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maxxe22

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Everything posted by maxxe22

  1. ? I got the idea now. And the console thing wasn't an idea and i did read that "we would be crazy not to. With cross console gaming we will get more money to make more maps and improve later" when it said that it would be a bad idea. Im just saying that it is actually possible but they haven't said on a decision yet.
  2. Clumsy i said i wished ideas not to be scrapped. Please take it to your own post. I wanna see realism too but no game has perfect realism today. Btw in real life you can do a self transfusion and in game they already had working GPS and its already rare to find one. Only benefit is you can pull it up without covering your screen completely and a map can have drawn markers as well as GPS able to set some and track placed markers. Sure its easier but the way they improving zombies it seems your screwed either way so surviving them will be much harder than surviving other humans with addition to wondering hordes. We went from boot camp to HELLo brother so yeah. Maybe i wanna be able to camp out avoiding a horde or grab my buddy faster cause i don't got turtle beaches head phones to watch my back.
  3. maxxe22

    Crafting Suggestions (no discussion)

    input - same process as building output - short upgradeable walls, doors, walls with lookout holes, towers tools - cement or wood, mixers or crafting table saw, tool box fail chance - 1 just takes time and could be ruined anytime by someone who selects the stop or cancel option enhancement - build a fort out of upgradeable wood or cement walls towers and doors. type - building keeping it short, the maps you had were huge so plenty of room and plenty of servers. this and it seems a lot of people are looking for ways to build explosives so destroying them only takes time plus they need in and out somehow. also after cement or wood is done the person who started it can place it anywhere within a certain radius of the mixers or table. also able to cross then so no open spots. first short walls then time consuming tall walls but if they easily destroyed then less time should be needed.
  4. maxxe22

    Crafting Suggestions (no discussion)

    input - tape, back pack, gun bag output - custom backpack with extra gun slot. tools - none fail chance - ? taping it wrong i guess enhancement - adding one slot for one primary gun type - equipment kinda taping the bag side ways right under the back pack or instead of taping it just wear one on your arm or just around you. straps are adjustable.
  5. maxxe22

    Crafting Suggestions (no discussion)

    remember this isn't a discussion area. plus that may be true but someone catches you with their silenced pistol you'll want that helmet. plus its only gonna cost one extra bullet from a pistol. yes this is a hypocritical post but its rude to ignore
  6. maxxe22

    Crafting Suggestions (no discussion)

    input - rag, alcohol, glass bottle output - molotove tools - lighter fail chance - really anyone can do it enhancement - fire in a bottle can burn cloths, trees, grass, and heat up anyone in a vehicle type - throwing weapon honestly its too simple plus and powerful so don't think its a smart idea other than all alcohol production has stopped, glass broken, and rag needs to be cleaned before it can soak up the alcohol
  7. maxxe22

    Crafting Suggestions (no discussion)

    input - broken equipment, blue print, spare parts output - fixed gear tools - tool box or more depending fail chance - ? you got a blue print enhancement - fixes any broken gear type - blue print and fixed gear not sure what how to explain all types
  8. maxxe22

    Crafting Suggestions (no discussion)

    input - toy car, surgical tubing, paint gun output - dart gun tools - tape, tool box fail chance - ? enhancement - a silence low damage weapon with critical damage to head shot. type - weapon not sure about ammo but the gun is from a fallout game which was super powerful with scorpion venom but poison hasn't been revealed to be in the game yet. could make a non-lethal crossbow though. something like it would be cool
  9. maxxe22

    Crafting Suggestions (no discussion)

    this is sad but you can do anything with a good tin can. input - emptied can, ignition wire, gunpowder output - makeshift dynamite tools - knife, tape, dynamite plunger fail chance - ? enhancement - smaller boom than dynamite but good anti-personnel unless in multiple can bombs being used type - explosive device
  10. maxxe22

    Crafting Suggestions (no discussion)

    input - pan output - makeshift helmet tools - hammer fail chance - 0.5 enhancement - reduce small arms head shot damage slightly type - helmet fitting over or under hat
  11. maxxe22

    Crafting Suggestions (no discussion)

    input - trip wire, small metal piece, tin can output - bell sounding trap tools - knife or sharp object for can hole fail chance - 1 enhancement - makes sound for players to hear. bull horn or something louder attracts zombies and range type - trap
  12. maxxe22

    Crafting Suggestions (no discussion)

    input - wooden torch or flashlight without tin can, hat, tin can output - head lamp tools - duct tape and maybe knife fail chance - ? enhancement - hands free torch action type - hat tin can with lid can be closed so light turns off
  13. maxxe22

    Crafting Suggestions (no discussion)

    input - dirty rags or used bandages, water in pan on fire output - bandages or clean cloths tools - fire, metal container, water. fire from campfire fail chance - 1 enhancement - cleans and purifies cloth for bandages. some argue use of alcohol required action type - emergency medical
  14. maxxe22

    Crafting Suggestions (no discussion)

    input - shotgun shell, wax or something like it output - shotgun slug with increased damage tools - knife fail chance - 1 (my father in law did it as a bail bondsman/bounty hunter and its easy) enchantment - putting wax on pellets keeps them compact but breaks on impact. stronger slug. action type - make enhanced shotgun slug
  15. lol thanx. i thought standalone was ment for the player practically alone.
  16. i will admit the marker thing is my only idea that i haven't borrowed or seen up but its in wide use so i am pushing for its implementation.
  17. well it can level a forest so i would think so. you can flatten a tent with a bicycle so why not a house with a tanker. well look at the super rare rocket launcher in dayz. it was seen as useless cause it was high piercing instead of high explosive. took up so much room but only effective on vehicles. sorry for the chatter but you were going for a good and seemingly fair way to demolish it.
  18. clumsy its not call of duty just cause it has guns and you know who your friend is. call of duty was an idea holder and enjoy the thrill of having to find the hidden enemies, i just don't like the jumble of friends shooting me cause im on enemies territory. and the house lock thing. dayz had housing implemented and basically only way is to know the code to get into those. climbing a window might be too realising for this game but to shoot someone through them would be fair. and killing animals isn't the hard part. so rare are the animals even though they do give a lot of meat. and i did say transfusions was harder. its less affective and due to devs comments that you can track players by their trash i had suggested that self transfusion leaves a mess. its effective and seems fair. that's all im getting it. if you see another way of making it fair then i wanna hear but you seem to be shooting it down. if the public doesn't like it by beans then admin or team won't see it anyways. i wanna make a change so please add ideas cause no one is killing yours
  19. Oh ok lol. Sorry i am simple and didn't catch it.
  20. Im not sure what your getting at. I ment that like call of duty style but only for people who are on and have accepted my friend request so those who hiding and snipe can only be seen if they dumb or by their friends. This will make you think harder on the friends you make.
  21. I admit im astonished. My usual suggestions are shot down but y'all are coming up with amazing ideas. And i wasn't saying every house is impenetrable. If they do make one like that it should be the highest and hardest to build. There are enough servers so that chances of finding someone's house could be slim and yeah crowbar sounds great but a simple tool like that wouldn't be rare. Maybe required to open any amature locked home without dead bolts or something. Hey a player could make a kind of chest. I read that loot and zombie spawns will be based more like mine craft so if you can make a chest to hide gear outside towns so you won't lose all if you die if you can get back to it. But leaving boxes around sound like fair game is why i brought up a key idea. I hope chest sounds good but im on self debate on if you should have a lock or not.
  22. I did search for these but found nothing in titles so based this on fair sounding side comments. Also i took some crafting from playing fall out where all trash can be used for stuff like sellables and weapons. Dart gun for example. Paint gun, toy car, surgical tubing (like rubber band sling), dart, and scorpion venom. Made the best stealth gun out there. Sling shot would be funny but everyone would argue that it can't kill. If i could make a bag or quiver out of animal skin i would see more use in animals than just rare finds with good meat.
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