Jump to content

vanilladragon

Members
  • Content Count

    157
  • Joined

  • Last visited

Everything posted by vanilladragon

  1. zombies always opened doors
  2. if people are happy with having a community of 800 people, leave things the way they are. arma 2 will go slip into oblivion along with the people who want a deathmatch only game with zero support for altruistic actions. who wants to play a deathmatch where you take 30 minutes to find an effective weapon then have to run for 30kms to get to the action? zombies or not the novelty will wear off very fast for a lot of people
  3. vanilladragon

    should there be regular resets on characters

    there wont be any tents you retard. sorry to insult you but shit bro learn to read. COMPLETE RESET, NO MORE GEAR FOR ANYONE. MAKAROV AND BEANS. english isnt even my first language and i understand it better than most english speaking people on the internet.
  4. you need to specify who the 'other players' you are getting these 'organic benefits' from, because they certainly arent randoms on a random server. you join with predetermined out of game friends with predetermined out of game allegiances or you kill everyone you see. there are many benefits to teaming up, but its not happening within the day z community itself. its just a deathmatch at the moment.
  5. vanilladragon

    "How long it takes to run from A to B"

    i log out when i go for a piss, i would never leave my toon running on its own who would?
  6. vanilladragon

    Not sure how they did it..

    the only thing dodgy is you were silly enough to try and get in it could you come across a more obviously staged scenario? get the fuck out of there next time
  7. vanilladragon

    Car crashes

    which gun is best for damaging cars? non explosive
  8. vanilladragon

    should there be regular resets on characters

    i was being facetious, 7 days is a respectable average considering the world wide average is 31 minutes.
  9. the problem with the current state of it is people are forced to play as a bandit and survive or play as a survivor and die. there needs to be incentives to not kill people beyond a sense of morality with no bearing on the game. currently playing as a survivor you get all the risks and none of the rewards. i would like to see a mirco-tech tree for bandits/survivors/...nomads (stay hidden, keep to themselves, dont help or hinder)? survivors get rep for giving transfusions (or more team based exercises which dont exist at the moment, like joining rescue parties or something, there is just no other example of altruistic behaviour), bandits get rep for killing survivors and nomads get perks for staying neutral. survivors get body armour, bandits get high end weapons, nomads get camo just an example. obviously this would need a bandit system that is a little more fluid than 'kill a survivor and you become a bandit'. more like you start out neutral and after a few actions you start to slide to either end of the spectrum. given the life expectancy i cant see a tech tree involving more than one or two perks for each 'type'. like give surviviors either body armour or fortifications. give nomads really good camo or motion sensors, and give bandits a good gun or a claymore. put the perks on cool down and a timed limit so you have to be tactical when using them. eg body armour before a gun fight, or a claymore when you first start sniping.
  10. vanilladragon

    Simple solution to disconnect exploit

    i am not able to change my name at all. is there some line command to do it? i cant change it from the character screen.
  11. vanilladragon

    should there be regular resets on characters

    why bother discussing game mechanics' date=' exchanging ideas and possible changes in an alpha... are you seriously asking me that? god some people i swear. [hr'] and is he a mod or a developer? irrelevant either way, if i am breaking rules lock the post. if you dont want to be involved stop replying to the thread.
  12. vanilladragon

    should there be regular resets on characters

    i am a good player' date=' i often survive for more than a week and i have high end gear with in a few days... all of which is irrelevant to my point. i have -personally- found 3 obviously duped caches in my time playing, one major one with 7 tents containing 19 dmrs plus the rest (i did take one lol how hypocritical) not counting the countless youtube vids that show entire airfields full of duped tents. its a major problem that can be fixed with very little effort and cost on the part of the community. one death a month to reduce the incentive to dupe/farm? sounds reasonable to me. you even know what its coming and everyone shares the same fate. the makarov beach party that occurs after the reset might be a little messy but worth it [hr'] exactly. the average life expectancy is 31 minutes. a reset once a month is going to be an inconvenience? to the 4 people who live that long?
  13. vanilladragon

    should there be regular resets on characters

    how many people live longer than a month? 1% 5% at most? how many people are affected by hacking/farming? the entire community constantly
  14. vanilladragon

    Simple solution to disconnect exploit

    i dont think people should be able to log in/out within the limits of a town. would solve a whole of problems the game has.
  15. vanilladragon

    should there be regular resets on characters

    thanks for more ad hom attacks on me with no real substance. i feel sorry for anyone who lacks the intelligence to form a coherent argument and just insults me. true pity.
  16. vanilladragon

    should there be regular resets on characters

    having a full reset once a month would remove any incentive to mass farm/ mass dupe gear. the down side is everyone loses all their gear once a month. and? how is this any different to dying? who here lives for more than a month? not a single person i would wager. the benefits outweigh the disadvantages. think of it this way: you get killed once a month on a predetermined date and you no longer have to worry about being killed by duped dmrs and nvg
  17. vanilladragon

    should there be regular resets on characters

    why bother if everything will be reset when you die?
  18. vanilladragon

    should there be regular resets on characters

    why is it a bad idea? i see many ad hom attacks on me, no real arguments against my reasoning. ive yet to see someone give me a good argument, only 'i dont wanna lose my stuff' sniffles for you, i would rather reset on the first of the month than see a group of 6 people all with duped dmrs
  19. vanilladragon

    should there be regular resets on characters

    how long is a month in your country?
  20. vanilladragon

    should there be regular resets on characters

    their gear would not exist how can they go to their tent and resupply? do you not understand what i mean by character reset? sorry if my english isnt clear. i mean all players everywhere get everything wiped. i dont see why everyone is so against it, who lives for longer than a month? it hurts you for one life and it will help curb farming/duping which affect everyone. how is it different to dying?
  21. vanilladragon

    should there be regular resets on characters

    i dont mean in the end product either, just in the short term to remove the incentives to exploiting
  22. vanilladragon

    should there be regular resets on characters

    so lets say they fixed the problem of server hopping today. we just let farmers and dupers have all their ill gotten loot? thanks for exploiting the game, keep your gear as a reward? how would a reset once a month change anything? who hear has been alive for over a month? ever?
×