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Everything posted by doctorbadsign
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Rename to DayB (Bandits are scarier than zombies)
doctorbadsign replied to Mancomb's topic in New Player Discussion
Nope. I just don't think the zombie apocalypse could ever bring down civilization. Ergo neither DayZ nor The Walking Dead are accurate in that regard. Both are fantasy, thus both can play out whatever fantasy. -
I agree, Frankie should not be so hasty to call hacker. Especially not since he himself has been on the receiving end of "hackusations". Regardless of whether or not the guy in the video was hacking, he should have given the benefit of the doubt considering that this is presumably what he wants people to give him with regards to certain accusations. Personally I don't know whether Frankie is a hacker or not, neither do I know whether or not the guy in his video was hacking. However calling out someone for being a hacker is a pretty big deal, especially in an instance where people can get VAC banned etc. Frankie of all people should know this, and therefore he should have said in his video "this could be desync etc." Personally I do find it suspect that he often goes out of his way to cry hacker, or dismiss hackers in his videos. It is almost as though he were trying hard to come across as someone who hates hackers and would therefore never hack. Of course I might be wrong, but I've often thought this.
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Overall opinions on the SA so far?
doctorbadsign replied to beavis_5000's topic in General Discussion
I think the game will turn out good. Its a bit boring at the moment, but I have loads of other games to play whilst I wait (Project Zomboid is a good replacement for the zombie survival experience if any of you are bored with DayZ). The only hope I have is that the dev team do not listen too much to the community. Not to bad mouth you guys, but we're so divided on most issues that we'd only ever get a watered down mess if they pander to us all. -
People are still going to be impatient and server hop rather than wait for loot to respawn. In fact it could lead to a worse situation in which hoppers select a few low pop servers and cycle between them getting back to the first server again in time for the loot to respawn and so on. Private hives are the best solution.
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Oh yeah that hot new hack that everyone wants that allows you to slide along the floor face down. It gives you so much of an advantage.... Just kidding, this is blatantly a glitch rather than a hack.
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I never said limit it, there will be plenty of servers for people to run around like idiots. I'd just like to have the option of joining a server that is comprised of like-minded players. That's not the same as wanting to limit the game.
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All we need to save the game is private hives with strict whitelisting procedures to filter out the morons. Not that morons should not be allowed to play how they want, but I'd like a private server for people who are of a similar mindset and play for similar reasons. No that does not mean a no PvP server, it just means a no dickheads who decide its funny to ruin your immersion by running around in underwear and stuff like that.
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Hi, friendly.... YOU ARE DEAD
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Are they adding different faces?
doctorbadsign replied to BlackFusion's topic in New Player Discussion
Dwarves and High Elves I hear -
Trolling admin lol. Really they need to make admin messages blue or something
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Personally I'd say get a desktop :) if you're serious about gaming. I mean you already have a laptop anyway.
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Rename to DayB (Bandits are scarier than zombies)
doctorbadsign replied to Mancomb's topic in New Player Discussion
I agree with you. Again its just this whole using fiction as a reference for fiction thing, when IRL its doubtful that the zombie apocalypse would ever cause the collapse of industrial civilization even if it were possible for a virus to reanimate the dead. -
Perhaps they didn't hear them talking? Derp...
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Solving problem of kill on sight - Vehicles.
doctorbadsign replied to Outroduce's topic in General Discussion
In my opinion driving a vehicle around is just as boring as walking around. Its not something that will automatically make the game less boring. -
you know you played to much DayZ when......
doctorbadsign replied to War Path's topic in General Discussion
When you encounter a random stranger, restrain them and then force feed them chemicals before asking them to remove their pants, then experimenting with how many times you can hack at their legs with an axe whilst filming it all for youtube. -
Might seem unfair, but you should view it as more of a lesson. Rather than acting on impulse "oh shit better shoot this guy at once", you should have thought "one bullet I really need to make this shot count" then backed off and run away shooting the guy in the head if they come towards you. It does panic you when you get hurt, but it would take a while to bleed out so next time just run, take him down then bandage. Although ideally you should have just gunned him down before he got close enough. I make that one of my rules of engagement: Having been warned if a player armed or unarmed continues to approach with no intention of stopping then shoot to kill.
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Rename to DayB (Bandits are scarier than zombies)
doctorbadsign replied to Mancomb's topic in New Player Discussion
Basically what I think is that DayZ should build in mechanics that force players to either cooperate or coerce other players, rather than just forcing cooperation in a friendly manner. Taking fresh spawns hostage in order to force them to do something for you and then killing them afterwards should be just as valid as asking them to help you. -
Rename to DayB (Bandits are scarier than zombies)
doctorbadsign replied to Mancomb's topic in New Player Discussion
I wasn't exactly disputing your idea, its just funny how a lot of people will reference the Walking Dead as an example for how DayZ should be as though it were gospel. I think you would get a mix. I mean if society breaks down, we no longer have those convenient little places for keeping all the criminals and the criminally insane locked away up and running. There is no doubt in my mind at least that society's worst would wreak havoc in a lawless world. Not to mention the amount of people who would be broken by the things they'd seen and gone through. Sure there would be cooperation in a genuine friendly manner, but to address the OP coercion and banditry would also prevail. I also do not think that the game should punish lone wolf players. I mean I have 1 other friend that I occasionally play with. I really do not want a game that punishes me for my lack of knowing other people who own it. -
Ah one of those topics where DayZ players become military/weapons experts. Such fun to watch.
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Rename to DayB (Bandits are scarier than zombies)
doctorbadsign replied to Mancomb's topic in New Player Discussion
I love how people use The Walking Dead as a reference for what would actually happen in the zombie apocalypse. It's not a documentary... -
Go prone on a rooftop and tell that to the guy that you see below who has no idea that you are there.
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I prefer hardcore servers. People can play in regular if they wish, I don't have a problem with it, but why you would knowingly put yourself in an uneven playing field is beyond me.
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I really don't like the horrible way in which the people pop in once they are in your line of sight. But its a good concept. I really think they need to consider something like this to level the playing field on 3PP servers.
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HOW CAN YOU BREAK A GAME AFTER FIXING IT!
doctorbadsign replied to lucasmarteney@gmail.com's topic in General Discussion
I know we agree to purchase Early Access games. My point is that there shouldn't really be the option to. In what other business can you get someone to pay for something unfinished without any guarantee that it will ever be finished or that when it is finished it will be what you wanted when you paid for it? People should know that they are paying for something unfinished yes, and should therefore take this into account when complaining, however, my concerns about Early Access do not come from this. We'll use DayZ as an example (without saying any of this will actually happen of course), suppose that BI decided that it was no longer viable to carry on the development of DayZ because they spent all the money and no one is buying it anymore. Suppose DayZ winds up totally different to how it was first advertised when you bought it, say it suddenly introduces pay to win elements or something. There is no guarantee that any of this won't happen. And these kinds of things might be impossible for the consumer to predict when purchasing the Early Access title. For this reason I think we'd be better off without Early Access games. I don't think these things will happen to DayZ, but as I've said before, the Early Access program is wide open to scams. -
HOW CAN YOU BREAK A GAME AFTER FIXING IT!
doctorbadsign replied to lucasmarteney@gmail.com's topic in General Discussion
Yeah I agree. I think we'd all be better off without Early Access games. Sure we get to play them early, but developers get exemption from criticism, exemption from having to pay people to test the game (they managed to con people into doing the opposite, which is a sly move on their part), exemption from having to finish a game before it becomes an earner (another sly move which could bite gamers in the arse). Sorry for being off topic, just fancied a rant.