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Dayz Standalone Graphic Guide for better FPS
mlewis1969 replied to mtv@mtv.pri.ee's topic in New Player Discussion
Thank's for sharing Z4NN1N -
Cheat Finder (script parser for admins)
mlewis1969 replied to disorder's topic in Mod Servers & Private Hives
Will these tools work on a Wasteland server and if so, how? -
valkyries started following mlewis1969
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mlewis1969 started following Last Resistance - Needs More, Last Resistance - Recruiting - Final Thread, US 888 and and 2 others
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would this be a script as well: 31.08.2012 04:23:09: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "Sniper1_DZ" 33:4 [0,0,0] 31.08.2012 04:23:09: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "DZ_Backpack_EP1" 33:6 [0,0,0] 31.08.2012 04:44:04: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "Sniper1_DZ" 33:187 [0,0,0] 31.08.2012 04:44:04: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "DZ_Backpack_EP1" 33:189 [0,0,0] 31.08.2012 04:23:09: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "Sniper1_DZ" 33:4 [0,0,0] 31.08.2012 04:23:09: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "DZ_Backpack_EP1" 33:6 [0,0,0] 31.08.2012 04:44:04: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "Sniper1_DZ" 33:187 [0,0,0] 31.08.2012 04:44:04: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #0 "DZ_Backpack_EP1" 33:189 [0,0,0] 31.08.2012 04:45:48: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #119 "e setvariable ['BIS_RscMiniMap',_this select 0]; _this call compile preprocessfilelinenumbers 'ca\ui\scripts\MiniMap.sqf';" 31.08.2012 04:38:50: kai (99.169.135.203:2344) 1538dfa27297f449b75df621ecd9381a - #119 "qf" private ["_amm"]; _amm=_this select 4; _this call (call compile GetText (configFile >> "CfgAmmo" >> _amm >> "muzzleEffect"))" ???
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My Server Script restriction 90?
mlewis1969 replied to Talrune's topic in Mod Servers & Private Hives
same... -
Sputnik (DayZ) started following mlewis1969
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I have a range finder & gillie suit for L85A2 AWS
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you're an idiot for insulting me, slow down on the insults and "kill" the player and stop complaining about other people disconnecting when It's probably you're aim that let him get away. And I bet you're the one that's disconnecting to get away.
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My friends server was going down because he didn't have the support to sustain it (the server) and I wanted to relocate my tent to a new server which meant I had to log into one server and back into the other to transfer all of my gear and equipment from one tent to the other in another server. Does this mean I'll have a bad reputation just because I wanted to bring my gear to the new server (I did not use Alt+F4)? I think banning would be a little harsh and Is there any other option on the table other than "banning" players? Hell, just kill the ATL+F4 guys with "well placed shots" and there will be no more of it. I just don't understand why people are complaining about the disconnecting player that got away. I just think the care bears need to learn how to aim.
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that's a great idea Goon but only one? more like two or three of them...
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I love it when people I'm clearly not referring to, who have nothing to do with it because, you know, they hadn't said anything regarding the topic of discussion, take the time, go out of their way even, to take offense and make non sequitur snide remarks. Yep, that's even better. NO COMMENT...
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rocket: can we just keep our slot count, it's small enough as it is. and just use a new rifle butt-stroke and bayonet Malay animation? like the , just make butt-stroke animation, that way we can keep what we have instead of trading guns for malay weapons or loosing primary and secondary slots, please.
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Hotfix Build 1.7.1.4 Rolling Update (was 1.7.1.3)
mlewis1969 replied to rocket's topic in Mod Announcements & Info
I think it might not be a bad idea to have zombies gain interest in a spot instead of identifying a player's location when they hear someone. The zombie AI should be changed so that sound will attract zed, but only a direct LOS with a player will make them attack. I can see where you're going with this idea and I couldn't agree with you more. The zombies slowly migrating towards the sound source but not attacking the skillful survivor avoiding the zombies line of sight. Only thing is, this is not the "Bug Reporting" section (sorry I had to say it). -
mIRC info: irc.GameSurge.net, #DayZ
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AGREED