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Everything posted by tickle_me_jesus
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Hotfix Build 1.7.2.3 Rolling Update
tickle_me_jesus replied to rocket's topic in Mod Announcements & Info
Seriously, what's with all these people and SixLauncher?! I mean, how hard is it to just launch the arma2oa.exe by clicking it. Just make sure you replaced it with the BETA of your choice...kids these dayz -
Hotfix Build 1.7.2.3 Rolling Update
tickle_me_jesus replied to rocket's topic in Mod Announcements & Info
No, the BETA is connected to arma 2 OA, so not to DayZ in particular. Follow the instructions as mentioned. -
I think you need to water it daily and some people are convinced talking to it in a soft and calm way helps. But that's just hearsay, not sure.
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Fun with direct communication voice chat
tickle_me_jesus replied to vendaar's topic in DayZ Mod Gallery
Yeah, I couldn't get that to work but then I found a little gem called Virtual Audio Cable :) -
Premium DayZ Servers from Multiplay Gameservers - Instant Setup - 21 Locations
tickle_me_jesus replied to [email protected]'s topic in Mod Servers & Private Hives
Yeah, funny thing though; your pricing certainly isn't ALPHA. Maybe you could rethink that strategy. If you can't provide the AAA service you normally do, you either don't provide it at all or let the fact you can't achieve the regular level of stability reflect in your pricing. But I guess the latter never even crossed your mind? Don't start waving the 'It's Alpha' flag when it's convenient for you, while at the same time cashing big time! The 'Alpha' argument doesn't apply to you or any company asking money for their service. Don't ever forget that. I pay top dollars, I expect top service and nothing less. -
Admin Global Chat Server Restar Warning
tickle_me_jesus replied to Bombadil's topic in Mod Servers & Private Hives
I use the arma 2 rcon. It works for me and its easy. http://www.armaholic.com/page.php?id=9647 -
ATV Stuck. Should i save it?
tickle_me_jesus replied to Boby (DayZ)'s topic in DayZ Mod Troubleshooting
If you mean it's stuck. like it tilted sideways and you can not get it upright anymore; some say the ATV's will reset in an upright position after server restart. So saving, might be smart. -
You were kicked: Battleye corrupt memory #0
tickle_me_jesus replied to firef0kz's topic in DayZ Mod Troubleshooting
Like anyone would really do all that because some piss-poor (pardon my french) anti-cheat site says so. It' s right next to 'have you tried pluging it in' and 'delete system32' type of advice :) -
You were kicked: Battleye corrupt memory #0
tickle_me_jesus replied to firef0kz's topic in DayZ Mod Troubleshooting
Really? I was on a private hive server when it happened...I might just get lucky once! -
You were kicked: Battleye corrupt memory #0
tickle_me_jesus replied to firef0kz's topic in DayZ Mod Troubleshooting
Same here, just happened. -
I cannot connect to any servers since the latest update.
tickle_me_jesus replied to sanktas's topic in DayZ Mod Troubleshooting
Im glad I could help -
I cannot connect to any servers since the latest update.
tickle_me_jesus replied to sanktas's topic in DayZ Mod Troubleshooting
I assume you did change the arma2oa.exe in the main folder? Once you extract the beta patch, you will need to copy arma2oa.exe (can be found in the beta folder) to the main folder (\Steam\steamapps\common\arma 2 operation arrowhead), paste it and overwrite (or you can change the name of the current arma2oa.exe to arma2oa.bck.exe to back it up first, and then paste the new arma2oa.exe) -
Confirmed! Thanks, you just saved me a lot of time!!
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Well thank you sir. That seems like a good alternative to reinstalling the whole game! Gonna try that out!
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True, but my host Vilayer still isn't giving me the option to update to beta 94700, let alone 94876. So I can't play on my own server for the time being
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Experimental 1.7.2.1 test patch
tickle_me_jesus replied to Ander (DayZ)'s topic in Mod Announcements & Info
If you installed beta 94876 you're screwed! Can't connect anywhere -
I can't find it. But I'm no wiz at these type of stuff :)
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Experimental 1.7.2.1 test patch
tickle_me_jesus replied to Ander (DayZ)'s topic in Mod Announcements & Info
How about a small warning on the page that the latest ARMA 2 BETA patch isn't compatible with DayZ! Latest patch will upgrade your arma 2 to version 1.61 instead of 1.60 Not a moot point since we are all enforced the BETA patch since 1.72 -
How about a small warning on the page that the latest ARMA 2 BETA patch isn't compatible with DayZ! Latest patch will upgrade your arma 2 to version 1.61 instead of 1.60 Not a moot point since we are all enforced the BETA patch since 1.72
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Please elaborate? Because I tried reinstalling a previous BETA patch and it just spits out an wrong version error. Now I am not able to find that 'uninstall beta' part.... I think the only way is to reinstall arma 2 OA all together, and start from scratch with the beta patches and all
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Indeed. So great stuff. You will need a reinstall to roll back. Great stuff, just great
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I highly doubt that. When you start up arma 2 OA what does it say on the main screen in the lower right corner. Probably not beta 1.61.94876 Cause if it does you will not be able to connect to any server (red crosses in ingame server browser)
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I would advise you not to update to beta 94876 because that will make it a lot harder to connect to any servers at all. So stay at 94700 untill more servers will be updating.
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Just a warning: the latest patch will take your arma 2 to version 1.61 instead of 1.60. You will not be able to connect to any server that isn't running the latest beta patch 94876 Just so you know
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Yep, just noticed it. Can not connect anywhere now,, and really don't feel doing a reinstal just to be able to roll back. It surprises me nobody else was reporting this. Would have guessed more people would jump on the latest beta patch all the time Guess there's nothing to do but wait until servers start updating to beta 94876