone experienced this?
doctorbadsign replied to blank85's topic in General Discussion
I experienced something partially similar. After a server restart, I came back to the game to find my character in the sea, starving and bleeding. No idea what happened, but I'm guessing it was a bug. -
Anyone use Shadowplay to record their dayz action?
doctorbadsign replied to Johnny Depth's topic in General Discussion
Seems to work for me. I did have problems, but they seemed to be solved by launching the game from the Steam folder in C:/.... -
What would You add to DAYZ? (My Cream Steam Holds 4 Gallons of Life (Cake Teen))
doctorbadsign replied to Johnny Depth's topic in General Discussion
Probably the stance adjust from ArmA 3 -
More Effective, Less Frustrating, Hopper/Logger Solution
doctorbadsign replied to Solopopo's topic in General Discussion
It's either that, or beyond a certain number of hops the next server the connect to instantly transfers them to a punishment server that has no loot at all and ruins everything in their backpack in the process. Any subsequent attempt to hop will bring them back to the same server. -
More Effective, Less Frustrating, Hopper/Logger Solution
doctorbadsign replied to Solopopo's topic in General Discussion
Nah I'm thinking way out in the middle of nowhere, as in its going to take you a long time to even get to a small town. -
Neutral safe zones that physically prevent combat
doctorbadsign replied to alleycat's topic in General Discussion
That was Epoch, the DayZ vanilla mod never had safe zones or traders so far as I recall. -
Neutral safe zones that physically prevent combat
doctorbadsign replied to alleycat's topic in General Discussion
Yeah it would just have a fucktonne of douches and griefers camped out side. There are safezones all over the map anyway... I call them "the middle of fucking nowhere".- 230 replies
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More Effective, Less Frustrating, Hopper/Logger Solution
doctorbadsign replied to Solopopo's topic in General Discussion
Here is my suggestion with regards to server hopping. Collate data to work out how many times is reasonable for a legitimate player to change servers in a row within a certain time period (lets say 20 mins). I'd say in the worst case scenario a legit player would only change servers 2 times before getting to one that they could play on. Make it so that anyone who hops servers more than that given number within 20 mins of joining their last server should have their character wiped. Or if that is too harsh, same system but rather than a char wipe, they get spawned in the middle of nowhere, and continue to get spawned there every subsequent server hop. How about that? ;) -
GUYS TRY AN REPORT AS MANY OF THE SPAM POSTS AS YOU CAN ;)
doctorbadsign replied to Karmaterror's topic in General Discussion
I reported two then got bored... I figured once they become aware of two they'll see 'em all.