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rusvolk

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About rusvolk

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    On the Coast
  1. rusvolk

    Goal: Escape from Chernarus

    Umm hellooooo, all the world is infected.
  2. rusvolk

    Northwest Airfield?

    Don't go there unless your with a group of friends, theres many bandits that would probably snipe you from the other end of the runway. I comitted the error of going their alone after thinking that no one would dare to travel that far, grabbed a good loot then died. Also, that place is SWARMED with zombies, and since their detection rate has been increased, you will be detected quickly even if prone, that will lead to a chain reaction that will lead up to 20 or more zombies chasing you.
  3. rusvolk

    Scarier environment

    The music did scare me the first 5 minutes i started playing this mod, but as everyone, after understanding the mechanics, i could walk around any city just grabbing loot and avoiding zombies, but i honestly don't feel any fear. My suggestion is to add blood splatters, random wind blows and fog to cities and small villages. Also adding some sort of scary statements written with blood on walls and buildings. It might be just a little unrelated to the zombie bussiness, but it will add a fear factor that would result in a great terror experience.
  4. My sad story: After finding a DMR, a tent, and a makarov with full ammo (Makarov is now a precious loot) i decide to set the tent in a hill, unfortunately someone saw me going there and came up to me and said "Hi, can i have a bandage?" I, having a past of always getting killed after reporting myself as friendly, shot him in the head in fear he would take my DMR and tent, he also had an MP5 and mags for it.
  5. Just looted 3 dead bodies today, the juicy piece was a DMR but due to a bug, the ammo for it disappeared :dodgy: Anyways i found many orientation tools like a map compass etc, and would like to store it in a safe place, then i found a tent, before establishing it, id like to know if i re-locate the tent when ever i want after placing it somewhere.
  6. rusvolk

    many players are quitting

    You and your buddies quitting? Thats your problem, "Factions" such as bandits is a bad idea, its like "Hey man look at my dope outfit that represents me as a cold blooded murderer and indicates anyone to open violent fire at me!" And i think you haven't noticed the mod is still on Alpha tests, its not even on Beta (am i correct?)
  7. rusvolk

    The Ban TS3 thread!

    Big ---===NO===----
  8. I myself think that my idea is nearly impossible to be added to the mod, but in my opinion, it would make the game extremely fun and give a good and thrilling use to boats.
  9. After barely surviving a zombe horde and trying to orientate myself using the coast, i get shot several times by a bandit with a makarov, since the makarov is weak i managed to survive and pull out my AKS-74 Kobra, i got the luck of nailing a few shots into him, then he runs off into a pile of bushes and when i reach him he randomly disappears. He Alt+F4'ed. :dodgy: I ended up having 800 blood, wasted alot of ammo and food and din't get the chance to take his loot and bandages which i really needed, not fair. Solution: After someone disconnects or uses the Alt+F4 tactic, the player's character will remain in the Battlefield for atleast 10 seconds, after those 10 seconds are over the character will disappear.
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