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175 ExcellentAbout Ken Bean
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Solved it by allowing the port range of 10000 - 12000 UDP to the outside world. Was probably an old documentation I was using. Ports 2302 - 2305 UDP and 27016 - 27017UDP were not enough.
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Now I get plenty community servers, but stil not a single one of the official.
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Maybe I didn't describe it correctly. Using the Server browser, I can reach Community Server, they get listed. Presumably not all, but at least some. Screenshot: However at the Official Servers tab I get not a single server listed. It says something like: "The server list could not be retrieved. Please check your internet connection." (Hopefully correctly translated from German) Screenshot: Is there a list, the launcher usually loads but the connection might be not allowed by the firewall? What could be the cause?
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Hello fellow survivors, I m behind a firewall and it doesn't let traffic out to everywhere, so I'm having trouble to reach official servers. They are not shown in the server list because ping is not allowed to ping the whole internet and as well as the Ports needed to play Dayz are also not allowed in general. In order to reach them, a list of IP or networks would be required to open the connections. Is there a list of IPs or IP-Ranges of official DayZ-Servers somewhere? Thanks and best regards Ken
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Awesome Update, big thanks to the whole team!
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Yes, I see, now it's working using proton. I think in November it didn't.
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Linux support from client side is the only thing I'm missing. This truly would be amazing.
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It probably has been asked a trillion times, but will there be Linux-Support for the game (client-site)? I moved from Windows to Linux and the only thing I am missing is running DayZ on it. I wouldn't be sad if you guys implement Linux support in the far future after all versions settled, as long as if it is going to get Linux support. If its solely about Battleye, I've read that they added BattleEye support for proton. ("Valve says supporting the Steam Deck with BattlEye anti-cheat is as easy as an email") Is there some information about linux support? What do you think?
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Yep, under the bottom line there seems to be a death counter atm. So no chance to survive, the game is kind of rigged from the start. I for myself stopped playing the time being. I think it wouldn't make any sense to play a survival game like this right now. The Zeds just will get, hit and kill you sooner or later, no way around.
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Ken Bean replied to SmashT's topic in General Discussion
Thanks, this explains a lot. At the moment I think it's almost impossible to make a long surviving because of that. -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Ken Bean replied to SmashT's topic in General Discussion
So and despite of the effect being slightly different in rl (at the end of the day the outcome is the same), you think, they still should have no effect in the game? (To be clear, a zed finds you with 100% precision. You're a fan of it?) -
Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Ken Bean replied to SmashT's topic in General Discussion
If they lessen the radius a player can hear a shot, don't you think it should have at least the same effect on a zed? I just said, it doesn't feel right how it works now. Or does the infection enhance senses? I'm not very interested in having a realism debate, but if supressors doesn't seem to do anything, why having them? And btw, in reality, it probably highly depends on the weapon. (Means, there are weapons there they actually do lessen noise. Not a pro, but a Makarov might be such one.) -
I think people should relax a bit. The new central loot system, zed movement, AI and stuff are very early implementations. Expect a lot of changes here. Imho they did a really nice job rolling it out on stable. Game runs smooth, Zeds are a bit more dangerous (not perfect though, but didn't expect this), I finally find stuff that I have never seen before, cool. Awesome that they decided to go for DirectX11 and hopefully DirectX 12 support. Sorry for the few WinXP user, but seriously, get an up-to-date pc with a current OS. The ressourses spared are better spent in DirectX 12. :thumbsup:
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Do Zombies Dream Of A Good Nights Sleep? (Zombie feedback)
Ken Bean replied to SmashT's topic in General Discussion
Imo it would better if Zeds couldn't hear silenced weapons. Shooting a Zed with a silenced Makarov and getting banged by 3 Zeds in return just doesn't feel right. -
So, there is a right one? Which would it be?