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Xeiom

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Everything posted by Xeiom

  1. My first point does suggest that private hosts would be able to add this option. It is true there is a moon, there are also clouds in the sky and it is possible for these clouds to obscure the light from the moon. Not to mention that the moon goes through phases. The shakiness of the flashlight I consider a separate point to this despite it's direct relation. On this point I will say that some tweaking is needed but it does still need to shake. You are a mortal, you don't have a hand of iron. In my non too long didn't read section of the post I suggest that there is a friends list that would allow you to check for friends only. This list would require both parties to accept so that someone couldn't just add you if they knew you were liable to kill them. Would you care to elaborate as to why you are opposed to this idea? I personally can see that it may be upsetting to see that all your equipment now has a defensive capability when you go to reclaim it but then doesn't this assist the fear of Zeds? I would not suggest that player kills would activate this as it doesn't make sense.
  2. Xeiom

    DayZ Standalone Forum Best Ideas

    Hey I love this compilation. Could you please read the TL;DR in this post as it contains suggestions that I think you will want to add to your list. http://dayzmod.com/forum/index.php?/topic/139605-stand-alone-vanilla-settings-authentic-survival/
  3. Xeiom

    Combat Logging

    This has made me aware of an issue I hope the SA will solve, I'm going to add it to my list.
  4. Xeiom

    Yolo should apply in SA...

    I understand that you feel there is not much in the way of character development and attachment to the character but I think that adding a storyline or a bio is a different game. You're more than welcome to come up with a story for your character and if you meet some survivors then you might be lucky enough to role play that out. I don't feel having a written version of your story would let it be any more authentic than having to explain yourself. I can't imagine a story system within Day Z that wouldn't damage another element of the game. I like your Idea for better hunter gathering and I like the idea of building bases (in some shape or form) but I'd say that these suggestions might be better saved for when Day Z SA has really got off the ground. That being said I have high hopes for the crafting system in the stand alone version so I'm hoping better hunter/gathering elements will make it in sooner rather than later.
  5. I agree that you don't want to enter barren servers, this Is why I suggest that the server player list doesn't appear when IN the game. The server browser to choose the server you are on should still show players as to ensure you can join a server with players. If a player feels he's not getting enough action on his current server then he can leave to join a more populated server. I feel knowing there is exactly no players on the server however is too much of a boost for all those late night dwellers who get all the good stuff with nothing to fear. I suppose a population gauge isn't as harmful to the experience but I would still prefer to see that on private hosts as an option. I also agree that the "pitch black" period should fit naturally into the game setting and that the moon should still dutifully accept it's job of illumination. I just don't want to see the "pitch black" periods of the night being axed completely from the game as they are also an authentic stage of the night.
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