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Everything posted by Jex
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No it wouldn't and how much extra sales of Arma 2 did they make off the back of that community? So fuck you Activision, EA, UBIsoft and all you other asshole companies that said a big "fuck you" to the modding community. It's a pity most of the gaming community didn't back itself.
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Just make it a 15 minute timer if you change servers.
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ooooh In that case, increase team bagging to 2 minutes minimum and a very slow increase to blood (10 points per second?) once the transfusion is done and if you introduce self bagging, make it 5 minutes to apply the bag
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So can we add chains to hang people up with, handcuffs to get them to site and then perform ritualistic bloodbagging on them without their consent? Can you blood bag yourself to death? lol
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Fine then put 4 cows on the entire map at the same spot and see how easy it is to gut a cow then.
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Will there be an Arma mod for Stand Alone ?
Jex replied to skyofavalon's topic in DayZ Mod General Discussion
LMAO http://www.thealmightyguru.com/Humor/Images/LotR-Potatoes.gif OP the SA will never be an arma mod because they can't make arm do the things that want, hence the reason it's.....i need to stop there before my brain explodes. -
People just dont do role playing anymore
Jex replied to meat pie's topic in DayZ Mod General Discussion
Role-playing - you act out a role. The misnomer of "bandit" is a great example - when's the last time you were actually held up - when you could have easily been held up because your head was in a loot pile but no, you get shot. A roleplayer would talk to you over voice and tell you to lay down, etc Would be ncie but most players don't have the wit or imagination for such a thing. -
Well on the way to the hospital, you'll probably pass 2 or 3 cows and i'd hardly call it work killing and gutting them. My point was it's not particularly hard get enough food to heal you. I did also say the process should take a long time - this 30 second fix is complete BS
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Can I please put a scope on an Enfield?
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Why didn't arma model them correctly in the first place? Was it that hard?
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That sounds about right to me. Fill the world with iron sighted weapons and make the rare stuff rare so it's a real find when you have it.
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Name Tag Stickers and Viewing People's Journals
Jex replied to bloodiedsimper's topic in DayZ Mod Suggestions
Maybe an alternative version where I carve my name on your face? -
I think your a little off there - by your reckoning then, we'd have no weak children. Also if Strong men breed with women, they're likely to have strong girls by your reckoning as well or are genes now sexist? You started in this thread saying you would state only facts except in the above, your facts appear to be entirely wrong.
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This is where "choice" takes you. But it's a good thing, right?
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Well presumably to all the people that think running your graphics on low, to level the playing field, is an exploit then presumably, in the interests of fairness you should be limited to 3 FPS when we all crank our graphics up? Or will you exploit your faster PC's to get better FPS - don't worry, I already know the answer.
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Also how are people going to know their blood types? Unless they remember it's not like they can go and get it tested again.
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There's nothing wrong with self bagging, it just needs to take a lot longer. Even team BB should take a long time (I propose a minimum of 2 minutes for team and 5 mins for self during which you can't move). Since a cow pretty much heals you I don't really see the issue with a bloodbag doing it a little quick, but not in 30 seconds.
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Does foilage disapear completely when veiwing from a distance?
Jex replied to MoOnKat's topic in DayZ Mod General Discussion
Not only do they not render the grass out passed about 100 yards, you're at a major disadvantage if you don't set you graphics to the lowest settings (Except HDR) as you'll see less trees and the foliage will be less to making it easier to see through it. -
Does that also hold true for every breath I take, every move you make? I'll be watching you... <_<
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Ban them - don't warn them. If people can't work out for themselves that it's wrong do you really want those people playing on your server. If they accidentally dupe that's fine, I've done it before and it's fucking annoying when you do because you know lot's of other people are going to. Why is this thing so hard to fix? Surely the object has a table of contents like the player does - you take something out, it stays out and it doesn't come back.
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Dear Rocket and his team, no private hives, please.
Jex replied to Dekkymane's topic in DayZ Mod General Discussion
lol ok Pass me the bottle ;) -
Dear Rocket and his team, no private hives, please.
Jex replied to Dekkymane's topic in DayZ Mod General Discussion
Both are demonstrably false. How is it any less easy than eating a cow? If it takes 5 minutes to do, it makes the process risky. Right now it's too easy and too quick, so presumably you support a much longer application to the current model. Adding the option definitely makes it more realistic - I'm at a loss to even begin to understand how this could be anything else. You do know you can self BB in real life, right? -
Things that will Make or Break Standalone (Opinions)
Jex replied to OfficerRaymond's topic in DayZ Mod General Discussion
New content! They should add new content to the game to keep things fresh. They could even add content that drives a story - maybe the zeds starting changing in some way. At the start, the building could be normal then each patch makes them a little more overgrown. A game where the devs ride along with you, introducing elements into the game to keep it fresh to an ultimate ending -
Dear Rocket and his team, no private hives, please.
Jex replied to Dekkymane's topic in DayZ Mod General Discussion
So what you're saying is that you should have just said "I don't like the self bagging idea" And be done with it? -
What is up with the loot spawns at the phone-poles?
Jex replied to DayzForumer's topic in DayZ Mod General Discussion
I'm glad you raised this, this imo is one of the worst changes they made to the game. Everything industrial spawns here and zombies too so if you follow them, you get zeds all the way plus engine parts, fuel tank parts - you know - the things you always find under power lines (telephone poles lmao) in RL. Can we please have these removed it doesn't make any sense for 2 obvious reasons - 1) why would loot be here - should I check out powerlines in my area for gear now? 2) why the hell would there be zombies every 50 meters at every power line. There's also the stupidity of being able to just run along the lines and end up with an entire car at the end of it?