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Everything posted by Boshed
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I never said you did. I called you a media shill for spreading this nonsense - you see those words just before the part you quoted - and you say I've got reading comprehension issues...
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Not specifically, but the fact you made a thread about it is exactly what the media is looking for from people, to spread their nonesense - you have become a media shill
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Games have been the scapegoat of the media for decades (used to be Rock and Roll, rap music, etc, then am sure something else before that). Nothing new to worry about here, move along
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Why...........(movement and avatar control)
Boshed replied to creativecole's topic in General Discussion
As with all good things, it takes time to make a game perform/run better - fluidity. CS have been going to decades. Also the fact the maps are tiny (relatively speaking) has a direct correlation to fluidity. The difference in the level of detail with regards to combat between the two is absolutely massive; one is 'arcadey' the other is trying to be more realistic/authentic. Not a bash at CS at all, just highlighting a design difference. /inbeforeyard -
Wrong forum bud and this thread is over a year old...
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Make your bloody mind up. You preach to the OP that nothing is permanent and then not too long after threaten to rage quit if it happens to you /rolls-eyes
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[Tutorial] How to play DayZ Mod with 1.63 of steam (DayZ Commander and Dayz Launcher)
Boshed replied to FrostyKush's topic in DayZ Mod Troubleshooting
Yes the post directly above yours, just download and install it manually -
They ARE in game :P That's why he's asking about it, unless I've completly missunderstood you
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Majority of playerbase are kids?
Boshed replied to HumanBeing25's topic in DayZ Mod General Discussion
Dude, you only just started playing, why you playing Epoch and not the 'original' to start with? -
Dear Rocket and his team, no private hives, please.
Boshed replied to Dekkymane's topic in DayZ Mod General Discussion
There are many reasons people prefer to play on private hives than to make it easier. I personally prefer private hives because; No ghostingNo server hoppingLess hackers (generally)Better sense of community with the people who play on that serverLots of varietyDifferent MapsDifferent sever optionsCustomised and new enterable buildingsBoth private and public hives have their pros and cons, its just a case of which is better overall. If it wasn't for the private hives and the variety they brought I don't think I'd still be playing personally. I just wanted to state that thinking the only reason people play on these private hives is to play it easy mode is quite naive. NB - I play mostly on vanilla private hives, but occasionally want a different experience so play on other mods (DayZero, Tavi, etc.) -
Please Make Zeds WD style Lurchers in DayZ SA
Boshed replied to johnm81's topic in DayZ Mod General Discussion
Sorry double post, damn phone -
Please Make Zeds WD style Lurchers in DayZ SA
Boshed replied to johnm81's topic in DayZ Mod General Discussion
What I was describing is how much easier it would be to do solo, due to their slow movement. What you have described is already a tactic used by many groups of different sizes with the infected as they are now - NWAF being a good example. This tactic hasn't really made people anymore interested in teaming up from what I've encountered. Changing them to lurches I would think would make solo play easier, though that maybe more to do with playstyle and tactics and prob many other factors. I personally find the infected in Dayz a breath of fresh air compared to other zombie games on the market. Also necro :p -
DayZ Community afraid of the Dark?
Boshed replied to neosky5k's topic in DayZ Mod General Discussion
No tears here sweetness, just observations about your attitude -
Tried to jump back into DayZ...
Boshed replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
Sure I get ya, but there still lies the issue, what to do about it. That was an easy one, remove, modify or keep. This is far more complicated 'issue' (not suggesting you are not aware of this) and after literally hundreds of ideas, none have 'stuck'. Sorry I don't have anything more to add really, just wanted to point out that KoS is indeed something on the back of minds when implementing any design ideas. -
DayZ Community afraid of the Dark?
Boshed replied to neosky5k's topic in DayZ Mod General Discussion
Just carry on with that attitude fella, really productive - the worthwhile people on this forum see straight thought this kind of statement and your ignorant bigoted manner shines thought in all its glory. Oh right yeah, I've never left my house for more than 1-hour at ngiht. Yeah, sorry forgot I lived in a basement, geeze My statement still stands however, if there is no light you can't see, simple as. NB - Yes animals generally can't see sh*t at night. Those that do come out at night generally use their sense of smell/hearing to get around. -
Tried to jump back into DayZ...
Boshed replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
I recall Dean mentioned it during a SA blog whereby by default the gun is 'lowered' and you have to press something for it to be 'ready' - sorry don't know the proper term. -
Tried to jump back into DayZ...
Boshed replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
That's in SA I beleive -
DayZ Community afraid of the Dark?
Boshed replied to neosky5k's topic in DayZ Mod General Discussion
Save your fingers lads. You can't argue with someone who thinks you can see things when there is no light around... -
Tried to jump back into DayZ...
Boshed replied to Target Practice (DayZ)'s topic in DayZ Mod General Discussion
You are right of course, but are neglecting the fact KoS is considered when making design decisions already, perhaps more so in SA, but this is already on their minds and has been for a long time. After all the discussions about it (and there have been hundreds) there hasn't really been an idea that everyone/the majority have really 'backed' while keeping in mind the ethos of Dayz. -
DayZ Origins' Developers mass banning innocent people from their mod
Boshed replied to paiku's topic in DayZ Mod General Discussion
As mzltv points out, yes, they can ban you for anything they like -
No housing as far I can can tell from the numerous other conversations about this very subject...
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That changed in the last update mate, you now die from it 1.7.7 - * [uPDATED] - Sickness(Infection) can now cause death
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The answer is in both threads
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Making the mod super hard is the wrong way…
Boshed replied to m.cab's topic in DayZ Mod General Discussion
As touched on by Trizzo, I think the issues and frustrations some are experiencing (especially new players and myself included) are the product of bugs more than anything else. However, making the game accessible for new players without 'dumbing it down' is important as you say m.cab, but I feel Dayz isn't the only game to have difficulties tackling this quandary. -
Does Dayz Origins have public hive?
Boshed replied to chefjustice's topic in DayZ Mod General Discussion
I don't think so no. You may find what you are looking for over on their forums - http://www.gamersplatoon.com/forums/forumdisplay.php?312-Day-Origins-Official-Forums