Forums Announcement
Read-Only Mode for Announcements & Changelogs
Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.
For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.
Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!
Stay safe out there,
Your DayZ Team
-
Content Count
2874 -
Joined
-
Last visited
Everything posted by Statik (DayZ)
-
Flashbang a have more that just magnesium. They also have VERY LITTLE, and exact amounts of contents. Filling a can with magnesium and sticking a fuse in it would be similar to sticking a gas covered rag into a crate of dynamite and calling it a hand grenade,
-
Your local PD/SWAT style team should have flash bangs, as far as I'm concerned at least. Granted, this has been suggested a multitude of times. I like it. I just don't like seeing it 10 times over
-
Any idea why it keeps suddenly turning pitch black?
Statik (DayZ) replied to Sula's topic in DayZ Mod General Discussion
Can you see your HUD/access your gear in the dark? -
How long before we get another map?
Statik (DayZ) replied to wmike20052's topic in General Discussion
... -
Making the Machete more of a "Machete"
Statik (DayZ) replied to Holliday (DayZ)'s topic in Suggestions
In the mod it's a 2 hand sword. In the standalone, it's a butter knife. Go figure. -
Yeah, like an actual cleaning, or a compressed air can to the external vents. It's happened to me, where the fans get fucked, and stop working on GPUs. etc, then it just shits the bed.
-
I don't know if you've ever used one, but getting it up to 50km/h is not very likely, nor remotely safe.
-
Did you clean your PC out? Are all the fans working on your CPU/GPU? Do you have any external case fans? What are your temps?
-
My thoughts on new addons Crawlers,Pets,Weapons,Animals,Gamemodes
Statik (DayZ) replied to rudyl93's topic in Suggestions
Oh Lord, please no. -
our map isnt "small" its not "balanced"
Statik (DayZ) replied to bioned's topic in General Discussion
Well in reality, larger town/cities would be closer to the coast, as that's a more logical location. However, the simple addition of more lootspawns/attractions in the center map and NE will draw the player population across those location, so instead of having players along the coast, and NWAF, you have players along the coast, center map, and NEAF. -
Well, there isn't really a realistic way to implement this.
-
Survey: How many of you played the Mod or ArmaII/III?
Statik (DayZ) replied to airfell's topic in General Discussion
I had played Operation Flashpoint way back when, and I'd also played ArmA 2 before. I then purchased ArmA 2 back when I heard about DayZ in the end of May/beginning of June of 2012. I've probably put over 1500 hours into ArmA 2, and DayZ mod since then, so I've had my fair share of time playing the mod in the past few years. I gave the A3 version a shot around its initial release, but it was just too buggy for me, and the A2 version was leaps and bounds ahead, so I never really put any time into the ArmA 3 version. -
our map isnt "small" its not "balanced"
Statik (DayZ) replied to bioned's topic in General Discussion
It's the player distribution. Major towns, are all along the coast, which hold the highest concentration of players, then the other highest concentration is the NWAF. Middle map, northern map, eastern, and North Eastern map hold little value to your typical players, as there is a very low concentration of loot, meaning the players are not evenly distributed across the map, making it seem smaller than it actually is. -
You keep changing on us. First you said a gas that surrounds military structures/locations, now you're talking about the infection spore itself, and how it surrounds zombies? No gas, or airborn spore, will stick in a designated shape when placed in an open area. So whether it's some "experiment gone wrong" or whether it's emitted by flies, it will settle into the earth and into the ecosystem. You should also make a decision of what you want it to be, saying it could be a chemical weapon, or the virus strand itself, are on opposite ends of the spectrum, and will play out in very different ways, as your character is immune to the zombie virus.
-
Need to Contact the team.
Statik (DayZ) replied to Abyssal (DayZ)'s topic in DayZ Mod General Discussion
We have RAZ0R locked in a small shed with nothing bug a rug, computer, and infinite supply of cottage cheese. You're never getting to him. -
Do you mean a cover for a backpack? Or something like a poncho? I would love to see ponchos in bright colors, and green and camouflaged military counterparts, like so:
-
You're missing one key point... Why? Why would a country surround a military complex in a gas? Aside from the fact that using chemical weapons on civilians for no reason is rather insane, the gas wouldn't stay in a shape around the airfield. It would disperse into the surrounding landscape, and wash over towns, cities, and would soak into the soil and wildlife, and contaminate water supplies.
-
How long before we get another map?
Statik (DayZ) replied to wmike20052's topic in General Discussion
I doubt the dev team will create another map, and I doubt modding will be opened up for quite some time. If you seriously want another map, you're probably looking at over a year wait until the game is fully released, and modding capabilities are added, then you'll have to wait through the process of another team to develop a new map, etc, etc. It's a extremely long process. -
Ah, probably. The song was pretty dramatic, and deep. If you wanted to just represent running, something such as lots of running, sped up, and "humorous" music would suit it better. You would also have to build it up better in your intro.
-
It's kind of confusing to me. You could make a dramatic video (which is what I think you're going for) but I don't understand the meaning of the clips, it's just random footage of you running around. Are you able to elaborate on what you were trying to do?
-
Care to expand on your definition of surgery? Something such as removing a bullet would be amazing, however the whole ballistics system would need to be remade, and it would be extremely touchy. But any more indepth surgeries are not exactly possible in a field situation, nevermind a post apocalyptic scenario. Keep in mind, kevlar vests can only really stop low calibre bullets (e.g. 9mm), and vests with things such as ceramic inserts, can stop bullets, but it's still touch and go. I also would like to see something such as limping, seeping wounds, etc. A system like ACE (i.e. examping player to observe things like sucking chest wounds, etc, etc)
-
The part that made my initial DayZ experience so amazing, is the idea that I had no idea what to do. Every person on earth understands basic movement (i.e. WASD), and can grasp the controls easily enough. Any tutorial just takes away from the idea of "what do I do?"
-
I personally would say ArmA. Not only do you get the mod, which is currently bounds again of SA, you get ArmA, which is probably the best game ever. Yes, better than DayZ. If you're only interested in the DayZ experience, and are willing to be patient and wait for the game to slowly progress, the SA might be a better option for you.
-
Homemade silencers have been suggested dozens of times. Use the search function next time, please. :)
-
The 5th Myth is actually incorrect. There are a few variables that you should've considered: 1. Steepness of hill 2. Length of traverses when (while doing zig zag)