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Your DayZ Team
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Everything posted by Statik (DayZ)
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I find myself doing that a lot in CoD: Ghosts. I find those visuals just breathtaking.
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DayZ: SA - Do you want more large groupplay or more smallgrpplayvids?
Statik (DayZ) replied to norreka's topic in Gallery
Small groups is usually better. Large groups usually ends up in a giant clusterfuck, plus interactions aren't as intimate and interesting. -
Is there some way to spawn at a same place with friend?
Statik (DayZ) replied to zverochert's topic in New Player Discussion
Hey, 'ow you doin' eh? -
I want a big 3ftx3ft photo of this map on poster paper to pin to a wall.
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I dun get it.
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I also fail to see any of your suggestions to improve this oh so horrific situation called "LoS", OP...
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Is there some way to spawn at a same place with friend?
Statik (DayZ) replied to zverochert's topic in New Player Discussion
There is nothing like this. No system, no bugs, etc. Ideally they keep it this way. Selecting spawns just resulted in body diving, and suicide runs, etc. You'll just have to loot your way to your friend. -
A quick guide to using the Mosin Sniper Scope
Statik (DayZ) replied to thelonewarrior's topic in Gallery
I've had only slight problems with rounds drifting to the left. I was taking shots at someone about 600m away yesterday, and my rounds were drifting about 1ft to the left in game. I think they should keep something like this. I like it. EDIT: I forgot to add, your shots in your video that were 600m+ were unpredictable due to your lack of a bipod, and *possibly* your stance. Aside from it's crazy loss in power, the Mosin can be used effectively past 600m (with a bipod). -
Is that going to be the real Dayz Standalone??
Statik (DayZ) replied to johnymst's topic in General Discussion
Successful troll is successful. -
[SA] Malus and bonus for humanity
Statik (DayZ) replied to Pao (DayZ)'s topic in DayZ Mod Suggestions
Yeah people will kill. But putting people who kill at a disadvantage? Please. That just ruins the game. If people want to KOS, they're going to KOS. Giving them stupid, and yes, unrealistic disadvantages like running slower isn't going to change anything. All it's going to do is piss off the percentage of the playerbase who has to periodically kill someone to survive. In regards to a humanity system, that just breaks the game. It invites stupid stereotypes, meaning everyone with a "bandit skin" will just get instantly shot. How does that help improve no KOS? In real life, someone who kills people won't think "Well, I've killed 4 people, I should completely change my outfit now." Not to mention a bandit/hero skin system is pretty much impossible with the way SA's clothing system works. And also, in regards to getting random rewards for playtime, I fail to see the point in that. It's just immersion breaking if after a while supplies just magically "pop" into your inventory. Not to mention that you get a flashlight on spawn, and will be able to get things like a pistol in under an hour, nevermind 250 hours. -
Tactical Vest Ballistic Protection
Statik (DayZ) replied to Merrick362 (DayZ)'s topic in General Discussion
That was quite hilarious. -
Add a scary amount of zombies to military bases
Statik (DayZ) replied to Frost20's topic in General Discussion
The zombie count will be increased in the future. -
As of late, I have been finding it quite difficult to use the contents of things like med packs. This is because I have to drop it, wait for it to show up, etc etc. I would be much nicer, and user friendly if it was possible to access the contents of these boxes without having to drop them on the ground. Thoughts? Another *great* option, suggested by Zarni would be to have to have the object in your hands to open it.
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1. Capture freshspawns 2. Give hatchets 3. Enjoy.
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Hello, I'm new and today bought the game :D
Statik (DayZ) replied to jukxz's topic in New Player Discussion
Welcome Juan. Enjoy your stay. -
[SA] Opening Boxes From Inventory Menu
Statik (DayZ) replied to Statik (DayZ)'s topic in DayZ Mod Suggestions
I believe you have to drop it on the ground to open it... Unless.. does it work in your hands? -
Hand-cuffing and force feeding someone disinfectant
Statik (DayZ) replied to danchillz's topic in Gallery
While handcuffing in fun and all, I think if everyone just handcuffs fresh spawns and anyone for that matter, and just shoots them, or force feeds them things, it will ruin the point of handcuffs. People will start to get the idea that they will die regardless, so they will try to punch you to death, etc. People, IMO, should start justifying their reasons for killing handcuffed people. -
SA Medical Surgery Idea/Suggestion
Statik (DayZ) replied to Skat3rat's topic in DayZ Mod Suggestions
I like it, the icing is the art on the cake, but i think some of it might be a tad too indepth and over the top. EDIT: I'm illiterate. Don't hate. I meant "The art is the icing on the cake" For fucks sake. -
[Suggestion] - Skill system based around crafting and maintenance
Statik (DayZ) replied to CaffeinatedTech's topic in General Discussion
No. Skills. -
Saline Bag IV (the proper blood bag?)
Statik (DayZ) replied to CharlieAnd1/2's topic in General Discussion
Yes it is correct. Saline bags bring back blood and colour. -
Quick Guide to Proper Diet Management!
Statik (DayZ) replied to GanjaPalooza's topic in New Player Discussion
Powdered milk and rice are your best friend. EDIT: Overfilling yourself will lead to vomiting, and a temporary sickness. -
I almost like it without vehicles...
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That won't increase blood. You need to have full food and drink, or use a saline bag, or use a bloodbag with the correct type of blood.
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Radios? Alcohol? Drugs? meele with bayonett/M4 ?
Statik (DayZ) replied to nudelwalker's topic in General Discussion
There is nothing to get high/drunk off of if that's what you're looking for. Radios atm don't have a use.