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El Lobo (DayZ)

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About El Lobo (DayZ)

  • Rank
    Scavenger

Profile Information

  • Gender
    Male
  • Location
    Pittsburgh, PA
  • Interests
    Military and Gaming
  1. El Lobo (DayZ)

    Unconcious

    This may help a little with WHY we are passing out so much - http://dayzdb.com/ But it doesn't tell us how much energy/blood/water we start out with in SA, and doesn't change the fact that once you're unconscious, there's no getting out of it (except with a bloodbag reportedly) Problem still needs to be addressed further.
  2. El Lobo (DayZ)

    Unconcious

    So what is this then, a bug, or something we aren't realizing? This is bullshit is what it is. Why haven't we gotten any straight answers yet? It's pointless to try to "survive" if you're just going to pass out and die anyways, and there's no way to prevent it. I have only 2 problems with SA so far, this problem with unconsciousness, and the fact that zombies are STILL broken. I can even deal with the zombies and no cars, but atm I'm not playing until this problem is sorted out.
  3. El Lobo (DayZ)

    Disable Teamspeak?

  4. El Lobo (DayZ)

    Disable Teamspeak?

    That's what I've been saying. This won't work by itself, it would need to have admins enforcing it on their server. Think of how DayZRP handles things. It would be like that a little bit, but no roleplaying.
  5. El Lobo (DayZ)

    Disable Teamspeak?

    If you don't want to play for the "realism bullshit" then go right ahead and play on another server with DMR spawn loadouts and 1000+ vehicles and helis. I for one won't be joining you.
  6. El Lobo (DayZ)

    Disable Teamspeak?

    I'm not mad and I get what you're saying, but I feel like I have to repeat myself for people to realize it is pretty black and white. Play on a server with this system or don't, your choice.
  7. El Lobo (DayZ)

    Disable Teamspeak?

    You don't like the way a certain mod is or a certain server is? Play on a different server. I have said before and I'll say it again, IT'S NOT FOR EVERYONE. Just like DayZ isn't for everyone! If you want to play DayZ while talking to your friends who are playing something else, then join another server or another mod. Simple as that.
  8. El Lobo (DayZ)

    Disable Teamspeak?

    This is actually another REALLY good idea! although I still think disabling ts if possible would be better, you could use this along with the voice/loudness options. You would have to not have a whisper option, as people would just use that to not be heard, but I like it!
  9. El Lobo (DayZ)

    Disable Teamspeak?

    What's to stop you from talking about that stuff in-game? Like I said before, it's not for everybody, only people who want a more real an immersive experience. Just look at DayZRP, on that you aren't allowed to kill someone before talking to them first and you aren't allowed to use any long distance communication (like ts) unless you have a radio in your tool belt, and look how popular that mod is.
  10. El Lobo (DayZ)

    Disable Teamspeak?

    That's a good point about people using a second device, but if this were possible it would more than likely cut the numbers of people using ts or something along the lines down to a few. This also doesn't mean this is a perfect system, but better than the way it is now (if you're looking for a harder more immersive experience) and the server owners/admins could kick/ban people on their own servers if they want to if they suspect people using a way around this.
  11. El Lobo (DayZ)

    Disable Teamspeak?

    Like I said this isn't for everybody and not all mods or servers would want to do this, but there are players out there who DO want a system like this. I for one, am one of those people :)
  12. El Lobo (DayZ)

    Disable Teamspeak?

    Just letting everyone know I did search the forums before this, and found a few things similar but not exactly the same. If there is something like that, my apologies :) This is my first post on the DayZ Mod official forums, but I have used other DayZ forums quite a lot and played way too much DayZ than I care to admit, so I'm no Zombie Bait :) Is it possible to disable TeamSpeak, Ventrillo, Skype, and other programs like this so people then HAVE to use in-game chat to talk. Like possibly having the server kick them if they are running one of these programs at the same time they are in a server or trying to join one? Or possibly have a list of the only programs that are allowed to be ran at the same time you are in a mod/server? Not saying this would be right for every server or mod out there, but forcing people to use in-game voice would be very unique and fun experience for those who want a more realistic feel. Think of how they handle things in DayRP, but without the roleplaying. Why would you want to do this you ask? Well think about how much more interactions with people you will have and how different those interactions would be. A lot of times groups use TeamSpeak in DayZ, making it easier for them to communicate and gang-up on people who aren't in a group. If a group comes along a random survivor, they could act friendly, but at the same time be talking about killing them or double-crossing them with their group in TeamSpeak. It really breaks the immersion when people have this telepathic communication where they can speak to each other right in front of you and you can't hear it. This way you would be able to hear everything they are saying to each other if you are close enough. If they are trying to plan something, they would need to step away and go somewhere private to discuss things, and would seem sketchy to the person who's not in the group. This also opens up the possibility for spying. A group could be in their base discussing their next course of action or what they have, and someone could be right outside the door or wall listening in like you should be able to. It just opens up more possibilities and adds to the immersion in DayZ. I also think for a system like this to work the in-game chat would have to be changed. For this to be the most realistic Side-chat would need to be completely disabled and there would need to be different levels of how loud a person is speaking, and how far their voice carries. Below is my idea's for these, but they're all pretty self-explanatory. Whispering- the quietest way to speak, can only be heard from 1-2 meters away and is toned down so it is harder to hear for the people who are in-range Normal - The way you would usually talk, settings should be about the same as Direct is currently. Yelling - Can be heard from much farther away than Normal, but the farther away you get the softer it is. Should sound like it's echoing from a distance. Radios - Rocket has talked about adding radios to the game. I think this would be a great replacement for side-chat and teamspeak, and means that someone could be listening in to what you're saying if they found what frequency you're using! You would want to watch what you say, and smart groups would use codes for important information! So there's my question/suggestion. Please let me know what you think and if this is even possible
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