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Everything posted by blackberrygoo
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It's not just for harvesting , so I can't be inclined to agree with you . If you only have 30 minutes to repair a truck before a group of bandits catches up with you Id say its damn worthy of telling the group mechanic to start fixing the truck seeing as he's 30% faster at it ... These are the "soft skills" that will truly matter , the harvesting ones are just the easiest to give an example of , but I know for a fact (as this was talked about a lot when soft skills were first brought up) that it isn't going to stop At harvesting ! Edit : and of course they reset when you die , did everyone miss the first second and third talks about soft skills throughout alpha ? The purpose of soft skills is to make each life valueble, so of course they will reset at death ! Soft skills is a beautiful thing as it will finally limit KOS in a meaningful way !
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I don't agree at all . Standalone is so addicting because it pushes the envelope on realism , attention to detail, and complexity that other games don't . Do you remember how little buildings were enterable in the mod ? Do you remember how we didn't have a "hands up button" until standalone introduced it making encounters in the mod MUCH more shallow and unnecessarily deadly than they ever could be in stabdalone (believe it or not that proximity only voice system makes a difference, you actually yet to interact with some people instead of making friends in global chat ).. Remembering how great the mod was , is a sort of fickle thing to do because what made the mod so great was that it was something that noone had ever done before : open world full loot pvp zombie sandbox environment. Now that standalone and many other games are going down this path there are two points : the first is people expect great things , and naturally standalone is highest on that list because of all this content that the OP despises and all the attention to detail put into the game . The second is that people should be putting their memories into fruition because those that did play the mod remember it for being very clunky , very simple (which OP over praises as a good thing) and very unbalanced (ppl with thermal scoped .50 cal sniper rifles camping the coast because of overly populated gun and vehicle servers . Long story short , if you want another slapped together shoddy mod quality game then keep the rose colored glasses on but if we wanna see something that is so in depth that we really feel like we're living in the apocalypse then believe in standalone and give it time because although it's taking its sweet as time we know for sure it's going to be the first of its kind in terms of content weighed with quality and attention to detail and that it will keep everyone entertained wether you're a zombie fan or not . All in all I think people are all very passionate about standalone but everytime a delay comes up people freak out and look for the next thing to keep them from admitting they love SA, but I for one know that standalone is going to be my only zombie game I keep for the long haul ; Mostly because Ive played them all , looking at multiplayer pvp zombie survival games especially and I have to say dayz is the one with the best potential , graphics, content with quality, and especially content balance (compared to the mod and tons of unbalanced MMOs / multiplayer games this game is balanced pretty well ).
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
blackberrygoo replied to SmashT's topic in General Discussion
lawl this is Angels (zombies) and Demons , an arma mod that puts zombies and demons into arma 3 but no where near the quality that stabdalone is putting out and there is NO servers , it's just a coop (1-2 I think) mission (very linear FYI) for arma 3 slapped in with a bunch of other random mods to make a cinematic couple of screenshots , not nearly anything anybody would want to play for as long as we want to play dayz , it's simply "kill all the incoming waves of undead and quit when you get bored ". What we're talking about is big boy stuff , not Childs play, script come back when you have some real survival zombie sandbox game footage ;) ! -
1 : unconcious state is very random , best to have a friend with you and if you don't just repawn.2: your friends are a bunch of shit talkers , who have given into the typical mainstream view of dayz depending on the relationship between the time it's taking standalone to finish compared with the amount of content in the final version of the mod (LAWL to your motha). And lemme just ask you , why would you be posting on these forums if they were supposedly "not active "!? 3: this isn't like the hand holding mod , you must find a Map , city name , and compass to really orient yourself , as in the mod you'd usually start with these things . Best way to find these items (map compass) are in sheds or in civilian households . Street signs are found at beginning and end of towns on roads . You're making me wanna play dayz , and that's bad cuz I've sworn off until .59 ... But maybe I'll just have a taste :) !
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Reasons to adjust field of view mid game?
blackberrygoo replied to KenoSkir88's topic in General Discussion
To be cheaters . Boom daddy . But seriously I thought that was fixed already ? -
I have to agree Edwin , as blunt as you are it really is my opinion , it was too boring seeing the same old Cherno/berezino , I was actually pleasantly surprised when they added the police station to bereZino and changed it all around .. That being said I only played the mod for about a year and I absolutely hated the map because you couldn't enter in ANY buildings of importance , maybe a small shack here or there but that was it... So frankly this stabdalone map blows the old map away and any city changes they make will impress me ... New Cherno looks absolutely amazing and much less bland : very colorful looking I love it .
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lol we got a psychic here , everybody relax Nostradamus here knows exactly what's gonna happen to dayz so we can just listen to him and give up now ! Get the fuck off of these forums scrub life , all you have been doing for the past 8 months is whine and cry about development and it's always something different ... Go do something else man before I bench your mum .
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Alpha bitch . Daddy don't give no fucks no more til .59.
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I still give more respect to dayz over ark and certainly over h1z1 because those devs are working for what makes them the most money and the most popular ... Dayz devs on the other hand have a definite vision and its the exact vision I've had for a zombie game all my life , so I don't really care for how much content is pumped into a game, I got bored of ark after I realized all there is to do is build more cut through content like its a WoW expansion (no exciting pvp like dayz, more like a simplistic cod shooter for h1z1 and a very boring meta game for Ark, pvp isn't exactly adrenaline inducing in ark) . Dayz actually makes me take my time with every little bit of content and I know when it has all the content it's promising its going to be endless fun for those that are still with the zombie concept when it's done (and everyone comes back to zombies at one point in their life Haha).
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Hey brian thanks for taking the time to answer these questions! Will we ever be able to construct ladders (or find them) to get on top of houses ? Also , will it ever be possible to crawl through broken windows (those that are just above the head or lower)?
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Neeeeeeeeeeeeeed .59 !!!! Im thinking it will be wednesday seeing as they aren't saying anything at all =/ !
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Haven't played in a while, what's the current state of this game?
blackberrygoo replied to Danp1121's topic in General Discussion
I really think a lot of you that saw the mod as a "great" game , truly only look for massive amounts of content like base building and helicopters because truth is the mod was a very frustrating , incomplete mess that had a good idea but was never pulled off correctly .. It was too simplistic , the menus and inventory screens were buggy and clunky , there were hundreds of zombies everywhere but you could literally walk through them except for when they patched them to push you down , and at that point they were just an annoyance and not a challenge . The only thing the mod truly Had over standalone is a grittier looking environment (of course though because the mod wasn't made from scratch , there was all the time in the world to make the existing Chernarus look Gorey when they didn't need to do what is necessary for standalone now) and content like helicopters and base building (content that will make it to sa soon anyways). So in my opinion people are clutching for straws and getting too nostalgic , do we all not forget that the mod was just as laggy and Desync ridden as the standalone ? And the mod was complete so that kind of shows what an imperfect beast it was , standalone is still growing , but people don't remember that they just remember the (laggy) dog fights in the air that amazed people at the time and constructing bases , but looking back any sane man would realize we have better standards for today's multiplayer gaming quality and Sa is coming slowly to make sure it hits those raised standards (and to be honest it's still struggling but it will make its goals we just need patience and I guarantee it will exceed its expectations) .. The standalone has all the potential to be Better because it's being made with zombies and survival in mind , and although it seems like were so far away from a viable build, I believe it's right around the corner . The proof will be in the pudding with .59 , but i truly believe everyone is just frustrated that dayz isn't the game it's going to be yet so we fall back on rose colored views of the mod that are completed by what we want dayz to be and not what it truly was . The mod was nothing sustainable that's why we've got the standalone ... dayz sa is sustainable that's why millions of people bought it the day It came out despite those same people shit talking it before it came out (if any of you remember , the community was cynnical of the standalones future saying it would "destroy the good mods left" when it came out) , a lot of these people expected all the content the mod offered but it didn't and still doesn't have that , but it's quality level is far higher than the mods and I believe the Desync will be worked out before beta end as well , so that means as soon as all that good content is put in we will see survivors making even more fun adventures than we ever had in the mod (mostly because the crappy engine limitations are lifted and the game itself is being made for the genre , and not forcing a zombie game out of a mil sim like dayz mod) , sure the mods content kept us entertained but now we're looking for content AND quality and that doesn't come quick , we need patience for it , and we're so close to seeing all that long desired content in game with zombies back and desyncy (hopefully) starting to improve . Hold on to your butts gentledudes cuz im pretty sure this winter is gonna be a dayz one . -
All you Hardcore players packed it up and left?
blackberrygoo replied to infiltrator's topic in General Discussion
GTFO please . -
All you Hardcore players packed it up and left?
blackberrygoo replied to infiltrator's topic in General Discussion
Ya it is sad to see 1PP dying for now .. It's mostly because lots of hardcore 1PPers are feeling devoid because a lack of content and zombies , it's not always a smart idea looking to PVP when you can't look over walls so unless you have a 1pp private server (which there are a good 5 or so that get really full prime time ) you won't have much fun 1PP style . I thoroughly believe though, that .59 stable/ experimental patch will bring back the 1PP crowd . -
Kicking from Vilayer server IS ALLOWED.
blackberrygoo replied to deevote's topic in General Discussion
Honesty baker as of the past 6 months all of your post are troll posts ... Damn what's happening to these forums , I think we really need a new content update because the lack of it is making people more stupid than they already are ... Good job OP don't listen to these people who have no sense of right and wrong .. Report the server as much as you can bare , I've repoeted over 10 servers more than 2 times each as they always come back but I will continue to do it to help the public server community out . I server hop , what are you going to do about it butt fuckers ? If you see a corrupt server , report it once at least , and don't be a pussy ! -
Your character will be wiped if you don't immediately disconnect from that server and try another , even then there's a 25% chance your character won't be loaded ... This happened a lot last year it seemed , I usually was able to save my character 7/8 times but there was always that one corrupted character that never came back ....
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Can't freaking wait til .59 , although my spider senses are tingling and telling me that zombies won't be in the first iteration of .59 in large numbers . Still great to hear some info on .59 , my guess is we get it next Wednesday (not tomorrow/today, but Wednesday after that).
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Changelog Stable - 0.58129488 - 4.2MB Patch Notes
blackberrygoo replied to yimmasabi's topic in General Discussion
Let me help you with that one Mookie... WARNING: "Apology": Boom. And in reference to your dismissal of the "alpha" argument: Land mine posters aren't placed in fields for shits and giggles, neither are Alpha warnings. EDIT: if twitter post isnt showing under "apology" go to Twitter.com/eugenharton and scroll down to his 3rd most recent tweet from a couple days ago saying something about persistence needing a wipe and couldn't be avoided. -
Trading is incredibly fun and simple already .... I've in game traded with 5 people so far .... 2 have killed me (I was an idiot and wasn't wagching them , I was too ecstatic that they wanted to trade -_-) and the other three were successful trades ! I would love to see a "hand to hand" giving animation in which you would present an item selected and when the other person enters the animation the two weapons would swap (just so we don't have to drop items on the ground). But I have to say right now it's pretty close to perfect and like said above , people don't need "General currency" in an apocalypse (unless it's booze/cigarettes which are coming) they need what they need when they need it ... So In the words of two other survivors from this thread , "get it ? Ya dig ? "!
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Can't wait for .59 ... And the "45 days" persistence timer wasn't made to accommodate the .59 patch, I think It was just coincidence ... But yes they are rather silent about .59 and the new bug fix for laggy camps on .58 which can only mean something good after all these days (they are probably close to a solution and have tons of extras for .59). I'm just taking a break , playing some a3 dayz( some mod for arma 3 currently in steam workshop , it is arma 2 vanilla dayz mod but in arma 3!).
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Arma 3 and the DayZ Mod.
blackberrygoo replied to shadow_moses's topic in DayZ Mod General Discussion
There actually IS an arma 3 dayz mod , look in your steam workshops for A3 dayz , it just came out and it's pretty damn cool ... I killed some guy tonight for his helicopter he was just crouching by a zombie (I had some regret but not much as I was playing arma 3 gaha). Search it up its fun and is only 3 GB. -
HARDCORE | FINALdayZ | Epoch Survival | The TOUGHEST Server in DayZ
blackberrygoo replied to Cartoonrboy's topic in Mod Servers & Private Hives
Forgive my ignorance , but do I need dayz vanilla mod to get on this server , or is it namalsk only ? Server sounds great , like when dayz first debuted and we all saw survival instead of pew pew ! -
Guys guys come on , you don't have to attack him if you aren't even going to try and see what it's all about or if it's malicious ! Try it , then belittle if need be after you have actually seen if it works !
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My guess is that you two succumbed to the half broken hypothermia system (it used to work much better, not sure what made it break in recent patches) . Was your friend sprinting more than you two ? Did he have a gun on back and in hand ? These seem to play into how hot or cold you get sometimes , but that could be in my head and your third friend just lucked out . And remember fires kill you if you stand on them , try and make a triangle of fires inside a house and sit in between them , if this doesn't cure your hypothermia status I recommend taking your shoes off and then on again to see if it updates your status as others have said the status may just be desyncing and not appearing until it's really dire. Also remember the difference ( I know you probably do) of hyperthermia and hypothermia, hyper is from being too hot and hypo is from the cold .. I only say this because many people don't realize you can get hyperthermia in the rain ... Best of luck , hopefully the temperature sustem is fixed very soon .
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Did you draw those up real quick ? Dammit gews there's nothing about guns you aren't on top of... But yea I would like it if the crossbow was able to be placed in a backpack like an smg , maybe we can add a little handheld crossbow to fit better ?