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maxxe22
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18 NeutralAbout maxxe22
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Woodland Warrior
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I do think the armband would be ok but all we been given is the armband will just be yet another article of clothing. I'm already guessing we may get something other than just more cloths cause even with customization its still easy to copy or confuse. I'm having a hard time recognizing people in game yet real immersion would have a way for me to know if I know the person I'm looking at since in real life it is rare you find two people to looking the exact same and you may know the difference but in game you can't tell as well. They pick up a new backpack so I'm gonna shoot I guess. I'm wanting to be able to recognize one of the armbands in my group if I can't recognize a friend so well. By this I mean I don't care about different colors if it can be copied. It's still not realistic enough. My suggestion is my teams armband looks the same but anyone else would always be different in my eyes and in a 3rd party it would all look the same since to them they don't know any of us. Also a drawback is if my enemy kills my friend and takes his armband I will recognize that armband as my friends so it still looks like my colors. That way I can be tricked as well and the armband can work like a mask on my friends face and someone just wears the mask (meaning I've never seen my friends face but the same mask and his voice is muffled). Example: I make 5 armbands and pass them to my friends. One dies and it gets taken and they fall into the group. Im now walking with the enemy and we all are wearing green. Well his friends walk up with red bands and he shoots me in the back. It is either that or some kind of icon on their head but that breaks immersion. Another idea being able to wear it in certain places but having to remove the cloths that may be obscuring it such as neck, forehead, wrist, belt, ect. I'm just wanting this to make some sense. Yeah if I die I may be a new person and my friends don't look like my friends anymore but if I do know them for some time I should recognize their face which is rather near impossible in a game compared to real life.
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He said he hated long and forced tutorials (forced was implied cause everyone complained about being forced to on assassin creed). I suggested an optional and only for basic controls
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You couldn't answer like this before when i mentioned it? Starting to think you hate me
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Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
maxxe22 replied to ruarz's topic in DayZ Mod Suggestions
Actually in announcement it was said there will be tunnel system. He shuddered and mumbled something about players possibly making them and having underground bases. I believe it was said it might happen in a different instance though to keep the above ground more clean. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
maxxe22 replied to ruarz's topic in DayZ Mod Suggestions
Same but i hate the danger. I would like a cage with a rope and bait that i tie to land by something and it will catch a fish or two for me while im home. Can be stolen of course. -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
maxxe22 replied to ruarz's topic in DayZ Mod Suggestions
Actually the map may still be the same but they said they expanding and possibly adding big islands to the side -
Suggestions for the DayZ standalone - thinking outside of the limitations of an Arma 2 mod.
maxxe22 replied to ruarz's topic in DayZ Mod Suggestions
The link is kinda what ill talk about but start at 14:49 i think and you'll see the reason why i have suggested a marker system for people on your friends list. Some reason i keep getting shot down but i thought it made up for how i can know someone facing away by their shape and hair color but in games you can't spot someone familiar as well. -
- sigh - i understand those who wish to do it the hard way but can someone explain why an optional one is so disagreeable?
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Some games have both yours and mine
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Hey never said yours was bad but im a hands on learner. Love your idea though but Idk know long the loading screens will stay in SA. And there can be both
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Don't worry. As i said it was my fault for not elaborating
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Well i read that forced tutorials are a pain but why not have one like combat arms, i think they had one. They didn't require you to do it but any time you can select it and then choose category. From what was said about the mod there are still people who don't know some controls cause they haven't looked them up. But in case you wanna wing you you don't have to do it. Sound good? I had my post closed i guess cause i didn't elaborate but in stand alone everything is changing and was said likely on consoles. They even said it will be nothing like arma so controls could be different for computer and will be confusing on console
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Idk about tying a live player seeing as there are some who like to alt f4 at hopeless moments. Also those who abort in dayz seem to make their bodies do a disappearing act. If that doesn't happen they i love your ideas completely
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Well i read that forced tutorials are a pain but why not have one like combat arms, i think they had one. They didn't require you to do it but any time you can select it and then choose category. From what was said about the mod there are still people who don't know some controls cause they haven't looked them up. But in case you wanna wing you you don't have to do it. Sound good?
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Input - clean cloths, container, water Output - filtered water Tools - sowing kit for cloths Fail chance - none Enhancement - cloth tightly over lid filters water reducing contaminate Type - tool