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Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
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Stay safe out there,
Your DayZ Team
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Everything posted by Statik (DayZ)
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I think they're great servers, I can run 40-70fps in a heavy firefight no problem. And all the additions are great (i.e. Weapons+, Fast roping, etc). As for the pop, the AU Weapons+ servers always seem to have a ton. But as for US46, you have to catch it at the right time. Last night there was 20+ people on,I got 2 hours of footage, and we were contstantly being engaged. I flew for the whole time but I got some decent footage, and I'll try to edit it out to the best parts and upload it sometime this week.
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He was running away, so I don't think you really had anything to worry about. And yes, I saw your skin, but I was saying, heros don't tend to shoot at unarmed survivors, and steal their cars. Only to claim to "give it back".
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A little while back, weren't you critizing someone for being a "spraying idiot?" Nevermind you claiming to be a hero, and shooting at a freshie. And why were you helping that guy if you were just going to be a dick and "troll" him?
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I think I did something wrong..
Statik (DayZ) replied to Rattler (DayZ)'s topic in DayZ Mod Troubleshooting
What's your resolution? You might have changed it so that, that is off your screen. -
Looking for help in making an edit of Chernarus to add a new island
Statik (DayZ) replied to thanatus's topic in DayZ Mod General Discussion
I don't even understand what you mean by "An edit of Chenarus for a new island" ... be more descriptive. -
Mystery meat. "Child, or Chicken? Taste and find out!"
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DayZ Standalone Helmet Idea
Statik (DayZ) replied to [email protected]'s topic in DayZ Mod Suggestions
From what I understand, helmets are not designed to stop direct bullet hits, they are designed to stop shrapnel/ricochet. And the cases were people have been shot in the head and came out unscathed are extremely lucky. Correct me if I'm wrong though. -
Hip Fire Too Good on Snipers
Statik (DayZ) replied to Rick the Survivor's topic in DayZ Mod General Discussion
Science. The altitude of raised weapon corrodes the firing pin. Now, if you tie in the factor that dfinal - dinitial / tfinal - tinitial = *I can't remember* it's obvious that the corrosion causes the bullets to tumble when exiting the barrel. This means it is going to catch the slightest of drafts and fly off wildly. But when you have the weapon raised, there is less oxygen in the air, resulting no immediate corrosion to the firing pin, allowing the gun to operate "flawlessly." Now, Call of Duty devs have taken the time and consideration to impliment this into their games via algorithm, and this is what makes it the true mil-sim it is today. The ArmA series is nothing but a halfast copy/wannabe of the CoD series. As for the "Steady Aim" perk, I'm stumped. -
Hip Fire Too Good on Snipers
Statik (DayZ) replied to Rick the Survivor's topic in DayZ Mod General Discussion
There is no such thing as "Hip-firing" in ArmA and DayZ. Your gun is always at your shoulder, you're just not aiming down the sights. This doesn't need nerfing whatsoever. -
There is no official backstory, but the zombies aren't typical zombies. They are alive infected humans. Not dead reanimated bodies. So essentially it's just an epidemic of ill people (I believe this is official). And I also believe it is official how the player is immune to the virus (i.e. they can get bit, stratch, Mike Tysoned, etc, and stay healthy as a horse.).
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Vanilla DayZ without Hackers
Statik (DayZ) replied to AthanB123's topic in Mod Servers & Private Hives
"Vanilla DayZ without Hackers" All the hackers just read that, -
Aren't players suppose to be immune to the disease?
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There is something wrong with this... That's better. Bet you didn't do too well in school, did you son?
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I don't think that will happen. Console communities would absolutely destroy the game. Plus I don't think the game deserves a place on console, it should stay PC. EDIT: and like was said above, there wouldn't be enough buttons.
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Yes, that's my point. It's not BattEye's fault that bans are being issued. It's the admins' inability to read the logs correctly, and that results in banning for false positives. But like I said above, it seems the admin isn't going to respond here, so your best bet would be to contact the admin through other means (i.e. Other/Clan forums, email, skype, etc,) Thanks,
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No DevBlog this week but here is some screens
Statik (DayZ) replied to rocket's topic in Mod Announcements & Info
Yeah, it's disinfectant, I saw gameplay/interview with rocket, and he used it on some beans. In the last row, it looks like painkillers, a canteen, food, and I don't know what the small thing is. -
No DevBlog this week but here is some screens
Statik (DayZ) replied to rocket's topic in Mod Announcements & Info
Looks amazing. How hard will it be to do something such as access yor gear and bandage? Is it still user friendly in that respect? -
Because it's realistic to get your leg blown off, find a bandage patch that shit up, then proceed to crawl 2km to stick a peg leg on your fresh stump.
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The first idea has been brought up before, utilize search. He second has as well I believe, and there are so many things that would just make it stupid, and in the long run, would just be a stupid hassle.
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Yes, you sometimes get kicked due to a bug thinking you are running a bypass (I believe). I have crashed many helicopters between June of last year, and now. Not once have I been issued a ban, from BattlEye nor admins.
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Balota Buddies Whitelisted! AU/US(Public)/EU Servers Chernarus/Namalsk/Origins, Active Admins/No Abuse/JSRS/Custom AntiHack
Statik (DayZ) replied to Kebab Remover's topic in Mod Servers & Private Hives
These are both from Balota Buddies: -