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Everything posted by blackberrygoo
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Diving - Scuba tanks, flippers and sunken ships/planes
blackberrygoo replied to xCAPx's topic in Suggestions
Love this idea mofuka !!! Arma 3 diving is crazy , it's all like "make sure you have scuba gear" but I have no idea how to play so I just drove my mates into the ocean in a big ass missle truck ... :/? -
Devs confirmed a long time ago that this is something they were interested in doing ... It was even in the Dev tracker alongside a eugen harton tweet saying "rear view mirrors coming to a v3s near you" that was about three months ago ... Look alive forum brahjes and brahjettes, I thought you all were like totes legit on top of this stuff !
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Mod sucks , hate your long ass block of text ... Arma 3 wasteland is fun though I have to admit :) .... Move on brotha ! Maybe go play another game or get a hobby for a year or so , dayz moves slow but guaranteed will be multiplayer game of the year when it's fully released .
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Lol I'm surprised no one else noticed ... He just doesn't know his way around it seems -_-.
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If he had a shotgun it might make sense that it's the shell spreading out ?
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Will we EVER see DayZ get to this level of gruesome?
blackberrygoo replied to billyangstadt's topic in General Discussion
The devs never "shot this idea down" but when people started to compare the zombie art of this game to the art in dayz origins mod , they got pretty quick to tell us that the zombies in this dayz werent dead (so there's no way they could be walking around with axes in their back and such) ... But the devs have said over and over again that they have a team working to "gore up Chernarus" and the first and most recent addition was the roadblocks added to give a more apocalyptic feel , but before those were added one of the devs tweeted (a few months ago I think) and said before the game was fully released you will see a more gore filled , less clean Chernarus ! Who knows when they will start these art assets but my guess is it's close around the Corner seeing as they are getting closer to an apocalyptic survival game ! -
Can't tear clothes for rags
blackberrygoo replied to Mookie (original)'s topic in General Discussion
You must now use a sharp object to tear things into rags ... And bandages themselves seem to be rare ! -
Where do you live crackshot ? Asia or Au or something ?
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It's not Wednesday .....
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You really think these loot rats are gonna buy their own server just to be able to have a safe stash so they can server hop pvp with it ? That's the most outrageous thing I've heard in a long time, really . You know it costs like 90$ a month to rent a server ? I really don't tbink server hopping will be an issue , but to OPs point , yes people will still try and be on the coast, that's what morons do , they do what they want instead of what's best for them ... But thay doesn't change the fact that Neville is right : acquiring high tier loot isn't as easy as you think it is right now , when stable hits sure some guy can find an empty server but trust me I've been going to empty servers constantly to try and find some weapons on .58 experimental and even up west in vybor I can only find a RAK with no clip , A makarov with one bullet , and finally found a cr 75 clip , so that's a start . .58 won't stop deathmatch at the coast but it will curb it a little bit .
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20 vs 20 at Pavlovo Military base. Survived till the last opponent :)
blackberrygoo replied to Toperek1990 (DayZ)'s topic in Gallery
Man your videos are always great , one thing I always say that would make your videos more intense is if you played in first person only , but great video and event man keep it up ! -
I really like all these ideas for dayz , but we really need to stay away from the whole stalker identity , as long as nothing hints towards a stalker or fallout type lore I am good with it (so in other words Zombies would be mutated by the gas but not in a good way : they would be melted to things and not be able to move , instead of becoming super mutants ... After all the "super mutants" should only be the vanilla zombies themselves , no more enemies should be needed but a nice scary , gas filled area with high end loot would be great to keep players entertained , but I just don't want to see any mutations on zombies or anything as that takes away from vanilla dayz lore).
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Books = essential Manuals for crafting,repairing etc
blackberrygoo replied to VaTiS's topic in Suggestions
I don't think they should be mandatory , after all many people can Learn without a book or tutor ... I think if you DO find a decent book worth reading it should only give a plus to that ability , so let's say you have an automechanics book in your inventory .. As long as you read the pages or at least flip through them your character will extract pieces from trucks with less damage to tools and the truck pieces themselves . This way it's not mandatory to find a certain book , but rather a kind of privelege or treat , when you finally find the book , because it I'll give you a definite edge on something's while its in your inventory . -
Hmm I can't really see this fitting in too well ... I would much rather have freak snow storms , crazy lightning storms that end up touching the ground , and maybe hurricane type storms if the chernarus area has those ....
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Would you support global chat being a sever option?
blackberrygoo replied to Shiva_O's topic in General Discussion
No, global chat ruined the mods immersion and spontaneity of meeting other players ... Before it was "I'm in Cherno who else" and a bunch of people stalking the ones that gave out locations... Now it's "is anyone in there? Friendly?" Outcome varies but it's always more exciting than the first example (which was the mod). -
Rock beats scissors, scissors beats paper, paper beats rock?
blackberrygoo replied to Coheed_IV's topic in General Discussion
Well I think if you cared to look into the devs twitters , the Dev tracker a long time ago , and these forims in general you would see that the devs display disappointment in the melee system as well and have repeatedly said they wanted it much more robust before full release .... I really don't Have any worries , these devs don't lie like many others , they just take a while to implement what they've said ! Have faith man and maybe try to shoot instead of melee once in a while ! -
Well I like the idea of a death timer after you die (so you cant respawn on that server for a few hours to prevent the deathmatch type kids running and gunning unrealistically) so if that's what a survival timer is that'd be ok in my book ... As for the gifts that will never happen or perks for being alive for a long time , but there are things coming called "soft skills" and they improve when you do something , but not with age ... So for instance if you fix your v3s often you will eventually be faster at fixing it and have less damage to parts when salvaging (that is just an example , devs havent confirmed this specific example but I'm almost 100% sure we will see this example eventually as the devs stated they mostly want non-aggressive soft skills).
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The Psychology of Understanding Alpha
blackberrygoo replied to Weyland Yutani (DayZ)'s topic in General Discussion
People just want what they want regardless of how it truly should be treated based on reason ... This is just denial on their parts imo , why they deny could be for many different reasons , my friends deny the greatness that is standalone because they have no patience to experience a great video game, they would rather play games that get them right in and have them playing end content in a few hours or a deathmatch game ... But they agree with me thay they could never spend as many hours on those games as they could standalone , once you beat it or play the deathmatch thing long enough you get bored plain and simple . It's the nature of people I guess , they want "it" to be perfect and when it's not they get angry at all the things they were told would happen ! But this game is great enough that it will change a lot of those people's mindsets , once standalone is feature complete and getting bug fixed left and right people won't be able to stay away , and hopefully without all these crazy complaints because by then alpha will be a long forgotten thing that we testers will only miss . -
Observations into the history behind the apocalypse (with pictures)
blackberrygoo replied to Stefan404's topic in General Discussion
Sweet post , I really like the clues of the police station calendar , that says to me this virus happened in 2010 and Maybe we could be up to three - five years (max) into it , around 2013 -2015... Just when gas and bullets are starting to degrade (hence the "scarcity" in certain builds of those things). -
Rock beats scissors, scissors beats paper, paper beats rock?
blackberrygoo replied to Coheed_IV's topic in General Discussion
These extra "things" are extra projects done that make dayz shine in the dirty group of many badly detailed survival games out there .. Can you really say that many other games have a hands up button (and thought about it before dayz not after) or a detailed inventory system like dayz being able to use your pockets on your clothing , or just anything worth mentioning that fills the detailess void that is many a survival games content . These things are done because the developers are confident in what they do and at the end of alpha their game will be so much more polished than any other beta game out there . That's why the extra projects are undertaken , as small as they may be . -
For once I ... Agree ... With grimey Rick ... Wow . But yes the supporter edition seems lackluster for that price tag . At least give us some collectible action figures or something haha .
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Looking forward to not only .58 stable but a more beefy status report next week as the last three have been very short ... I want moar content dayz style plox! Great work nonetheless Devs!
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FULL release of the game (meaning 1.0) will be around mid 2016 which makes sense because we are only about a year away from that (making the whole development process 2.5 years which is right on with the 2-3 year figure the devs gave us at the beginning of alpha). But if anything they have only been delayed by a month or two because of persistence and the CLEs stubbornness .
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I love the day night accelerated time ... I don't think people should be subject to a 6 hour day night cycle , I like to see both day and night and I think its perfect where it's at : about an hour of each ... But I do agree day changes to night too quickly , maybe give a few more minutes in between each moon / sun repositioning so it looks more natural ?
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Ahh now I understand Haha ... Well I'm telling you man , PVPers are great at these things you really should stop and try and play "hero" , if you KOS a lot you should defly have the hand eye coordination and the aptitude to play cool under pressure (those two are really the only thing needed to pull these heroic shits off). It really is much more interesting than KOS , I used to be a KOS bandit back in the dayz mod days but as soon as standalone debuted with the "hands up" feature I decided that was all I needed to go hero !