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Baker.

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Everything posted by Baker.

  1. I don't find it all that challenging anymore. But its the most authentic Apocalypse simulation I've ever played. Its a wonderful "lord of the flies" sociological sandbox. The epochs and overpochs are fun too but more in a "lets have a few beers and blow stuff up with a tank" kind of way.
  2. Baker.

    No servers are showing up. Help!

    if you still have trouble after reading BB's post, pm me ill try to help
  3. I love these, even though I would rather articulate my own thoughts instead of just posting a prewritten definition of terms taught in a first year debate class but hey to each their own.
  4. I could post the same "bandwagon" meme over and over instead of saying anything, but you guys thought of it first. Bottom line is. No matter how much your side rattles the cage, 3rd person is more enjoyable to 99% of the player base. And the only reason the existence of 3rd person is an issue for any of you is because you have no one to play with. I personally bought and paid for a 1st person server because I was under the impression (based on all the 3pp rage posts is read) that it was a lack of servers that was the problem not a lack of players. I discovered first hand that while my 3rd person server went to the top 20 in the world, the 1pp server was a ghost town. I can appreciate its frustrating that no one wants to play the game you want to play, I live this is everyday playing vanilla dayz mod. But its not going to change. The OP is just a rehash of 1000 other identical ermagerd wallhacks!!-type posts.
  5. Um no. Vocal minority^^
  6. Baker.

    How can 1PP be improved?

    Fov is extremely subjective even with 3pp players. If you ask 20 people I would suspect you would get 15+ answers. They already give us an option to disable headbob which would, were that not an option to disable it, be the #1 thing i would suggest. I often wonder if some of the less arma-familiar players know you can even do this. I have yet to encounter a individual that isn't made totally nauseous by it yet it is enabled by default. Perhaps it should be disabled by default.
  7. Lol. It's not an argument. This has been decided. An no amount of foot stomping from your vocal minority is going to change that. But as I have said 1000 times go play 1st person no one will stop you, hell people like me pay for and administrate 1st person servers just to cater to your lot. But don't pretend that its better just because you and judopunch think so.
  8. Says you and three other guys
  9. You do realize that no one likes it right? There are a literal handful of you. Bohemia graciously accommodates your small crowd so whats the problem? I'll answer my own question: you are alone, you have no one to play with otherwise why would it matter? We cannot help the fact that you and a vocal minority on these very forums hold some silly elitist view that 1st person is the only way to play and 3rd person players are exploiters. We cannot help that no one wants to play 1st person. They should add tumbleweed models, so they can blow across the highways of 1st person DayZ servers.
  10. Baker.

    Status Report - 09 Jun 2015

    You would walk around thinking this with your socket wrenches and bag of food, and i would murder you to feed my kids. In a new york minute.
  11. There is no light to see mate. The population has voted with the servers they join.
  12. Baker.

    DayZ Battleye ban

    Battleye is a separate company from Bohemia no one here can help you. But they won't anyways Mr cheaty pants.
  13. Baker.

    1.8.6.1 Hatchet Bug?

    Show off! wub you wobby
  14. Baker.

    Status Report - 09 Jun 2015

    "Kill em all and let god sort em out" One thing I typically take from the design direction, and please correct me if I misread these things, is a parallel with what I considered to be one of the greater follies of the mod development and Deans early description of his goals for the standalone. For instance I recall Dean stating once that a certain feature would "combat the kill on sight mentality" and therein lies my point. It appears as though development is whitewashing the original experience in an attempt to balance all the different playstyles, to make it easier to be a hermit or a "friendly" and less difficult to bandit etc. The mod experience (I'm sure purely by accident) created what felt to me like the most authentic simulation of the zombie apocalypse or any post apocalyptic scenario I had ever seen. In a real Apocalypse it would be easier to rob and steal your way to power, it would be easier to let others spend weeks gathering and scavenging and then take it from them. It should be harder to play with morality as it would be harder in life. It didn't feel like there were many ingame barriers to playing the way you wanted other than the good will of other players. DayZ was not just a survival game, it was a sociological experiment. It was "Lord of the Flies" and it was wonderful. I just hope we don't lose that in favor of making it easier to be a "care bear". Some of what I read here seems very promising. But as a current mod player and former SA player I just feel like I can put my own finger on what is missing for me. "Zones" should be defined by the players, by people and their will, like all in game activity. I pray this is a part of your design goals if for nothing other than my own selfish reasons.
  15. Baker.

    1.8.6.1 Hatchet Bug?

    if (getPlayerName == "kichilron") then {player addMagazine "item_Weisswurst"; };
  16. 1st person servers exist. They give you everything you want: 1st person all the time. The sad truth is, however, that it is a vocal minority that enjoys this playstyle and 1st person servers generally speaking are ghost towns. This leads folks like your self to continually propose the removal or modification of 3rd person to a point where it is acceptable to a 1st person-centric player. They/you propose this so the rest of us are forced to switch and therefore direct population towards themselves/yourself. If 1st person was as amazing and desirable as some (again very vocal) members of the community would have us believe then these posts wouldn't exist, as they would all be quite satisfied playing amongst them selves, chattering back and forth about what horrible noobs all us 3rd person people are.
  17. Baker.

    How do i tell which road to go?

    Take heed my good friend for the days when the map is foreign and strange are the finest days of dayz.
  18. Baker.

    Food Poisoning? What?

    Fresh meat from a fresh kill wont get you sick my friend. Its science. See Below.
  19. Connect3d Posted Today, 11:42 AM I assume you've taken away the first person EXP servers because we're suppose to tell you about the third person camera, but I personally think third person is too stupid to even bother testing. So please keep a few first person EXP servers..
  20. I saw your yarded post in regards to 1st person experimental servers, I assume this post is articulated from the angle that since you hate third person you feel that they are wasting their time improving it. Rest assured you are in the minority. BUT REJOICE! The dev's have kept you in mind and I have heard no whispers that tell tale of the death of the 1st person view. Server owners (an exclusive club to which you could become a member at any time) are, and will always be, allowed to force 1st person view for those whom desire that playstyle. Its a wonderful compromise that seems to displease those whom march to the beat of the "ERMAGERD WALLHACKS!" drum but satiate most other players. It's an argument I find strange and unnecessary, but I am just a weak voice in a large crowd so far be it from me to attempt to further pacify your 3rd person bloodlust. *Hugs* -Baker
  21. Baker.

    DayZ Mod 1.8.6.1

    You havent updated your filters EDIT Read the rest of the thread and assume you know this. :P
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