Hey guys, couple of simple suggestions! Firstly, I have always wondered why you could not loot somebody when they are unconscious? Now, IRL, you could. If you knocked somebody out, you could go through their pockets or take their gun off them. It is all very possible. Just have it kick you out of looting as soon as they regain consciousness. Secondly to the point, I believe this may limit some of the 'shoot on sight' mentality. As you could just knock a player out, take what you want and leave him to live still. With all these new melee weapons and the new health systems with how conscious you are and such, it would be a fitting feature to be able to KO people and take their gear without killing them (Imagine running up with a pipe *BAM* take beans and flee). Also allows for good RP disarm situations where you can lecture a bandit, or humiliate them, etc, etc. Second is not really an idea as such, but a talking point. The VoiP in the game. With the radios being introduced, most will point out it is heavily negated by TS3 and skype, etc. Im just wondering (I am no programmer or anything of the sort lol) but, if you are chatting away into your mic while on skype, could dayz sort of passively detect long strings of conversation and perhaps do something to make you want to use in game comms? Say, locks direct chat on so anything you say on skype is heard in direct, or something. Controversial I know! As you do not want to take the fun team based VIDEOGAME aspect out, just a thought is all. I like the idea of in game comms in a way. Would create a more vibrant Chernaurus in a way. You would hear so much too haha Those are my suggestions, hope they are not old news or already being implemented :D What do you guys think?