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Everything posted by NagsterTheGangster
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Say word, i was wondering this shit. Ima bunny hop the fuck outta everywhere now.
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Will the SA be better optimized than Arma 2?
NagsterTheGangster replied to King of kong's topic in DayZ Mod General Discussion
One would think a bit.. but it is going to be an Alpha release. -
I figured it out (release date of SA)
NagsterTheGangster replied to Xianyu's topic in DayZ Mod General Discussion
The fuck you talkin about? Is this about the goddamn Steam early release shit again? -
DayZ SA not being moddable
NagsterTheGangster replied to rooniedoo's topic in DayZ Mod General Discussion
Lets hope is not at least! -
The only map in the world "DayZ Minecraft" Scale 1:1
NagsterTheGangster replied to HunteR26RuS's topic in DayZ Mod General Discussion
Just... how?ly fuck that must have taken a lifetime to do!.....a lifetime before the apocolapse..... But damn i wanna play this, is it available yet? -
Hell no, thats way to fucking long, what if i d/c by accident? 15 min timer to get back into the game for bugs, crashes, etc, i dont think so. Im thinking something along the lines of a teleport to different random (but nearby) location, if logoff and logon is within the spawn loot timer so if you wanna change servers quickly youre going to be somewhere else when you log on instead of where the loot is, if after the so many minutes it takes from loot to spawn on its timer then you go into the same spot, because if you kept waiting where you were in the other server you could have just got the spawned loot there so it makes no difference....I may have overexplained that a bit.
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Shooting open doors in SA..
NagsterTheGangster replied to NagsterTheGangster's topic in DayZ Mod Suggestions
Slugs would more than likely open a door if aimed at the lock, so just make it openable with a shotgun blast followed by your character collision with it. And quite frankly that "hollywood" shit your talking about Demon, quite dismissive in my opinion, but regardless, this isnt THAT far-fetched at all, and whats wrong with a little Hollywood thrown in there, just a small aspect that makes the game that much more badass. -
We look for the standalone?
NagsterTheGangster replied to Reservoir's topic in New Player Discussion
Ahh, so much secrecy and hinting going on in these forums the last week! :D -
I would like to see some more furniture etc in the SA
NagsterTheGangster posted a topic in DayZ Mod Suggestions
I understand there are other things that need working on first but I would like to see a few more new items in houses etc to add to the atmosphere of the game a little more... some places look pretty bare, like people moved out where id like to see more places that look like they got `left in a hurry` -
Bandits loosing style?
NagsterTheGangster replied to meat pie's topic in DayZ Mod General Discussion
Yeah you got it, it isnt good banditry by breaking rules, it it was pvp server and they tricked you....legendary lol -
Standalone only for USA?
NagsterTheGangster replied to blurhitz's topic in DayZ Mod General Discussion
Prolly bullshit, that would kill a lot of the DayZ market one would think and people will make shit up for attention when theres mad hype to a game anyday. -
Very basic questions from someone both new to arma2 and dayz
NagsterTheGangster replied to Þolveremorta's topic in New Player Discussion
The sloth said it best. p.s. id start on vanilla server, its the "real" DayZ experience so to speak. -
[CAUGHT] US229 - 2pac - Vehicle Auto-Repair
NagsterTheGangster replied to [email protected]'s topic in Mod Servers & Private Hives
Good catch, submit to battleye, I dont think the DayZ mods can do much, just get him banned. -
October Round-up: #DayZDaily
NagsterTheGangster replied to SmashT's topic in Mod Announcements & Info
If only it were coming out for halloween release... -
Perma-identity. Nickname is permanent. Nickname as face. Cover face - conceal nickname.
NagsterTheGangster replied to DZR_Mikhail's topic in DayZ Mod Suggestions
loving how you fix the issues people come up with, seems pretty bulletproof to me. Good gameplay feature imo -
How to properly reintroduce .50s
NagsterTheGangster replied to Dagwood's topic in DayZ Mod Suggestions
I like it, well thought out through and through I think. -
What's your Favorite MOD for this MOD
NagsterTheGangster replied to xalienax's topic in DayZ Mod General Discussion
Epoch...but its the only mod mod ive played so far.. -
ways to avoid bandits
NagsterTheGangster replied to shadowolf (DayZ)'s topic in DayZ Mod General Discussion
Basically stay off the mean streets. -
Epoch Bandits - how to duck them over
NagsterTheGangster replied to FogeyZ Gilly's topic in DayZ Mod General Discussion
DAmn thats a cool lookin base. -
I have done a bad thing.
NagsterTheGangster replied to King of kong's topic in DayZ Mod General Discussion
after you shoulda been like "you shoulda teamed" -
The Most Cruel Thing To Do To Someone...
NagsterTheGangster replied to bloodiedsimper's topic in DayZ Mod General Discussion
And the assholes come out to play... XD -
My experience with Bandits
NagsterTheGangster replied to Sugar Jakobs's topic in DayZ Mod General Discussion
I had experiences similar to those, except that when I was seen and was unarmed, I was killed on sight for no reason. So actually, now that I think about it nothing like that has ever happened to me. -
People just dont do role playing anymore
NagsterTheGangster replied to meat pie's topic in DayZ Mod General Discussion
You kinda asked for it. But the 3rd person shit is very unsportsmanlike especially if you KNOW theres someone inside, and theres 2 of you. -
Will hackers really be subdued in SA? Not likely.
NagsterTheGangster replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Only one way to really find out.... Play SA when it comes out :P -
Please bring back Pitch Black Nights and Lunar Cycle!!!!
NagsterTheGangster replied to beavis_5000's topic in DayZ Mod General Discussion
......within reason...