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ilganna

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Everything posted by ilganna

  1. ilganna

    SERVER NOT SHOWING IN BROWSER

    I also have the same issue, as stated by many users and mrwolv, I have double checked that ports 2302-2307 and 27016 are opened. I have even tried to put my server in DMZ and disable the firewall (for a couple of hours) but no way to have my server popping up on the Community tab. I have tried many things, like changing the ports, type (TCP/UDP), but this doesn't help at all. I am able to connect to the server, use rcon, visible thru www.gametracker.com (which requires port 27016 to query) but it just won't display on Community tab. (I see it only if I type IP:PORT) One thing to note, if you run a "netstat -ab" on cmd you'll see which ports the server exe file is using. No TCP ports are triggered (even if I mapped for testing purposes), so no need to use them. Any further advices are greatly appreciated.. Cheers
  2. ilganna

    DayZ Mod 1.8.6.1

    As a workaround you can copy the addons folder from your Arma2 directory into your Arma2OA one. With this you can launch DayZ mod from steam and connect directly to the server... Or you if you prefer a more clicky version, you can have an hyperlink. Check my gaming homepage and click the DayZ mod banner on http://xa.ilganna.ch, steam will launch DayZ for you. (be sure to copy the addons folder). @R4Z0R49: Thank you very much to fix issue #531, but I think you need to apply it also to the V3S Ural, since it has the same inventory capacity. Thanks and you have all my beans :)
  3. Hello, I setup a new DayZ server and I would like to have a stress test. It is hosted in Germany and it's on a 100/100 Megs Internet connection. IP: 85.25.95.93 port 2303 Since this is not my first server, I just wanted to cure some details and enhance it a little bit by adding the following features: - Self Blood Bag - AI Patrols - Auto Refuel - Heli Lift - Towing - Halo Jump - Persistent Debug Monitor There are 80 total vehicles in the server, 10 of them are helis (see picture). Server lifecycle is 3 hours, then it will restart (it will advise 1h, 30 min, 10 min, 5min and 1 min before). Heli crash are configured to spawn every 15 minutes (12 total before restart). The difficulty is set to veteran and the timezone is UTC-3 Let me know in case there will be some bugs/issues. Thanks Ilganna
  4. Hi, added also a Taviana server, same IP but port 2304 Enjoy!
  5. Hi, updated the server: - added map as starting gear (Full gear: Makarov, 2x 9mm rounds, Painkillers, Coke, Baked Beans, 2x Bandages and Map) - balanced AI (more bandits) - balanced heli AI - fixed heli crash loot (now spawning more weapons) - implemented an hourly MySQL DB backup - added a Teamspeak server (same IP as Dayz server); everyone welcome to join Ilganna
  6. Hi, Updated the server, now automatically every time it restarts it deletes destroyed vehicles and respawn new ones. Ilganna
  7. Hello, I have read the server requirements but I'm wondering if one of my "dusty" hw boxes can host a DayZ server. The specification are: HP Proliant DL380 G5: 2 x Quadcore Intel E5320 Xeon Processors 1.86GHz (total 8 cores) 14GB RAM 2x 72GB SAS disks RAID1 (OS reserved) 2x146GB SAS disks RAID (application reserved) HP Proliant DL380 G4: 2 x Intel Xeon Processors 3.4GHz (dual processors, no multi core) 8GB RAM 2x 72GB SCSI U320 disks RAID1 Note that these machines will be hosted in a DC where the 100Mbp/s bandwith, unlike most of the reseller of servers that shares between the hosts, will be exclusively for my machines (and costing really a lot of money). Thanks for your input.
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