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preacherlr

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Everything posted by preacherlr

  1. preacherlr

    Is this a Bug? Play offline?

    You mean the premise of an open world multiplayer survival game?
  2. preacherlr

    Ban

    wat.jpg You knew you shouldn't have, but you did. You got caught. I'm not a Dev or BE, But even I can tell you.. It's not habbening.
  3. preacherlr

    Body Armour

    Just like the real thing? As Mull pointed out, You should have to make a sacrifice for it.. SAPI plates are like 2kg each, 1 front and back is 4kg, Call the carrier 2 kg, that makes 6. Personally, If I'm getting shot in the chest I'd rather have a SAPI between me and the bullet as opposed to some extra items in my bag.
  4. preacherlr

    Soft Skills

    It's the first iteration? I'd probably give it till v2 or even v3 before asking that question.. This is what soft skills were always meant to be, as far as I can remember it was always things that would help a little but nothing drastic? Guessing you'd rather Tarkov style? Be able to throw a grenade 2 football fields? Jump 10 feet? Run 35 mph for 10 minutes? For something you're going to lose every time you die ( I hope ) Doesn't seem much point to add anything too drastic. It'd be cool to see say slightly fast reloading of mags or SLIGHTLY quicker melee swings.. But to be honest, I feel no soft skills would be the best option, I mean people are only going to complain about them, Amirite?
  5. preacherlr

    The Ability to IV yourself

    After having played a little bit on the 0.63 offline branch, I picked up a blood draw hit, which gave me the option to draw from myself, I thought it a little odd but I did. Then I had the thought to try saline, which I was able to administer to myself.. In about 7 seconds.. Seems a little silly to me that you're able to. I mean I understand realistically you can, and people do. But from a game play point it's going to turn into pubg imo, Get hit, bandage, blood bag yourself, keep fighting rinse repeat. To me it always made sense having to have someone else do it, or at least it justified the speed at which it was done, But being able to do it yourself in the same amount of time doesn't make sense to me. I understand that a bloogbag or saline doesn't fully " heal " you, however it will bring you in much better standing than you were. Especially if you're bleeding out and run out of bandages, you could indefinitely keep yourself going off saline/blood bags. Thoughts?
  6. preacherlr

    The Ability to IV yourself

    Seems now you have 100 health, limping start below 75 and progressivly gets worse, until 0 in which case you are dead. You have 5000 blood, greyscale sets in at 4500, gets worse until 0 at which case you are dead. A zombie hit does exactly 10 health per hit, and you'll die on the 10th consecutive hit. You gain about 0.4 health back every 3 seconds, meaning from 1 to 100 health would take about 12 and a half minutes. A zombie hit does exactly 100 blood per hit. You seem to gain 3 blood back every 3 seconds ( 1bp/s ) with saline adding an additional 5 extra blood per 3 seconds, totaling it out to 8 per 3 seconds. Th above test was performed at fully energized and hydrated. At white food and yellow drink ( Spawn state ) The health regen seems to be the same. however the blood regen is halved at 1.5 per 3 seconds. I left blood bags separate because they have a strange way of presenting themselves. To draw one costs exactly 500 blood, which using it returns exactly 500 blood. but you get a debuff next to the health symbol, which looks like a picture of a pill, you also start to lose 2 blood per second, or 6 per 3 seconds ( I'm using 3 seconds because the game seems to tick every 3 seconds for you health state ) I tried taking tetracycline to counter act this but it had no effect, it seems to last 2 minutes and 10 seconds and then vanish. seems you lose about 258 blood over the time span Taking a saline at the same time seems to negate it, and if you're healthy enough to regen you'll come out with more blood then you started with ( Will continue to edit this post as I get more info - all test's i'm trying are in that community build thing with the debug monitor so they may not be relevant )
  7. preacherlr

    The Ability to IV yourself

    Makes a lot of sense, I'd be happy with something like this. As Gews points out you shouldn't really be able to heal yourself mid firefight - at least not with saline/blood bags Self IV'ing aside, Healing seems to be pretty quick all together now. Went from pretty well dead to running like normal with full colour in about 15-20 minutes.. This probably would have been cut down to about 5 minutes if I'd saline'd myself.
  8. preacherlr

    Meta Deterrent

    There's plenty of other ways to do it on your behalf other than just lock mics open all the time... You could have agreed to have had him log out in the building then move to another building where you could see in to cover him.. Or just used steam chat. As stated above, there will always be work arounds. Even if it forces hot mic, you could just change the input, or use the muted button or mixer mute.
  9. preacherlr

    0.63 Stresstest is shame

  10. preacherlr

    Dayz need a buddy system

    Has your buddy tried not dying?
  11. preacherlr

    DayZ Metro

    metro mɛtrəʊ/ noun 1.an underground railway system in a city, especially Paris. adjective NORTH AMERICAN 1.metropolitan. "the Detroit metro area" --------------------------- Realistically you wouldn't connect essentially a whole country via underground train lines. From a game play perspective you're basically making 5-10km meat grinder tunnels or direct paths to cities/towns that you could auto run to off the side of the walls.. Doesn't really suit imo.
  12. Check you profile txt file in you C:\Users\yournamehere\Documents\DayZ, Make sure it's not set read only.
  13. preacherlr

    DayZ

    I'm not defending DayZ here, But : WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME
  14. preacherlr

    [Gamemode] Player Zombies VS Players

    As in the streamer/YT based event? If so that's a far cry from..
  15. preacherlr

    [Gamemode] Player Zombies VS Players

    Link to where the devs said they're doing a BR?
  16. preacherlr

    Cars. . and all that jazz.

    1. They do as far as I know. I purchased a server, First person on it after it provisioned, Spawned in elektro, Was a car with a spark plug and 2 wheels outside the fire station. 2. You can. Put the lug wrench in your hands, Look at the wheel and click remove. ( Assuming that you're not talking about the static cars that spawn loot. Only actual vehicles. ) I haven't really had any issues fixing up cars and such. We had a fuel issue after driving for hours, But it seems the servers auto-restart fixed that.
  17. preacherlr

    The Club

    We don't talk about " The Club ".
  18. So, I look on twitter after seeing Hick's post, Remembering back to him saying he'd like public servers to be 1pp only, and private to be 1pp or 3rd pp depending on the " Admin ".. So, on Hick's twitter it's a dick beating contest atm how 1pp is king, and so on. But honestly, I can't comprehend why people feel that others shouldn't be aloud to enjoy the game they want to. I mean, Let's take a look at the server list, The majority of servers are 3rdpp, People love bashing 3pp, saying 1pp is better, so on, But I scroll through the list and see no one on 1pp only servers. Don't get me wrong, But this dick measuring contest seems to be getting out of hand, DayZ is in a rough patch at the moment, and what's the point in pushing your primary player base away? There's plenty of mid ground, 1pp only Public servers Is not the answer in my opinion. 50% 1pp, 50% 3rdpp. I enjoy both 1pp and 3rdpp so don't go banging on about how this post is just because I don't want it because I dislike it. I just don;t see the point in doing something that could damage the player base permanently, When it's at the lowest it's been. My 2 cents worth..
  19. preacherlr

    The Red 9 - 46 Second Review

    Last 3 seconds, 10/10.
  20. preacherlr

    Sugestion: Tools Having a Use

    You can actually do this in-game. Hole it in your hands and look at a camp fire. But as other stated, It's planed, or at least it was.
  21. preacherlr

    Battleye Failed to install....

    Tried downloading the manual files from BE's website? That's always fixed it for me.
  22. Did anyone else see this and get slightly excited? To get closer to authenticity of firearms some changes to their handling are being currently implemented. Chambering became a real part of the weapon instead of invisible magazine with 1 bullet count. This will allow players to attach a magazine to a chambered weapon effectively increasing the amount of available bullets which wasn't possible before. Reloading is also being revamped, as R-key will be dedicated to the manipulation with weapon like manually cycling the bolt, pull back charging handle in case of jam or even rolling the drum of revolver when you decide to play lethal games with some friends. Don't worry about losing R-key for reloading. As a replacement for R-key you will be able to reload your gun directly from the quickbar by choosing the corresponding slot with magazine in it. Magazines will be swapped during reloading action. Also loose ammunition will work in same way, choose right slot and gun will be chambered.
  23. preacherlr

    New weapon mechanics - 23rd of Sept Dev blog

    Don't you bring your logic and reliable sources in here... Oh wait, I'm doing good this time.. Thanks Bones.
  24. preacherlr

    pre .59 hype

    I'd like to see zombies aswell.. I love DayZ, Not really a fan of Day though...
  25. preacherlr

    Military identification plate

    This defeats the purpose though, everyone would just drop it so no ones knows who they are... Go with the old suggestion, Wallet with ID, can't drop it, and it's not actually and Item.. Just have the status text read " Their drivers licence reads ...... "
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