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Everything posted by tickle_me_jesus
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Got this too. Running 1.7.2.3 / BETA 95208 and latest BE dll (1.165 verified current version) I get the error 'connecting failed' and checked the arma .rpt file and sure enough NAT Negotiation failed (NNThink - result 2) log entry Stupid thing though; some servers I can connect to without a problem (including my own), while others keep giving this error.
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Important Problem!!! My BE not logging at all
tickle_me_jesus replied to xksimon's topic in Mod Servers & Private Hives
This...how did you solve it? My BE.log says it has been last modified on the 21st of july! -
[VIDEO] Pulp Fiction meets Day Z
tickle_me_jesus replied to Snort (DayZ)'s topic in DayZ Mod Gallery
Bit of a bummer that you used a M9SD..the sound of the 1911 would have been more appropriate :) But, did we need the 'original clip' upfront for reference? Surely everybody knows that? Am I really that old? :) -
Vilayer and me!(Resolved)
tickle_me_jesus replied to mrcrackerhd's topic in Mod Servers & Private Hives
Seriously, you just go around accusing a company of scamming you without any evidence of such crime? scam (skm) Slang n. A fraudulent business scheme; a swindle. tr.v. scammed, scam·ming, scams To defraud; swindle. Take it to court if you think you were scammed. -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
tickle_me_jesus replied to [email protected]'s topic in Mod Servers & Private Hives
Didn't you receive an e-mail with your account settings; login information to ACP (control panel)? -
to all owners of an LU server
tickle_me_jesus replied to crashchaser's topic in Mod Servers & Private Hives
Your welcome good Sir! -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
tickle_me_jesus replied to [email protected]'s topic in Mod Servers & Private Hives
Maybe, and I'm just putting it out there, maybe you guys should contact the DEV team about this Sixlauncher-gonne-renegade stuff. In less then a week they start forcing a beta patch while the hosters are not informed and earlier this week Sixlauncher even pushed a non-approved BETA-patch out there, causing some mayhem. More and more I am starting to think these Sixlauncher guys need to tone down their voice and adhere to conformity and continuity of this mod in ALPHA stage -
to all owners of an LU server
tickle_me_jesus replied to crashchaser's topic in Mod Servers & Private Hives
You updated..maybe your signature isn't up to date yet? ;) -
to all owners of an LU server
tickle_me_jesus replied to crashchaser's topic in Mod Servers & Private Hives
Yep, and the update is available. Just look in your ACP under updates. I updated mine 12 hours ago. Also, sixupdater should suck a big one releasing updates whenever they please (even releasing non-approved beta patch some days ago) And I pity the fools that need a 3rd party application to launch a game -
FUCKING awesome action!
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No new servers being accepted?
tickle_me_jesus replied to FreddiRox's topic in Mod Servers & Private Hives
Lol...just another example why inductive reasoning is so weak. -
Uh, is there really no delete option?
tickle_me_jesus replied to chibigoat's topic in DayZ Mod General Discussion
Where's the vid? -
Maximize Frame Rate On DayZ and Arma2 - Low Frames Fix
tickle_me_jesus replied to MorninAfterKill's topic in DayZ Mod Gallery
I thought it was the other way around? Default = max 512. Anyway, also setting HDR quality to very high seems to help some say. It supposed to force the game to allocate it to the GPU instead of CPU. And as we know Arma2 is allready very demanding on the CPU. -
Have you even tried the suggestions in my answer or did I hurt your feelings?
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Go to your arma2OA folder look for arma2OA.cfg Change the following settings GPU_MaxFramesAhead= -> set to 1 (default value is 1000) GPU_DetectedFramesAhead= -> set to 1 (default value is 3) Check FPS ingame Also, some noted an increase in FPS by actually setting HDR to Very High/Highest instead of normal or low and doing the same with shadows setting. It should force the game to take some load of the CPU and allocate it to GPU> Arma2 is allready very CPU intensive On a last note: quit whining about OMGNO60FPSWHATDO!!111!!, this is not an online fast paced shooter. You can play fine with 30-40 fps. If you don't like it I guess it's time to move on to something else. No beans for you!
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Scottish 14 and 16 year old looking for a bandit group
tickle_me_jesus replied to CraigWazHere's topic in DayZ Mod General Discussion
Minors involved in banditry, what is this world coming to!! -
LATEST BETA PATCH v95054 + BattleEye Update
tickle_me_jesus replied to djseanit's topic in DayZ Mod Troubleshooting
Well maybe it was specific and just for me, but SixLauncher effectivly doubled the amount of folders. Adding a dayz/addons/rsync (including all the files) structure. Was perfectly fine with the setup i allready had, and just made manually in arma2oa folder (make addon folder, make dayz folder, drop dayz files) and works with Steam I have never in my life had any trouble double clicking an .exe file so didn't see any necessity to use an 3rd party launcher do that for me. Manually updating BETA patches is also easy and prevents programs updating stuff while you don't want it to update or it isn't even supposed to update (release non-stable/approved beta patch anyone?) But don't take it personal, it's just not my prefered way of launching -
LATEST BETA PATCH v95054 + BattleEye Update
tickle_me_jesus replied to djseanit's topic in DayZ Mod Troubleshooting
Ok, so if you have done that you should be able to launch DayZ without any problem if you just double click the .exe. Maybe you can try that; if it works and you are able to connect to a server, then it should be obvious there is something wrong with the shortcut in Steam or Sixlauncher, no? Next step would be to check what is wrong. I don't use sixlauncher cause it makes a mess of the otherwise perfectly clear folder structure. -
LATEST BETA PATCH v95054 + BattleEye Update
tickle_me_jesus replied to djseanit's topic in DayZ Mod Troubleshooting
Replace the arma2oa.exe with the downloaded and installed arma2oa.exe that is in the beta folder! Once you extract the beta patch, you will need to copy arma2oa.exe (can be found in the beta folder) to the main folder (\Steam\steamapps\common\arma 2 operation arrowhead), paste it and overwrite (or you can change the name of the current arma2oa.exe to arma2oa.bck.exe to back it up first, and then paste the new arma2oa.exe) Now if you use a shortcut to launch Arma2/DayZ, make sure you set it to the correct .exe -
95054 in fact sixupdater deploy 95057 most of servers are named wrong
tickle_me_jesus replied to byteslam (DayZ)'s topic in Mod Servers & Private Hives
If that is the case it seems a fault on Sixupdater, not everyone else http://www.arma2.com/beta-patch.php/ Last available beta patch is 95054 -
Crusing in the Escalade with my squad.
tickle_me_jesus replied to Stuckhead's topic in DayZ Mod Gallery
I lol'd -
Most intense firefight of my life
tickle_me_jesus replied to acid_blotter's topic in DayZ Mod Gallery
Oh, really? That's why you screaming 'I have infinite grenades' over and over..other guy even says: 'dude you need to edit that out if you gonna place it on youtube', right affter you start screaming about your grenades. http://www.youtube.c...Y1KD64BM#t=246s Chump. -
**Awesome Server Host**New Timchanging feature & Pre-whitelisted | VILAYER
tickle_me_jesus replied to [email protected]'s topic in Mod Servers & Private Hives
Johnny, how about this thread? http://dayzmod.com/forum/index.php?/topic/32151-1723-servers-not-running-hive-0621-or-newer/ We good? :) -
BAF OFFROAD not in game anymore?
tickle_me_jesus replied to [email protected]'s topic in DayZ Mod General Discussion
Have you tried giving the server a quick restart? Vehicles (and tents) might not spawn in after server restarts/updates. Another restart often does the trick.. Of course, if you have no (in)direct control of the server, you will just have to wait it out till they decide to do a restart again befopre you know for sure. -
Hotfix Build 1.7.2.3 Rolling Update
tickle_me_jesus replied to rocket's topic in Mod Announcements & Info
pics or it didn't happen. Also; 'The Beartraps are a lie!' :)